The begining of the death cry, or How to slowly kill a game.
BurnTheWitch
* Ursan blessing and other overpowered PvE skills.
* Lvl10s being allowed into Eotn.
also (but not so bad) * Triple experience from all primary storyline quests in Eye of the North.
* Double the chance to receive rare items from chests, and triple the drop rate of Lockpicks in Eye of the North. (Ok these are only for a 10 day period)
This is either very deliberate businessmanship or it is gross negligence on the part of Anet.
I think it must be deliberate. I mean the only way for them to make money is to sell their games. And when GW2 comes out they MUST get GW players onto it otherwise they will lose money. All those people who say they will continue with GW and will not buy GW2 are actually bad business for the devs, and are not paying their salaries.
The upside of this is that they WILL listen to the community because they want us to all buy the game.
The downside is that now that GW is no longer economically viable for them (the ammount of sales will be decreasing exponentialy by now, hence all the promotions to get people to buy it) it seems as though they are deliberately trying to put our beloved game to death, so that by the time GW2 is released we will want to buy it as GW will be completely unrewarding if not unplayable.
Remember how hard your first DoA run was? How difficult it was to get a team that worked together just right, each understanding their roles and having exactly the right build in order to get to and beat Mallyx? Only players who really understood how the game worked, who had the correct skillbars and had put a lot of effort in could do it.
Why havent they nerfed Ursan Blessing yet? (the touch modification hasn't nerfed its power yet). Again, either negligence or a deliberate scheme to gradually kill off the game. So now any noob of any profession who doesnt have a clue how the game really works only has to get to lvl10 before hopping into Eotn and grabbing his Ursan Blessing. He can then power through the rest of the game with this skill and a couple of monk heros and some henchies, get to the elite areas and team up with all the other UB noobs to run through the hardest parts of the game.
Of course i'm ranting a bit, by the time you reach DoA you must have some understanding of the game mechanics even if you used UB to get there, but its still making things incredibly easy, and destroying all enjoyment for those of us who spend most of our time in those ultra-hard (compared to the rest of the game at least) areas.
Remember how elite DoA used to be? Remember all those frustrated wammos or 'sins begging to be let onto a team? It really annoyed me the first time i arrived there, it seemed so elitist. But as i learned the builds and joined teams it taught me to be a better player and to understand the game, and i remember the satisfaction of finally beating mallyx after many evenings getting pwned by a bit of over aggro after hours in the foundry.
All that is gone now, the joy of owning weapons which required many runs through these areas is gone. Every warrior i see these days has a Tormented shield. Six noob ursans and a couple of monks (heros will do) can breeze through anything. Of course there will always be the purists who insist on doing things the traditional way, but the majority of players will take the path of least resistance, and destroy the overall game for the rest of us. Its already happening.
Anet, dont you realise what you are doing to our game? Or are these overpowered skills and eroding of team standards a deliberate attempt to slowly kill it off so that by the time GW2 comes out GW will be unrewarding and unplayable?
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism.
* Lvl10s being allowed into Eotn.
also (but not so bad) * Triple experience from all primary storyline quests in Eye of the North.
* Double the chance to receive rare items from chests, and triple the drop rate of Lockpicks in Eye of the North. (Ok these are only for a 10 day period)
This is either very deliberate businessmanship or it is gross negligence on the part of Anet.
I think it must be deliberate. I mean the only way for them to make money is to sell their games. And when GW2 comes out they MUST get GW players onto it otherwise they will lose money. All those people who say they will continue with GW and will not buy GW2 are actually bad business for the devs, and are not paying their salaries.
The upside of this is that they WILL listen to the community because they want us to all buy the game.
The downside is that now that GW is no longer economically viable for them (the ammount of sales will be decreasing exponentialy by now, hence all the promotions to get people to buy it) it seems as though they are deliberately trying to put our beloved game to death, so that by the time GW2 is released we will want to buy it as GW will be completely unrewarding if not unplayable.
Remember how hard your first DoA run was? How difficult it was to get a team that worked together just right, each understanding their roles and having exactly the right build in order to get to and beat Mallyx? Only players who really understood how the game worked, who had the correct skillbars and had put a lot of effort in could do it.
Why havent they nerfed Ursan Blessing yet? (the touch modification hasn't nerfed its power yet). Again, either negligence or a deliberate scheme to gradually kill off the game. So now any noob of any profession who doesnt have a clue how the game really works only has to get to lvl10 before hopping into Eotn and grabbing his Ursan Blessing. He can then power through the rest of the game with this skill and a couple of monk heros and some henchies, get to the elite areas and team up with all the other UB noobs to run through the hardest parts of the game.
Of course i'm ranting a bit, by the time you reach DoA you must have some understanding of the game mechanics even if you used UB to get there, but its still making things incredibly easy, and destroying all enjoyment for those of us who spend most of our time in those ultra-hard (compared to the rest of the game at least) areas.
Remember how elite DoA used to be? Remember all those frustrated wammos or 'sins begging to be let onto a team? It really annoyed me the first time i arrived there, it seemed so elitist. But as i learned the builds and joined teams it taught me to be a better player and to understand the game, and i remember the satisfaction of finally beating mallyx after many evenings getting pwned by a bit of over aggro after hours in the foundry.
All that is gone now, the joy of owning weapons which required many runs through these areas is gone. Every warrior i see these days has a Tormented shield. Six noob ursans and a couple of monks (heros will do) can breeze through anything. Of course there will always be the purists who insist on doing things the traditional way, but the majority of players will take the path of least resistance, and destroy the overall game for the rest of us. Its already happening.
Anet, dont you realise what you are doing to our game? Or are these overpowered skills and eroding of team standards a deliberate attempt to slowly kill it off so that by the time GW2 comes out GW will be unrewarding and unplayable?
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism.
You can't see me
I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.
YunSooJin
after prophecies:
WAHH THE SKY IS FALLING
after factions:
WAHH THE SKY IS FALLING
after nightfall:
WAHH THE SKY IS FALLING
after eotn:
WAHH THE SKY IS FALLING
shut. up.
WAHH THE SKY IS FALLING
after factions:
WAHH THE SKY IS FALLING
after nightfall:
WAHH THE SKY IS FALLING
after eotn:
WAHH THE SKY IS FALLING
shut. up.
Stolen Souls
Yeah yeah we know. GW is dead. Anet teh sux0rz. *input constructive stuff about how it can be saved here*
Seeeeen it.
Seeeeen it.
Darmikau
Quote:
Originally Posted by You can't see me
I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.
|
12 characters.
VitisVinifera
I hereby bestow upon this weekend the title 'Jump the Shark Weekend'
Saraphim
It's not dead, it's just resting.
The Meth
The first one I agree with, the 2nd and 3rd are a bunch of whining. Letting lower levels into EotN hurts absolutely no-one, and since when have lockpicks or rare weapon drops actually mattered? You can get max armor and weapons for under 20k, anything past that is unneeded.
Seriously people complain about anything, if Anet made an update which did this:
Someone would find a way to predict the doom of the game.
Seriously people complain about anything, if Anet made an update which did this:
Quote:
Originally Posted by Anet
Renamed the skill "Resurrection Signet" to "Signet of Resurrection"
|
Johnny_Chang
You know you play too much GW when you go on a forum and write an essay about it...
trobinson97
Lol.
Funniest thing about this crap thread is that it is a horribly veiled attempt at making yet another nerf UB thread. Gonna close this one too Ark? GG
Funniest thing about this crap thread is that it is a horribly veiled attempt at making yet another nerf UB thread. Gonna close this one too Ark? GG
Burst Cancel
The game has been 'dying' for a long time. However, the majority of the playerbase (i.e., people who don't post on gurus), aren't aware of this 'fact' and actually don't give a shit at all. They're perfectly happy where they are, mired in apathy and blissful ignorance of the impending apocaly-
Yeah.
Games have to sell. You can make the best game in the world and it's totally irrelevant if it doesn't sell. People are shit-munching morons, but they're people with money. There's a good reason for why most of the 'games' coming out now are all graphics and no substance (or clothes). We'll see if Blizzard can pull another rabbit out of their ass soon.
Yeah.
Games have to sell. You can make the best game in the world and it's totally irrelevant if it doesn't sell. People are shit-munching morons, but they're people with money. There's a good reason for why most of the 'games' coming out now are all graphics and no substance (or clothes). We'll see if Blizzard can pull another rabbit out of their ass soon.
Halmyr
ok, you can see my age under my name <.< I'm one of the older regular poster here on guru. And I can tell you that since I've sign up I have seen many Guild wars is dying thread -.-
It as supposibly been dying since the last 2years, actualy probably since that original AoE nerf
I'l keep enjoying GW, you can go on the corner of the street with that sandwich board screaming the end is near.
I vote that any "guild wars is dying" must go throught a mod so that are at least
It as supposibly been dying since the last 2years, actualy probably since that original AoE nerf
I'l keep enjoying GW, you can go on the corner of the street with that sandwich board screaming the end is near.
I vote that any "guild wars is dying" must go throught a mod so that are at least
Kook~NBK~
I think the only big GW update to come along where people DIDN'T cry "GW is dying!!!!" is the Sorrow's Furnace addition.
Locked chests? Check
Factions? Check
Nightfall? Check
GW:EN? Check
Incorporation of the Battle Islands? Check
Soul reaping nerf? Check
Every major skill balance? Check
Hard mode? Check
I'm sure I've missed some, too.
Locked chests? Check
Factions? Check
Nightfall? Check
GW:EN? Check
Incorporation of the Battle Islands? Check
Soul reaping nerf? Check
Every major skill balance? Check
Hard mode? Check
I'm sure I've missed some, too.
aapo
Quote:
Originally Posted by BurnTheWitch
it seems as though they are deliberately trying to put our beloved game to death, so that by the time GW2 is released we will want to buy it as GW will be completely unrewarding if not unplayable.
|
Quote:
Originally Posted by BurnTheWitch
Remember how hard your first DoA run was? How difficult it was to get a team that worked together just right, each understanding their roles and having exactly the right build in order to get to and beat Mallyx? Only players who really understood how the game worked, who had the correct skillbars and had put a lot of effort in could do it.
|
Quote:
Originally Posted by BurnTheWitch
Why havent they nerfed Ursan Blessing yet? (the touch modification hasn't nerfed its power yet). Again, either negligence or a deliberate scheme to gradually kill off the game.
|
Quote:
Originally Posted by BurnTheWitch
So now any noob of any profession who doesnt have a clue how the game really works only has to get to lvl10 before hopping into Eotn and grabbing his Ursan Blessing. He can then power through the rest of the game with this skill and a couple of monk heros and some henchies, get to the elite areas and team up with all the other UB noobs to run through the hardest parts of the game.
|
Quote:
Originally Posted by BurnTheWitch
Of course i'm ranting a bit, by the time you reach DoA you must have some understanding of the game mechanics even if you used UB to get there, but its still making things incredibly easy, and destroying all enjoyment for those of us who spend most of our time in those ultra-hard (compared to the rest of the game at least) areas.
|
Quote:
Originally Posted by BurnTheWitch
Remember how elite DoA used to be? Remember all those frustrated wammos or 'sins begging to be let onto a team? It really annoyed me the first time i arrived there, it seemed so elitist. But as i learned the builds and joined teams it taught me to be a better player and to understand the game, and i remember the satisfaction of finally beating mallyx after many evenings getting pwned by a bit of over aggro after hours in the foundry.
|
Quote:
Originally Posted by BurnTheWitch
All that is gone now, the joy of owning weapons which required many runs through these areas is gone.
|
Quote:
Originally Posted by BurnTheWitch
Every warrior i see these days has a Tormented shield. Six noob ursans and a couple of monks (heros will do) can breeze through anything.
|
Quote:
Originally Posted by BurnTheWitch
Of course there will always be the purists who insist on doing things the traditional way, but the majority of players will take the path of least resistance, and destroy the overall game for the rest of us. Its already happening.
|
Quote:
Originally Posted by BurnTheWitch
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism. |
Antheus
Quote:
Originally Posted by aapo
|
Lykan
Quote:
Originally Posted by BurnTheWitch
* Ursan blessing and other overpowered PvE skills.
* Lvl10s being allowed into Eotn. also (but not so bad) * Triple experience from all primary storyline quests in Eye of the North. * Double the chance to receive rare items from chests, and triple the drop rate of Lockpicks in Eye of the North. (Ok these are only for a 10 day period) |
And making a guru account just to post a crying thread is sad.
Tender Wolf
Quote:
Originally Posted by BurnTheWitch
Lvl10s being allowed into Eotn.
|
Biostem
If the only way a person can get enjoyment from the game is to easily stroll through it because of an ovepowered PvE skill, or by farming some rare item then selling it for large amounts of gold, then I pity you. The purpose of the game is have fun, but to also experience a bit of a challenge. If that is no longer true for you, then why continue to play?
I MP I
Alright!!! Another thread full of fail!!!! Don't people have anything better to do on weekends???
Ombrepierre
Since Ursan Blessing, all classes can participate hard areas.... Before this elite, assassin, mesmer, and some other classes was always pushed back from groups. So, all my friends playing these careers are very happy about this elite areas democratisation, and congratulate Arena a lot for that
garethporlest18
Double rare from chest is WIN.
Kook~NBK~
Quote:
Originally Posted by aapo
- Well guess what? What you did on day one has absolutely no relevance to what game is like today! ANET is making this game based on popular demand and if you want nothing but farm some stupid endgame area alone, you're going to be left out. Haha, I guess you're pissed about loot scaling too, since "every noob out there can have gold items" and you're 55 monking won't get you 100+ectos anymore.
|
trobinson97
Quote:
Originally Posted by Biostem
If the only way a person can get enjoyment from the game is to easily stroll through it because of an ovepowered PvE skill, or by farming some rare item then selling it for large amounts of gold, then I pity you. The purpose of the game is have fun, but to also experience a bit of a challenge. If that is no longer true for you, then why continue to play?
|
DRGN
Quote:
Originally Posted by You can't see me
I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.
|
Also
Quote:
Originally Posted by BurnTheWitch
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism. |
Roshi_ikkyu
Woot another "GW is dying" thread, why don't the Q Q emo kiddies just quit and go back to listening to bad music about the hassels of being middle class, with no great trials to overcome.
And more importantly who the @#$% cares about overpowered PvE skills? what are the Mobs/AI complaining?
And more importantly who the @#$% cares about overpowered PvE skills? what are the Mobs/AI complaining?
Draginvry
Quote:
Originally Posted by Roshi_ikkyu
And more importantly who the @#$% cares about overpowered PvE skills? what are the Mobs/AI complaining?
|
Rathcail
Quote:
Originally Posted by Kook~NBK~
I think the only big GW update to come along where people DIDN'T cry "GW is dying!!!!" is the Sorrow's Furnace addition.
|
Shakti
Whoa.....yet another pre sear cadet joined today to create yet another whine thread. Is it all the same person or a rash...and is there a cream for it??
Onarik Amrak
The sky is falling!
Gattocheese
I support Ursan blessing. I actually support all pve skills. In my eyes, i have enjoyed playing through the game more with pve skills than i did without.
strcpy
Quote:
Originally Posted by Rathcail
Nah, they killed the economy with greens back then.
|
Good things I played back before the game was killed - oh wait I started right after traders killed the player market and everyone left, played through the Great Inflation where the 105 monks caused prices to skyrocket and drive away the player base, the nerfing of prot bond and addition of dying nightmares making it such that people can no longer make money (and everyone left the game), AoE scatter made the game totally boring and everyone left (none to come back ever for that one), factions skill were so over powered that the game was dead, nightfall skills were so over powered the game was dead, PvE skills are overpowered so the game is dead, and more and more and more times than I can count that the game has totally died over an update.
Though miraculously, like a Phoenix rising from the ashes, GW is still around, still selling product, and still turning a fairly large profit. In fact, I see many of the same posters that rage-quits every month never to come back still playing, though they apparently hate every moment of it and would rather be at the dentist getting a root canal and three teeth pulled.
Of course, this time is different and how dare I bring the other times up. Yea, I know that has been said every time but this time it is *truly* different and you will never see people play the game again or even post.
In fact should GW ever be an actual success and have people play it then I suspect that the world is about to end.
Lord Feathers
LMAO ---- Love the crying baby pics so appropiate
Surena
You know what's worse than these useless apocalyptics threads?
People posting and commenting in it, parroting each other with "FAIl" "WHINE LESS", while they could ignore the whole.
People posting and commenting in it, parroting each other with "FAIl" "WHINE LESS", while they could ignore the whole.
GourangaPizza
I don't have GWEN so I guess the sky is not falling for me.
EPO Bot
About jumping sharks: It's getting a little ridiculous. Shows that run for one season are already branded with the dreaded "jumped" status before season 2 even begins. At least wait until a series is over before pointing out where it started to suck mkay?
Hyper Cutter
Quote:
Originally Posted by BurnTheWitch
All that is gone now, the joy of owning weapons which required many runs through these areas is gone.
|
Joe Fierce
Quote:
Originally Posted by Draginvry
A skeleton just threw a pissy fit at me yesterday for that. But I killed him in three seconds.
|
Vl Vl D
This crap makes me laugh so hard.I really think some of you need a life or friends and I dont mean ones on TS from another country.To the people I'm refering to, feel free to quote me because I had my laugh for the day and my 5min skimming through this shite.
Curse You
That pretty much sums up my thoughts.
Master Knightfall
This is why ANET is ANET and smart an intelligent and the OP is just a selfish bassturd who wants everything to remain elitist. He/She doesn't realize the draw to people buying and continuing to play the game is for casual players who used to could not get to these high end areas. It's a solid improvement to the whole game when Anet creates a skill or skills that allow even the dumbest casual igmo to be able to play in these elite areas and get some of the good stuff. I applaud Anet for that. I was getting pretty sick of the elitist attitudes myself on here and other sites and within the game as well. Now bout the only elitist attitudes are the stupid GvG/pvp players. If we could stop balancing based on pvp we'd have ourselves a perfectly nice game here for everyone.
Good job Anet the game is getting better and better all the time. Especially when you open doors to players who couldn't get thru those doors before.
Good job Anet the game is getting better and better all the time. Especially when you open doors to players who couldn't get thru those doors before.