Does modding the weapons you must equip for the BMP make those weapons more effective during the course of the BMP mission?
For example, if I added sundering to Ossa's sword, would it do more damage against Palawa?
And before anyone tells me "it's fine, L2P," I've already beaten the missions. Just wondering.
adding Weap Mods make BMP mission easier?
1 pages • Page 1
R
R
Quote:
|
Originally Posted by Marverick
+health and +armor mods probably won't affect you, but if you put Vampiric on your sword then it should do +3 damage every attack. Although considering Turai hits for like 80-100 on auto attacks that doesn't really mean anything.
|
D
Quote:
|
Originally Posted by Marverick
+health and +armor mods probably won't affect you, but if you put Vampiric on your sword then it should do +3 damage every attack. Although considering Turai hits for like 80-100 on auto attacks that doesn't really mean anything.
|
Quote:
|
Originally Posted by Togira Ikonaka
Alternatively you could press F8 which opens your inventory and use your own weapons. And before you say it doesn't work, yes it does "I" doesn't work but F8 does. I assume this is a bug though.
|
I guess when modding your weapon, go for +armor rather than +hp or +e...
This seems like a fairly large oversight, but then again it's not like you couldn't achieve the same effects by modding the BMP specific weapons. It doesn't really give you an advantage. Though I'm kind of tempted to give gwen a shield and a wand with 15^50 and see if she can wand charr to death...
C

To OP: Maybe try adding some mods and doing the missions to see if it works?