1) Armour for pets - does not necessarily have to give bonuses but just could give the oppotunity for people to personalise there pets. I.e giving them armour, changing fur/skin colour.
2) Stables/Kennels - place for people to store one pet in order to get another instead of giving up the first to get another so only one could be used at a time but can have more than just one option of pet.
3) Viewable in towns - as it says you and others can see the pet in a town/outpost. It walks next to you and maybe copies some of your emotes like /sit.
4) Distractions - while travelling in explorable areas your pet may be distracted by other charmable animals which it will go and attack in order to "defend" you, but you cannot attack the other animal yourself. I think some people might not like this idea so perhaps add a hostility/friendly option to pets in which the will either be hostile or friendly to other animals. If it did attack and kill another animal it would gain xp from the fight.
5) Seperate Skill Bar/Attack Style - perhaps make it like a hero and give it skills of your choice (perhaps less than 8 maybe 3 or 4 different skills). Skills such as bite, scratch, peck ,lunge and swipe. This would give the player more space for their own skills instead of animal skills. Although this may defeat the point of beast mastery attribute on rangers so may need a rethink. . . . . . . . . . . . . . . . . . . . . . . . . . .
After giving this a little thought maybe rangers beast mastery skills would be the same but change the style of attack your pet carries out for example its default attack would firstly be to swipe enemies but you could change it to bite or lunge.
These are just a few ideas i had while playing. Maybe additions for GW2 or 1 but ill just see what you guys think of them. Thanks for reading.
