Yanssassin-the comeback!
Bobby2
Quote:
Originally Posted by ACreator
point 1-...that could use do a decent fast recharging hex like siphon speed to always ensure that u cause cripple for the trampling ox....
Ouch! *shocked*
ACreator
Quote:
Originally Posted by Bobby2
Ouch! *shocked*
sorry point out a thing that u said but I feel critical stuff like this needs to be pointed until some1 that calls himself Godfather of Sins gets the idea that he can be good, but he has still room for improovement and looses his superior air to change the build
ensoriki
had he put Dash or Siphon speed I would of said nothing but...Looks interesting I'll try it out
also yes only I am the real sin god father....now before you all comment on this
Look theres a Hippo *runs*
also yes only I am the real sin god father....now before you all comment on this
Look theres a Hippo *runs*
MercenaryK
Quote:
Originally Posted by ensoriki
Isnt MOI actually needed since BMS needs a hex?
Otherwise having Trampling ox is almost a waste of time dont you think Since you won't snare them.
Sure if your team has hexes to support it.
But what about when your team is busy with something? Your dependent on your team to make your build work. I know Yanssassin mentions he does this in 4v4 RA, but elsewhere where you know what your team will consist of, you could rely on them for hexes/ect to full-fill your build and have more synergy with your group.
GW is a team game, I don't think the Assassin has 100% potential without a bit of help from his team; having a team providing a hex/enchant isn't a large demand when other professions provide much better hexes/enchants than the Assassins.
Otherwise having Trampling ox is almost a waste of time dont you think Since you won't snare them.
Sure if your team has hexes to support it.
But what about when your team is busy with something? Your dependent on your team to make your build work. I know Yanssassin mentions he does this in 4v4 RA, but elsewhere where you know what your team will consist of, you could rely on them for hexes/ect to full-fill your build and have more synergy with your group.
GW is a team game, I don't think the Assassin has 100% potential without a bit of help from his team; having a team providing a hex/enchant isn't a large demand when other professions provide much better hexes/enchants than the Assassins.
Bobby2
Quote:
Originally Posted by MercenaryK
having a team providing a hex/enchant isn't a large demand when other professions provide much better hexes/enchants than the Assassins.
Am I to understand that you'd have no problem taking, say, Golden Phoenix Strike - without an enchantment on your bar?
Azrayel
So where do you run this build? I tried running it in Pve and Koss kicked me.
Seriously though. I really hope that this is not a serious build. With no self heal of any sort the only thing that you could kill without dying yourself would be that dummy in the isle of the nameless. Why even bother carrying a rez sig? You can't use it on youreself.
All the work that I have tried to do by showing peeps in RA,PvE,and AB that sins are not ment to be left face down on the ground or that their monk has to spend the whole time making sure you stay alive has all gone to waste. The people in GW are alot smarter now whether anyone wants to admit it or not and if you pinged this build anywhere in any situation you would be gone.
Seriously though. I really hope that this is not a serious build. With no self heal of any sort the only thing that you could kill without dying yourself would be that dummy in the isle of the nameless. Why even bother carrying a rez sig? You can't use it on youreself.
All the work that I have tried to do by showing peeps in RA,PvE,and AB that sins are not ment to be left face down on the ground or that their monk has to spend the whole time making sure you stay alive has all gone to waste. The people in GW are alot smarter now whether anyone wants to admit it or not and if you pinged this build anywhere in any situation you would be gone.
ensoriki
Oh im not saying don't help and support your team.
But if your build becomes weakened because your team thats not good.
Your Build should be able to stand on its own and just be complimented by the builds around you.
The fact you can use BMS on its own is fine.
But having trampling ox need a snare and your snare is BMS okay fine.
Now the only skill that can trigger BMS's snare on your bar (MOI) is 20 seconds thus inconsistant?
Just because its a team game doesn't mean you should be so dependable on your team to do well.
Notice certain builds
Cripshot/BHA Ranger/Burning Arrow Ranger
They stand on their own, yes getting support from the team makes them better because they work together as a team, but if something happens to a team mate they are not handicapped.
had it been a hex thats spammable like Siphon speed
or LMS where no hex is required, build instantly becomes more flexible and dependent.
Just because its a team game doesn't mean you should be leaning on the team.
Lean to much and you'll push em over.
EDIT
Quote:
But if your build becomes weakened because your team thats not good.
Your Build should be able to stand on its own and just be complimented by the builds around you.
The fact you can use BMS on its own is fine.
But having trampling ox need a snare and your snare is BMS okay fine.
Now the only skill that can trigger BMS's snare on your bar (MOI) is 20 seconds thus inconsistant?
Just because its a team game doesn't mean you should be so dependable on your team to do well.
Notice certain builds
Cripshot/BHA Ranger/Burning Arrow Ranger
They stand on their own, yes getting support from the team makes them better because they work together as a team, but if something happens to a team mate they are not handicapped.
had it been a hex thats spammable like Siphon speed
or LMS where no hex is required, build instantly becomes more flexible and dependent.
Just because its a team game doesn't mean you should be leaning on the team.
Lean to much and you'll push em over.
EDIT
Quote:
Coloneh
/bows to yan the sin god
and if you think that was sarcasm then youd be wrong
good idea, knocklock is almost as good as killing a target outright, they still cant do anything. great synergy, excellent build.
Quote:
Originally Posted by Ares Ainia
and if you think that was sarcasm then youd be wrong
good idea, knocklock is almost as good as killing a target outright, they still cant do anything. great synergy, excellent build.
Quote:
I'm pretty sure assassins are made to pop in, kill and gtfo?
no no no. this is why assassins are BROKEN. no character should be able to instigib another that easily.
raddaman
A knockdown lock-down is quite good, but what about deep wound? A big reason to carry melee, nice spike, and partially prevents something like a WoH or restoration ritualist from helping.
ensoriki
Ran yan's in a few places..its not bad...ill change my score to a 7.2/10
but the variants make it more like a 7.8/10
but the variants make it more like a 7.8/10
MercenaryK
Quote:
Originally Posted by Bobby2
Am I to understand that you'd have no problem taking, say, Golden Phoenix Strike - without an enchantment on your bar?
I wouldn't rely on a team member for an enchant when needed, since most enchants are short-lived... hexes however can be arranged.
Bobby2
Quote:
Originally Posted by ensoriki
Revamp of your build
[card]Dash[/card]
[skill]Leaping Mantis Sting[/skill]
[skill]Exhausting Assault[/skill]
Falling Lotus Strike
Trampling Ox
[skill]Moebius Strike[/skill]
[skill]Horns of the Ox[/skill]
[skill]Resurrection Signet[/skill]
Still works fine you just dont use FLS until after you KD. Ehm... FLS in the wrong place now. A better suggestion would be
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Resurrection Signet[/skill]
but looking at it this way, I doubt you'd need the energy from FLS (no MoI to drain you...) freeing up a slot. Mixing up HotO and TO as needed, of course...
Though I still doubt this will get a solo kill.
[card]Dash[/card]
[skill]Leaping Mantis Sting[/skill]
[skill]Exhausting Assault[/skill]
Falling Lotus Strike
Trampling Ox
[skill]Moebius Strike[/skill]
[skill]Horns of the Ox[/skill]
[skill]Resurrection Signet[/skill]
Still works fine you just dont use FLS until after you KD. Ehm... FLS in the wrong place now. A better suggestion would be
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Resurrection Signet[/skill]
but looking at it this way, I doubt you'd need the energy from FLS (no MoI to drain you...) freeing up a slot. Mixing up HotO and TO as needed, of course...
Though I still doubt this will get a solo kill.
ensoriki
Quote:
Originally Posted by Bobby2
Ehm... FLS in the wrong place now. A better suggestion would be
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Resurrection Signet[/skill]
but looking at it this way, I doubt you'd need the energy from FLS (no MoI to drain you...) freeing up a slot. Mixing up HotO and TO as needed, of course...
Though I still doubt this will get a solo kill. Indeed
[card]Dash[/card] [skill]Leaping Mantis Sting[/skill] [skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill] [skill]Horns of the Ox[/skill] [skill]Shadow walk[/skill] [skill]Resurrection Signet[/skill]
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Flurry[/skill][skill]Resurrection Signet[/skill]
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Mending Touch[/skill][skill]Resurrection Signet[/skill]
[card]Siphon Speed[/card][skill]Black mantis Thrust[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][card]Flurry[/card][skill]Resurrection Signet[/skill]
New and improved
EDit: damn typos
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Resurrection Signet[/skill]
but looking at it this way, I doubt you'd need the energy from FLS (no MoI to drain you...) freeing up a slot. Mixing up HotO and TO as needed, of course...
Though I still doubt this will get a solo kill. Indeed
[card]Dash[/card] [skill]Leaping Mantis Sting[/skill] [skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill] [skill]Horns of the Ox[/skill] [skill]Shadow walk[/skill] [skill]Resurrection Signet[/skill]
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Flurry[/skill][skill]Resurrection Signet[/skill]
[card]Dash[/card][skill]Leaping Mantis Sting[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][skill]Mending Touch[/skill][skill]Resurrection Signet[/skill]
[card]Siphon Speed[/card][skill]Black mantis Thrust[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Horns of the Ox[/skill][card]Flurry[/card][skill]Resurrection Signet[/skill]
New and improved
EDit: damn typos
Bobby2
Hmmz I would alter your last suggestion...
[card]Siphon Speed[/card][skill]Black mantis Thrust[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Death blossom[/skill][card]Flurry[/card][skill]Resurrection Signet[/skill]
now lawl where have we seen this before???
[card]Siphon Speed[/card][skill]Black mantis Thrust[/skill][skill]Exhausting Assault[/skill][skill]Moebius Strike[/skill][skill]Death blossom[/skill][card]Flurry[/card][skill]Resurrection Signet[/skill]
now lawl where have we seen this before???
Nittle Grasper
solid build, I don't understand y everyone is complaining about it. It's really easy just to switch skills around, hell for ab you can you just add something like dark prison or dash if you need snare badly. Don't tell me every sin in gvg has a rez skill in there bar cuz I have yet to see that if you know what I mean. And the chain doesn't completely rely (spelling?) on a hex. Although I wouldn't go as far as to say your the assassain godfather however :P.
Hyprodimus Prime
[skill]Leaping Mantis Sting[/skill] [skill]Moebius Strike[/skill][skill]Death Blossom[/skill][skill]Flurry[/skill][skill]Siphon Speed[/skill][skill]Resurrection Signet[/skill]
You need someone to put an enchantment on you for deep wound, but thats why we have Tainted Flesh and Strength of Honor.
Hexes, snares, DB for warriors, the ability to spam deep wound (provided an enchantment) and a nice 1-2-3-4-5 spike to compliment.
You need someone to put an enchantment on you for deep wound, but thats why we have Tainted Flesh and Strength of Honor.
Hexes, snares, DB for warriors, the ability to spam deep wound (provided an enchantment) and a nice 1-2-3-4-5 spike to compliment.
ensoriki
Were starting to differ to much from the original build Hyprodimus =P
John Panda
this build needs a better hex.. like a snare such as the one that gives your 25% more damage and 25% slower speed or something i forget the name
Bobby2
Shadowy Burden = crap.
Coloneh
@ the guys who are writing new "variations" on here: those are all worse than yan's build. none of them have knocklock, thats what makes the build attractive. your trying to put to much into it. You cant use an IAS in a KD build, you will wase a KD on a foe thats already eating dirt.
Hyprodimus Prime
Quote:
Originally Posted by ensoriki
Well referring to the original build then. I like the idea of constant KD, but where is this build for? I saw RA somewhere and thats it. It cant be for RA because theres no self heal. If you compress the bar anymore, #1 its not the same build, #2, you lose KD's...and thus your build concept. If its for HA...there is something called a Thumper. More damage, dazed, deepwound, IAS, speed boost, pet and room for utility.
Quote:
Originally Posted by Coloneh
@ the guys who are writing new "variations" on here: those are all worse than yan's build. none of them have knocklock, thats what makes the build attractive. your trying to put to much into it. You cant use an IAS in a KD build, you will wase a KD on a foe thats already eating dirt.
You're right, except my golden fang one, but it's off topic anyways.
I won't comment on Yan, Ensign is so right, "Don't argue with idiots. They bring you to their level and beat you with experience." Let's just critique the build and "move along like I know you do." Neverending Silence
here's an idea...stfu about slandering each other and do what your supposed to do on these kinda threads...give advice/opinions/critiscisms on the builds not on the ppl behind them.
good build Yanman, nice pressure (against anything that wont blind you or block everything), constant KD snare and good enuf dmg, energy management is pretty good with Lotus. GG Bobby2
Quote:
Originally Posted by Coloneh
@ the guys who are writing new "variations" on here: those are all worse than yan's build. none of them have knocklock, thats what makes the build attractive. your trying to put to much into it. You cant use an IAS in a KD build, you will wase a KD on a foe thats already eating dirt.
Euh... Moebius-Trampling seems an awful lot like it to me. As someone stated before it isn't really necessary on Exhausting since the interrupt is there to take its place already.
As for the IAS not working on that... since attack skills cancel autoattacks, KDs can be timed by the player to interrupt key skills. Now don't say you're a button-masher, eh? @ Neverending Silence: it's not 'slandering' we've been doing... rather than pick up on something Yan's build lacks, which is a movement boost. Trying to alter the build so this can be included while not breaking it down too much. In fact Yan, having watching some of your vids, I didn't think you'd ever post a build without Dash ^^ Coloneh
Quote:
Originally Posted by Bobby2
Euh... Moebius-Trampling seems an awful lot like it to me. As someone stated before it isn't really necessary on Exhausting since the interrupt is there to take its place already.
As for the IAS not working on that... since attack skills cancel autoattacks, KDs can be timed by the player to interrupt key skills. Now don't say you're a button-masher, eh? except that the begining of those bars are not powerful enough to bring a foe under 50%, and if theyr not below 50% moebius isnt going to recharge anything. also 'button mashing' your attack skills together is a good thing, although most people say 'chaining' when we talk about it in a positive way, but whatever floats your boat. if you are uing an ias and leaving time in between your attac skills for part of an auto attack, then why are you bringing an IAS? sure on occasion you will get an auto attack in, but is that skill slot forth 4 damage to you? there was a whole thread about why you shouldnt use an IAS on a KD chain a while ago. bungusmaximus
Heh don't flame the poor guy, he didn't deserve it. His build will work, provided the player running it is good. When you use it in the normal button mashing assassin manner you're dead. I liked the fearme build from the RA thread a million times better though.
Yanman.be
Quote:
Originally Posted by Coloneh
no no no. this is why assassins are BROKEN. no character should be able to instigib another that easily.
Yeah I tend to play other shit than instagib... Bobby2
Quote:
Originally Posted by Coloneh
|
Quote:
Originally Posted by Coloneh
also 'button mashing' your attack skills together is a good thing, although most people say 'chaining' when we talk about it in a positive way, but whatever floats your boat. if you are uing an ias and leaving time in between your attac skills for part of an auto attack, then why are you bringing an IAS? sure on occasion you will get an auto attack in, but is that skill slot forth 4 damage to you? there was a whole thread about why you shouldnt use an IAS on a KD chain a while ago.
This is no instagib sin? Then TIMING DOES MATTER. Y'know, what with interrupting target's skills and all. I often go LMS... autoattack, waiting for d00d to use skill - THEN Exhausting Assault. Who cares about the damage of those autoattacks - I want to use interrupts and KDs when they matter most.
IAS gives a greater window of time to make your KD attack. I'm not going through that discussion again either. If you do not understand this now, it is not worth it trying to explain it to you. It's... sad, really, to think about how you would run this build. No thought, no finesse, just a matter of getting your attacks in as quickly as possible (ANet designed the SP Sin for you) disregarding any action your opponent might take. Hell why don't you just use a macro? ACreator
The variation i would use is
Siphon speed Flurry black mantis Trust lotus strike trampling ox moebius strike twisting fang REZ with this u still have KD, u have a fast recharging and usefull hex, u have pressure with MB Trampling and deep wound plus bleed to cover crippling for more KD ensoriki
Umm lol
Take out MOI for Dash Black mantis for Leaping and *puts on flame shield* *giggles* Falling Lotus Strike for FRENZY use dash to cancel it now its time to run from the flames Yanman.be
Why is everyone posting "variations" and "improvements"...when you really don't need'm?
lacasner
Yanman..the same reason why everyone posts here..post count +1.
Back on topic.. the same instagib that is being run except take BoS and augry of Death and SP. This really limits you more than taking siphon speed, but its more of an insta-gib than twisting fangs. ACreator
[QUOTE=lacasner]Yanman..the same reason why everyone posts here..post count +1.
QUOTE] not true.... u can see my join date and my post number is very low although I come and read all threads twice a day at least... yanman ppl are posting variations because ur build, like any build can be improved.... stop thinking that all ur builds are great and dont need improvements because they do! Tyla
Quote:
Originally Posted by ACreator
stop thinking that all ur builds are great and dont need improvements because they do! yeah - and people helping yanman improve this. and btw...builds may be great but theres always something greater ensoriki
Quote:
Originally Posted by tyla salanari
yeah - and people helping yanman improve this.
and btw...builds may be great but theres always something greater Well....lets be honest. Assassin builds don't ever really need improvements Cus we are the best class! Magikarp
Quote:
Originally Posted by Yanman.be
Why is everyone posting "variations" and "improvements"...when you really don't need'm?
i've played assassin since they day they came out, and will be the first to say as one of my main classess, they always need to adapt and use variations, or else they're so predictible, anyone can stop them.
the build is old, i used something just like it when gwen was out for the first few days, and im sure i wasnt the only one. making yourself sound like a god because you strung a few common, easily grouped skills on a skill bar, doesnt make you good. i could care less what, or where your background on gws stems from, but i dont see how your sin has made this milestone that you keep making the "yanman" out to be. follow Ensorkis advice. he's an odd kid, but seemingly plays an alright sin, and moreso, takes advice with a little salt, and doesnt brag (unless jokingly). major turn off, especially when you're playing an already down-on-their-luck class. ensoriki
Quote:
Originally Posted by Magikarp
|
Does that mean...
Siphon speed Flurry black mantis Trust lotus strike trampling ox moebius strike twisting fang REZ There is no way in hell you can manage that energy cost unless the Critical Fairy loves you. >.> Aren't Bip necros dead? Turtle222
the "remake" had no speed buff, with no cripple...and its such a long chain..to get you down to 50% for teh MB. shield bash will destroy you, a ranger will destroy you, and yes, an ele can probably destroy you before you lay a hand on him ^^
Ens. nice improvements, that build would work with your add-ins. Original build - 4.5/10 Improved build - 8/10 Its still no SP sin bungusmaximus
Quote:
Originally Posted by ensoriki
Well....lets be honest.
Assassin builds don't ever really need improvements Cus we are the best class! I lol'd, this entire thread lol 's me to tears, people not understanding the basic of irony and humour lol me even more. Keep em coming please ^^ Magikarp
while i hate the sp sin, the ratings Turtle came up with are pretty accurate.
and no ensoriki, you're not a noob, and in fact, pretty impressive for a 14 year old. Bobby2
Quote:
Originally Posted by ensoriki
Does that mean...
Im so Noob....that Im pro!? Freaking Sweet! LAWL! Lez 1 VS 1 Enso! Yan tbh I feel the old Yansassin still is a lot more adaptable. It stands in my mind as a prime example of what a pressure Sin should be... and this new build of yours did rather poorly for me compared to your old one in RA (even post-nerfage). Can u justify NOT taking a speed boost? I'd like to hear the flipside... I'd kite you forever if I wanted to, so it seems. |