Piercing Dmg: 15-28 (Requirement 10 Marksmanship)
Armor +7 (vs. Elemental Damage)
Inscription: "Too much information"
Damage +15% (vs. Hexed Foes)
2. Vampiric Gladius of EnchantingI know the inscription isn't that great, but that can be changed any time. Too bad I can't say that about the requirement... Although, 10 isn't THAT bad.
I know alot of people who usually go for the Max Stat when using Marksmanship anyway...
Slashing Dmg: 15-22 (Requirement 8 Swordsmanship)3. Shield of the Wing
Damage +15% (while Health is above 50%)
Life Stealing: 3
Life Regeneration -1
Enchantments last 20% Longer
Armor: 16 (Requirement 9 Tactics)
Health +60 (while Hexed)
Received physical Damage -3 (while Hexed)
4. Magmas ShieldHas proven to be a useful Weapon set switch when going into Hex-Heavy areas.
Armor: 16 (Requirement 9 Strength)
Received Physical Damage -5 (19% chance)
5. FalchionDon't need this PC'ed anymore, just sold for 15K a few minutes ago. Probably could have gotten 20K though.
Slashing Dmg: 15-22 (Requirement 9 Swordsmanship)6. Icy Desolation Sword
Damage +15%
Armor -10 (while attacking)
Cold Dmg: 15-22 (Requirement 10 Swordsmanship)7. Barbed Jeweled Daggers of Fortitude
Inscription: "Let the Memory Live Again"
Halves Skill Recharge of Spells (Chance: 10%)
Piercing Dmg: 7-17 (Requirement 13 Dagger Mastery)
Lengthens Bleeding Duration on Foes by 33% (stacking)
Health +30
Inscription: "Show Me the Money!"
Improved Sale Value
Here's a Link to a picture containing most of the weapons. I couldn't put the Magmas Shield or the Falchion in it because I'm letting my Brother use both of them right now.I know the requirements high, but they're max dmg and inscribable with some nice upgrades. Mainly the +30 HP...
