Move the BMP NPC's to somewhere else
bilateralrope
I feel that the Bonus Mission Pack NPC's should be moved from their current locations and put somewhere else. I'd like to see them moved because:
- Personally I liked the LA fountain having a bit of clear space around it, with some people just passing by. Now the fountain is crowded both by the NPC's, and by the players talking to them.
- People with the BMP will follow the NPC's to wherever they get moved to, providing its an easily accessible area. But since it currently looks like everyone else won't get access there* meaning that the NPC's are basically standing there taunting them about a feature they can't use.
*Please discuss your thoughts on if this should be changed in another thread.
As for where the NPC's could be moved to, I'm not really sure. I was thinking of asking the old RA outpost (from memory it was closed about a month before the factions release) attached to LA and sticking the NPC's there, but that would only make sense for the LA NPC's. Though with some tweaks the old TA outpost attached to droks might be made to look like it belongs in the mountains of Shing Jea island.
- Personally I liked the LA fountain having a bit of clear space around it, with some people just passing by. Now the fountain is crowded both by the NPC's, and by the players talking to them.
- People with the BMP will follow the NPC's to wherever they get moved to, providing its an easily accessible area. But since it currently looks like everyone else won't get access there* meaning that the NPC's are basically standing there taunting them about a feature they can't use.
*Please discuss your thoughts on if this should be changed in another thread.
As for where the NPC's could be moved to, I'm not really sure. I was thinking of asking the old RA outpost (from memory it was closed about a month before the factions release) attached to LA and sticking the NPC's there, but that would only make sense for the LA NPC's. Though with some tweaks the old TA outpost attached to droks might be made to look like it belongs in the mountains of Shing Jea island.
Little Shenanigan
i don't really see any problems with them being there....the only problem i see, in my opinion, is that they would have to be moved for holiday events
Tyla
/signed
the fountain is nice and seeing those guys there annoys me, and i bet it annoys guys without BMP.
just put all scribes into the historian dude then move him near the guild guys?
the fountain is nice and seeing those guys there annoys me, and i bet it annoys guys without BMP.
just put all scribes into the historian dude then move him near the guild guys?
RPGmaniac
I think it would be a good idea to move the NPCs because the fountain was so much more attractive before they got there. I don't want them out of LA though, maybe put them by one of the storages or by the guild NPCs.
/signed
/signed
Kong
/signed
In Lions Arch I think the best place to have put them down below it with the armor crafter and weapons smiths, across from them at the other fire and wall.
In Lions Arch I think the best place to have put them down below it with the armor crafter and weapons smiths, across from them at the other fire and wall.
Saleh No.1
/signed
I think they should be moved too. Maybe they should be placed next to the big lion statue?
I think they should be moved too. Maybe they should be placed next to the big lion statue?
CyberMesh0
Opposite the armor/weapon crafters sounds good to me, less intrusive and still accessible.
HawkofStorms
Sure why not
/signed
That armor/weapon crafter area is usually pretty empty.
/signed
That armor/weapon crafter area is usually pretty empty.
RPGmaniac
Actually that makes a lot of sense considering those collectors give out weapons. So you might as well throw them with the other guys who give weapons/ other combat things.
Cargan
I completely agree. Could be that a-net just put them there temporarily 'til people got their fun out of the BMP, kind of like the way they put even NPC's in obvious places that everyone can see.
I think it would be really stupid to leave them in the middle of a popular town where half the population won't be able to use them. Seems to be rubbing salt in the wound of people who can't access it.
I think moving them off to the side somewhere between Magi and the guild cape guy would be better. Out of the way, yet still easy to find and accessable.
I think it would be really stupid to leave them in the middle of a popular town where half the population won't be able to use them. Seems to be rubbing salt in the wound of people who can't access it.
I think moving them off to the side somewhere between Magi and the guild cape guy would be better. Out of the way, yet still easy to find and accessable.
杀TanK杀
I reckon they shud be put near the guy that gives access to GWEN, out of the way but still in a central area
TaCktiX
/Signed
I agree with putting them opposite the Weapons and Armor crafters.
I agree with putting them opposite the Weapons and Armor crafters.
Vinraith
/signed
They do throw off the visual flow of the place where they're at. The crafter area is pretty empty in LA, you could stick them there.
They do throw off the visual flow of the place where they're at. The crafter area is pretty empty in LA, you could stick them there.
JeniM
Yea it ruins the Feng Shui
I really think there are more urgent matters but as it would only take minutes why not
I really think there are more urgent matters but as it would only take minutes why not
Operative 14
/Signed
It's kind of intrusive to have that them by the fountain in LA. They are placed well in Kamadan and to be honest i don't know where they are in KC.
I'm one of those people that had to do without the BMP and I find it mildly annoying.
It's kind of intrusive to have that them by the fountain in LA. They are placed well in Kamadan and to be honest i don't know where they are in KC.
Quote:
Originally Posted by tyla salanari
the fountain is nice and seeing those guys there annoys me, and i bet it annoys guys without BMP.
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Mangione
Quote:
Originally Posted by bilateralrope
I feel that the Bonus Mission Pack NPC's should be moved from their current locations and put somewhere else.
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Quote:
Originally Posted by bilateralrope
But since it currently looks like everyone else won't get access there* meaning that the NPC's are basically standing there taunting them about a feature they can't use.
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I remember day 1, a lot of people came there and began asking "What do those NPCs do?" "How can I take the books?", and when they did realize that they couldn't have the weapons they were really pissed (a couple of them even started insulting the players who were able to), while others said things along the line "that's unfair! Nobody told me"... and so on...
(Please note, I don't have BMP, and don't feel the need for it, I wouldn't pay more than 1$ for it.)
gone
-->unsigned<--
they are fine right where they are. who is to say when and if they are moved, you'll like that spot? I like the fountain crowded, like it should be.
-get over it.
they are fine right where they are. who is to say when and if they are moved, you'll like that spot? I like the fountain crowded, like it should be.
-get over it.
pumpkin pie
Move them to Symon the Scribe, if they are to be movie. I've always thought Symon would be the quest giver in Prophecies for any historical events/mission.
arsie
I think less stuff should be centred around LA, Kaineng and Kamadan, they are crowded as it is with traders and the intercontinental commuting traffic.
Then there are the festivals, and the GW:EN guys, and now BMP guys.
Decentralise
Then there are the festivals, and the GW:EN guys, and now BMP guys.
Decentralise
plasmasword
This is acutally a QQ thread in disguise.
/not signed
/not signed
jezz
i actually would like to see them in Guild Hall as an option like all other NPC..plus relocate them in LA so yes
/signed
/signed
MithranArkanere
I say let them be until Wintersday, them when towns get decorated, move them somewhere else, and leave them there when the towns are brought back:
I think the best place in Lion's Arch would be in the Compass Rose in the middle of the Town, where the almost completely unused Crafters are.
I think the best place in Lion's Arch would be in the Compass Rose in the middle of the Town, where the almost completely unused Crafters are.
bilateralrope
Quote:
Originally Posted by flubber
-->unsigned<--
they are fine right where they are. who is to say when and if they are moved, you'll like that spot? I like the fountain crowded, |
Quote:
like it should be. |
Quote:
Originally Posted by plasmasword
This is acutally a QQ thread in disguise.
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Especially since both of you do nothing to address my other point, which was that the NPC's in their current locations are going to piss off a lot of people who don't own the BMP.
lyra_song
/signed immensely
This has been my complaint from the beginning as well.
The NPCs are occupying prime real estate and EVERYONE sees them. Players who dont know what the BMP is, or dont have it are basically being teased by them showing the weapons.
That really sucks.
Not to mention NPCs in LA get stuck and it just looks dumb.
This has been my complaint from the beginning as well.
The NPCs are occupying prime real estate and EVERYONE sees them. Players who dont know what the BMP is, or dont have it are basically being teased by them showing the weapons.
That really sucks.
Not to mention NPCs in LA get stuck and it just looks dumb.
gone
justify? lol. I like them there. justification e'nuff?
as far as npcs getting stuck, are they late for dinner?...what does it matter? is the world perfect? if there truly was no clipping, they wouldn't hang.
as far as npcs getting stuck, are they late for dinner?...what does it matter? is the world perfect? if there truly was no clipping, they wouldn't hang.
Shadow Spirit
Quote:
Originally Posted by lyra_song
Players who dont know what the BMP is, or dont have it are basically being teased by them showing the weapons.
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Don't really know why they can in the first place.
Turtle222
/notsigned
i personally find their placement to be practical, as i have direct access to merchants, guild reg. xunlai and crafters etc.
however, i wouldnt mind it if they are moved to the crafters area.
i personally find their placement to be practical, as i have direct access to merchants, guild reg. xunlai and crafters etc.
however, i wouldnt mind it if they are moved to the crafters area.
Nyktos
/signed for move to crafter area in LA. They're fine in Kamadan and KC though.
gone
I'd rather have my heros not hang on npcs at shrines, or give them the same reaction time to AoE that monsters have. but...this will get fixed first...lol
KamikazeChicken
Meemo, they cause TWO NPCs to stick. I'd rather they move the NPCs over next to where you spawn after you complete a mission. Magi Malaquire needs more company anyway.
bilateralrope
Quote:
Originally Posted by flubber
justify? lol. I like them there. justification e'nuff?
as far as npcs getting stuck, are they late for dinner?...what does it matter? is the world perfect? if there truly was no clipping, they wouldn't hang. |
Then there is you saying that they should be there, which does need justifying. And the stuck NPC's are a counterpoint to you saying that they should be there, because it shows that their current location causes a minor bug.
Yes the bug can be easily fixed by simply deleting the effected patrol, or by moving the collector NPC a few meters, but its still a bug caused by their current location.
So do you have any reason you want them to stay other than the fact you like them there ?
Quote:
Originally Posted by Shadow Spirit
If that's the problem, they should just change it so that people w/o access to the BMP can't see what the NPCs are offering...
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While moving the NPC's to the crafter area of LA would satisfy me, it doesn't do anything about the collectors taunting people with weapons that they can't get.
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I'd rather have my heros not hang on npcs at shrines, or give them the same reaction time to AoE that monsters have. but...this will get fixed first...lol |
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i personally find their placement to be practical, as i have direct access to merchants, guild reg. xunlai and crafters etc. |
As for the guild embalmer, how often do you actually visit him ?
freekedoutfish
Quote:
Originally Posted by bilateralrope
I feel that the Bonus Mission Pack NPC's should be moved from their current locations and put somewhere else. I'd like to see them moved because:
- Personally I liked the LA fountain having a bit of clear space around it, with some people just passing by. Now the fountain is crowded both by the NPC's, and by the players talking to them. - People with the BMP will follow the NPC's to wherever they get moved to, providing its an easily accessible area. But since it currently looks like everyone else won't get access there* meaning that the NPC's are basically standing there taunting them about a feature they can't use. *Please discuss your thoughts on if this should be changed in another thread. As for where the NPC's could be moved to, I'm not really sure. I was thinking of asking the old RA outpost (from memory it was closed about a month before the factions release) attached to LA and sticking the NPC's there, but that would only make sense for the LA NPC's. Though with some tweaks the old TA outpost attached to droks might be made to look like it belongs in the mountains of Shing Jea island. |
It feels a bit rushed puttng them by the fountain IMO.
Eragon of Aleria
Quote:
Originally Posted by bilateralrope
I feel that the Bonus Mission Pack NPC's should be moved from their current locations and put somewhere else. I'd like to see them moved because:
- Personally I liked the LA fountain having a bit of clear space around it, with some people just passing by. Now the fountain is crowded both by the NPC's, and by the players talking to them. - People with the BMP will follow the NPC's to wherever they get moved to, providing its an easily accessible area. But since it currently looks like everyone else won't get access there* meaning that the NPC's are basically standing there taunting them about a feature they can't use. *Please discuss your thoughts on if this should be changed in another thread. As for where the NPC's could be moved to, I'm not really sure. I was thinking of asking the old RA outpost (from memory it was closed about a month before the factions release) attached to LA and sticking the NPC's there, but that would only make sense for the LA NPC's. Though with some tweaks the old TA outpost attached to droks might be made to look like it belongs in the mountains of Shing Jea island. |
bilateralrope
Quote:
Originally Posted by Eragon of Aleria
The entire reason for the BMP was to raise revenue, and thus reward players for spending money on Guild Wars add-ons. It was advertised for a while, so I don't see it as a taunt.
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A11Eur0
/signed because they're just plopped there in the most prominent place they could be in LA...likely to keep down the spam "how do I access the BMP"(which happens anyway). They can move them out of the way now that most people with the BMP know what to look for. It may cause a "WTF where are the BMP NPC's?" for a bit but once they find them again it'll be all good.
My biggest grief with their current location is for sake of gatherings, videos, etc.
Hey, maybe this'll make people go use the stage in Henge of Denravi a little more for their events. It's such a perfect spot for stuff like that and it's never used.
My biggest grief with their current location is for sake of gatherings, videos, etc.
Hey, maybe this'll make people go use the stage in Henge of Denravi a little more for their events. It's such a perfect spot for stuff like that and it's never used.
Yosh
This is one of those things that should have been done in the first place. Very unimportant yet....
/signed
p.s. I always do get a laugh though seeing an Order of Whispers member in the middle of LA.
/signed
p.s. I always do get a laugh though seeing an Order of Whispers member in the middle of LA.
gone
Quote:
Originally Posted by bilateralrope
So do you have any reason you want them to stay other than the fact you like them there ?
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I answered that. other than a clipping issue, what is the dire need to move them? is the fountain to cluttered for your liking? does it impede your game progress that much?
/enddancingshoes
Quote:
Originally Posted by bilateralrope
Merchants and crafters aren't much use if your using the BMP, since there is nothing worth crafting.
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Quote:
Originally Posted by bilateralrope
As for the guild embalmer, how often do you actually visit him ?
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-if rats and blobs can float around clip free so can patrols.
-I'd rather have a teleport feature installed...you know, when logging in, being able to pick which town you warp to after you select your character...not just log into the last town you were in.
bilateralrope
Quote:
Originally Posted by flubber
/dancingshoes
I answered that. other than a clipping issue, what is the dire need to move them? is the fountain to cluttered for your liking? does it impede your game progress that much? /enddancingshoes |
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says you. |
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every time I change my guild emblem. |
gone
Quote:
Originally Posted by bilateralrope
So its only because you like them there. Ok.
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So it's only a clipping issue, and you don't like them there. right?
Quote:
Originally Posted by bilateralrope
If there is a use for having them close, could you please tell us what it is ?
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Quote:
Originally Posted by bilateralrope
And how often is this ?
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-I'd rather have the fact that a scripted melee classes can land blows(even if you are under a speed buff) a 1/4+ aggro bubble away be fixed first. but we know. this will be fixed first.
/endancingshoes
R.Shayne
/signed
Opposite crafters sounds good.
Opposite crafters sounds good.