Fix cap sig!
Tender Wolf
Okay there are a few things that popped into my head while thinking of this. Here's my idea -
To get the title Elite Skill Hunter, you have to have every single elite skill in the game. And yo only get 2 free cap sigs (one for the quest, a second one for finishing it). The rest you all have to buy, most likely at 1k each. Now I realize it's only 1k, but in the long run, it adds up to be over 100k to get all skills. So my idea is to have another way to get cap sigs. My thought was a repeatable quest, like the Kurzick and Luxon scout ones. It would save us so much money in the long run and make it easier for us to achieve our title.
Speaking of cap sigs, you can only equip up to so many. That's fine, but in order for them to work, you have to be standing next to a dead boss of your corresponding profession (primary or secondary). My second idea is this:
Let the cap sig work for any profession that you have obtained (for instance, if you haven't unlocked R/A, you can't cap a sin skill, but if you are currently a R/Rt but have unlocked R/W, you can cap either one). That way you don't have to keep going back and forth (especially for skills that can only be capped in missions).
To get the title Elite Skill Hunter, you have to have every single elite skill in the game. And yo only get 2 free cap sigs (one for the quest, a second one for finishing it). The rest you all have to buy, most likely at 1k each. Now I realize it's only 1k, but in the long run, it adds up to be over 100k to get all skills. So my idea is to have another way to get cap sigs. My thought was a repeatable quest, like the Kurzick and Luxon scout ones. It would save us so much money in the long run and make it easier for us to achieve our title.
Speaking of cap sigs, you can only equip up to so many. That's fine, but in order for them to work, you have to be standing next to a dead boss of your corresponding profession (primary or secondary). My second idea is this:
Let the cap sig work for any profession that you have obtained (for instance, if you haven't unlocked R/A, you can't cap a sin skill, but if you are currently a R/Rt but have unlocked R/W, you can cap either one). That way you don't have to keep going back and forth (especially for skills that can only be capped in missions).
Div
I'll gladly pay 100-200k to get enough cap sigs for 4 maxed titles. This is nothing compared to titles like drunkard or sweet tooth, that cost millions.
If you don't have the gold yet, don't go for those titles. There are obtainable, "free" titles.
If you don't have the gold yet, don't go for those titles. There are obtainable, "free" titles.
Johnny Madhouse
Skill Hunter is like the poor man's money title, the title everyone goes for before buying a disgusting amount of sweets and gorging on them. It's fine the way it is, buying sigs is a lot more pleasurable than doing the same lame quests over and over to ony save 1k.
Another problem with this I can see is that 1k is how much you'll spend if you plan on getting a normal skill anyway. Making elite skills easier and cheaper to get would be a bit silly.
By the way, there are 290 elites in the game, not counting lightbringer's signet. That's a lot more than 100.
Another problem with this I can see is that 1k is how much you'll spend if you plan on getting a normal skill anyway. Making elite skills easier and cheaper to get would be a bit silly.
By the way, there are 290 elites in the game, not counting lightbringer's signet. That's a lot more than 100.
I D E L E T E D I
Like already said the title is fine the way it is. It doesnt add up to too much and if you have a starting capital of about 50k you can max the title without ever farming again. Since you make many by getting to the bosses.
290k for four maxed titles is nothing at all
/notsigned
290k for four maxed titles is nothing at all
/notsigned
HawkofStorms
The title is fine as is.
/notsigned
Offtopic: What's with starting threads with the phrase "Fix so and so..." That somehow implies that "so and so" is broken, which in itself is an assumption you need to prove as part of the suggestion.
/notsigned
Offtopic: What's with starting threads with the phrase "Fix so and so..." That somehow implies that "so and so" is broken, which in itself is an assumption you need to prove as part of the suggestion.
pamelf
/unisigned. It's fine the way it is.
genofreek
Hmm... I'm all about saving my limited funds, but I just don't have the time/attention span to grind the same quest over and over and over again. After about 5 sigs, I'd willingly go back to paying any amount to avoid having to repeat the quest.
Make it too hard, and it's not worth the 1k you save. Make it too easy, and farmers fill up on elites in no time flat.
I think the system's fine the way it is. Give us a few free cap sigs, enough to get something important or really cool, then let us buy the rest. Maybe toss in another quest or two, but I wouldn't change anything.
Make it too hard, and it's not worth the 1k you save. Make it too easy, and farmers fill up on elites in no time flat.
I think the system's fine the way it is. Give us a few free cap sigs, enough to get something important or really cool, then let us buy the rest. Maybe toss in another quest or two, but I wouldn't change anything.
pumpkin pie
I like the number 2 idea, if you've already pay 500g to change your secondary profession, while not of that secondary profession, you can still cap the elite if you happens to kill a boss of a profession that is one of your un-locked secondary but it will, off course be grey out and un-usable once cap and only usable when you switch to said secondary back in town and equipped the skill.
You can't see me
Here's how this works.
You buy a skill for one platinum. You are now able to use that skill for that cost.
You buy a SoC for 1 platinum. This money cost + the work to cap it is the price you pay for elites, unless you pay 5k+ for an elite tome.
There's no reason that you shouldn't have to pay for elite skills one by one. You gain use of them. They have other uses than for titles. Be grateful you get 2 elites free from the campaigns, and even get a reward with that.
I only agree with the second idea. That would help.
You buy a skill for one platinum. You are now able to use that skill for that cost.
You buy a SoC for 1 platinum. This money cost + the work to cap it is the price you pay for elites, unless you pay 5k+ for an elite tome.
There's no reason that you shouldn't have to pay for elite skills one by one. You gain use of them. They have other uses than for titles. Be grateful you get 2 elites free from the campaigns, and even get a reward with that.
I only agree with the second idea. That would help.
thedeadlyassassin
Yes! And let's have an emote that gives you 100k every second!
Honestly, don't aim for what you can't shoot at. In this case, stop wanting the title if you don't have the ability to farm gold.
I have Elona Elite Skill hunter and almost Legendary (I have the sigs and I'm about 30 skills off), and I hardly farm!
As for a repeatable quest... no. I don't want to see another FFF type of quest that people do 24/7 for a title that's unique in its own way.
Honestly, don't aim for what you can't shoot at. In this case, stop wanting the title if you don't have the ability to farm gold.
I have Elona Elite Skill hunter and almost Legendary (I have the sigs and I'm about 30 skills off), and I hardly farm!
As for a repeatable quest... no. I don't want to see another FFF type of quest that people do 24/7 for a title that's unique in its own way.
=DNC=Trucker
/unsigned. If it costs 1k to buy a regular skill, it better damn well cost 1k to cap an elite skill.
bilateralrope
Quote:
Originally Posted by Tender Wolf
My thought was a repeatable quest, like the Kurzick and Luxon scout ones. It would save us so much money in the long run and make it easier for us to achieve our title.
|
Quote:
Let the cap sig work for any profession that you have obtained (for instance, if you haven't unlocked R/A, you can't cap a sin skill, but if you are currently a R/Rt but have unlocked R/W, you can cap either one). That way you don't have to keep going back and forth (especially for skills that can only be capped in missions). |
thedeadlyassassin
To bilateralrope, that adds the difficulty to the title. The hardest skill to cap IMO from Elona is Stunning Spear, and that's hardly hard. Tyria has about 51 less elites to cap, and has the easiest monsters (assuming you have every campaign). The challenge of the boss not being there shouldn't be removed if you can cap, let's say, a necro skill as a warrior/monk.
aaje vhanli
/unsigned
If it's not broke, don't fix it.
If it's not broke, don't fix it.
BigDave
I wouldn't mind seeing a new tome added to the mix. Tome of Capture. Every other skill (other than PvE only) can be obtained using a tome so why not a SoC? You'd still have to equip the sig and cap the skill as normal.
I dunno, just an idea
The title doesn't really need making any easier though. Sure it's time consuming but then most titles worth having are, and you pretty much cover the cost of the sig when you go capping anyway
I dunno, just an idea
The title doesn't really need making any easier though. Sure it's time consuming but then most titles worth having are, and you pretty much cover the cost of the sig when you go capping anyway
Wakka
/notsigned
I didnt pay all that money and invest the time for someone to nerf the title -.-
I didnt pay all that money and invest the time for someone to nerf the title -.-
Juhanah
Find an elite tome in HM, sell it 10k+ and go capture 10+ skills..
MithranArkanere
You have another way. It's called 'elite tomes'. If you buy them it may cost 10k each one, but if they drop for you, they are compleeeetely free of charge, and you can even sell them to buy 10 signets!
It's true that skills should not be captured during missions, for those skills, there should be 'copies' of the skill that spawn elsewhere after beting the mission, but the 'kill the boss to capture' thing must stay. It's a signet of Capture.
And don't let me get started whit the whole 'unlock' Signet of Capture thing...
All characters should not be able either to buy or use the skill until after beating the Signet Quests in their respective campaigns, and then the signet should appear in every single trainer after beating that quest, or just appear in all, but fail until making that quest, with a "Skill failed. You know how to activate this skill, but not how to use it properly". Not like now, that has fixed trainers and you can use it from level 1 if you have the Guild Hall Skill Trainer.
It's true that skills should not be captured during missions, for those skills, there should be 'copies' of the skill that spawn elsewhere after beting the mission, but the 'kill the boss to capture' thing must stay. It's a signet of Capture.
And don't let me get started whit the whole 'unlock' Signet of Capture thing...
All characters should not be able either to buy or use the skill until after beating the Signet Quests in their respective campaigns, and then the signet should appear in every single trainer after beating that quest, or just appear in all, but fail until making that quest, with a "Skill failed. You know how to activate this skill, but not how to use it properly". Not like now, that has fixed trainers and you can use it from level 1 if you have the Guild Hall Skill Trainer.
Likelytodie
/not signed
Plenty of other people seemed to have managed this easy enough, so I don't see how there can be anything wrong with it.
Plenty of other people seemed to have managed this easy enough, so I don't see how there can be anything wrong with it.
legion_rat
/not signed for idea 1
/signed for idea 2
2 is something I have thought of before.
~the rat~
/signed for idea 2
2 is something I have thought of before.
~the rat~
Shadow Spirit
/notsigned on 1
/signed on 2
/signed on 2
Prof Of Black
Lol bad idea..
4 maxed titles for free? lawl.
Thats for idea 1 and 2 btw.
/notsigned.
~Prof.
4 maxed titles for free? lawl.
Thats for idea 1 and 2 btw.
/notsigned.
~Prof.
MirkoTeran
/not signed.
BTW Tender Wolf, do you ever post anything but QQ and/or nerf posts?
BTW Tender Wolf, do you ever post anything but QQ and/or nerf posts?
jiggerjay
its annoying to keep changing your profession in areas where there is like 5 bosses to cap, it would be so mmuch easier and time efficient if you can cap the skill if you have the secondary unlocked (maybe the skill dissapears once capped so you cant use it until you change to the corresponding profession.)
roflcopter2445
There's nothing wrong with cap sig or the titles. Quit your moaning and earn them like the rest of us.
/notsigned
/notsigned
Prof Of Black
Quote:
Originally Posted by MirkoTeran
BTW Tender Wolf, do you ever post anything but QQ and/or nerf posts?
|
I'm also getting bored of all those screenshots of him/her :s
~Prof.
Tyla
/notsigned.
no thank you...
no thank you...
Woop Shotty
Would have helped out so many people so far. Would still help many more..
Idea 2 is a new idea for me and probably many, but it actually makes a lot of sense. On top of making sense, there's the idea of why not. However, it would have a lot less impact than the first suggestion.
/signed
Idea 2 is a new idea for me and probably many, but it actually makes a lot of sense. On top of making sense, there's the idea of why not. However, it would have a lot less impact than the first suggestion.
/signed
I pwnd U
/notsigned for 1
Buy the cap sigs first, but other skills later saves you money.
/signed for 2
Would make capping alot easier imo
Buy the cap sigs first, but other skills later saves you money.
/signed for 2
Would make capping alot easier imo
Elentari
/not signed
don't go after the title if u cant afford it, farming free cap sigs from a repeatable quest is a terrible idea, fine as is.
don't go after the title if u cant afford it, farming free cap sigs from a repeatable quest is a terrible idea, fine as is.
Saraphim
/not signed on 1.
2 isn't a bad idea though, problem is it would require a code change and I can't see them doing that for a minor inconvenience.
2 isn't a bad idea though, problem is it would require a code change and I can't see them doing that for a minor inconvenience.
AuraofMana
If you aren't willing to work for it, DON'T. Quit trying to change the game to suit your own taste.
/not signed on 1 and 2.
/not signed on 1 and 2.
杀TanK杀
Definitely not signed ><
A quest is out of the question as someone will find a way to do it in moments,
and as most have already sed a couple hundred K for four max titles is nothing
A quest is out of the question as someone will find a way to do it in moments,
and as most have already sed a couple hundred K for four max titles is nothing
Vinraith
/notsigned on both
There's no reason skill titles need to be easier or cheaper than they currently are. They're easily among the most accessible max titles in the game, and useful to boot.
There's no reason skill titles need to be easier or cheaper than they currently are. They're easily among the most accessible max titles in the game, and useful to boot.
TurtleTurtle
Quote:
Originally Posted by =DNC=Trucker
/unsigned. If it costs 1k to buy a regular skill, it better damn well cost 1k to cap an elite skill.
|
Yosh
/unsigned
Not needed.
Not needed.
=HT=Ingram
In its current form it is VERY fixed. Trust me you would have hated the original concept for it where you had to wait for it to be cast to cap the skill...
And the predecessor with Charms, rings, and temp power cross class pendants was even worse...
Cap sig is the best possible evolution of all of those...
And the predecessor with Charms, rings, and temp power cross class pendants was even worse...
Cap sig is the best possible evolution of all of those...
Shayne Hawke
You're not really considering how much money you can make from this title, are you?
Sure, each signet costs 1k to a point, but there's also a lot of items you can get from killing them, including greens and golds. Sell those and offset the costs.
My belief is that as long as you can buy most regular tomes for about 500g or less, buying skills from the trainer can cost 1k.
Sure, each signet costs 1k to a point, but there's also a lot of items you can get from killing them, including greens and golds. Sell those and offset the costs.
My belief is that as long as you can buy most regular tomes for about 500g or less, buying skills from the trainer can cost 1k.
Tender Wolf
Quote:
Originally Posted by MirkoTeran BTW Tender Wolf, do you ever post anything but QQ and/or nerf posts? |
Quote:
Originally Posted by Prof Of Black
QFT ^^
I'm also getting bored of all those screenshots of him/her :s ~Prof. |
I start these threads for different opinions and to see what others think. They're not meant to be QQ/nerfs. So excuuuuuuuuse me.
x-stunt-x
Make cap sig like res sig! reuseable, SAVE THE PLANET!