The begining of the death cry, or How to slowly kill a game.

BurnTheWitch

Pre-Searing Cadet

Join Date: Dec 2007

* Ursan blessing and other overpowered PvE skills.
* Lvl10s being allowed into Eotn.
also (but not so bad) * Triple experience from all primary storyline quests in Eye of the North.
* Double the chance to receive rare items from chests, and triple the drop rate of Lockpicks in Eye of the North. (Ok these are only for a 10 day period)



This is either very deliberate businessmanship or it is gross negligence on the part of Anet.

I think it must be deliberate. I mean the only way for them to make money is to sell their games. And when GW2 comes out they MUST get GW players onto it otherwise they will lose money. All those people who say they will continue with GW and will not buy GW2 are actually bad business for the devs, and are not paying their salaries.
The upside of this is that they WILL listen to the community because they want us to all buy the game.
The downside is that now that GW is no longer economically viable for them (the ammount of sales will be decreasing exponentialy by now, hence all the promotions to get people to buy it) it seems as though they are deliberately trying to put our beloved game to death, so that by the time GW2 is released we will want to buy it as GW will be completely unrewarding if not unplayable.

Remember how hard your first DoA run was? How difficult it was to get a team that worked together just right, each understanding their roles and having exactly the right build in order to get to and beat Mallyx? Only players who really understood how the game worked, who had the correct skillbars and had put a lot of effort in could do it.


Why havent they nerfed Ursan Blessing yet? (the touch modification hasn't nerfed its power yet). Again, either negligence or a deliberate scheme to gradually kill off the game. So now any noob of any profession who doesnt have a clue how the game really works only has to get to lvl10 before hopping into Eotn and grabbing his Ursan Blessing. He can then power through the rest of the game with this skill and a couple of monk heros and some henchies, get to the elite areas and team up with all the other UB noobs to run through the hardest parts of the game.

Of course i'm ranting a bit, by the time you reach DoA you must have some understanding of the game mechanics even if you used UB to get there, but its still making things incredibly easy, and destroying all enjoyment for those of us who spend most of our time in those ultra-hard (compared to the rest of the game at least) areas.

Remember how elite DoA used to be? Remember all those frustrated wammos or 'sins begging to be let onto a team? It really annoyed me the first time i arrived there, it seemed so elitist. But as i learned the builds and joined teams it taught me to be a better player and to understand the game, and i remember the satisfaction of finally beating mallyx after many evenings getting pwned by a bit of over aggro after hours in the foundry.

All that is gone now, the joy of owning weapons which required many runs through these areas is gone. Every warrior i see these days has a Tormented shield. Six noob ursans and a couple of monks (heros will do) can breeze through anything. Of course there will always be the purists who insist on doing things the traditional way, but the majority of players will take the path of least resistance, and destroy the overall game for the rest of us. Its already happening.


Anet, dont you realise what you are doing to our game? Or are these overpowered skills and eroding of team standards a deliberate attempt to slowly kill it off so that by the time GW2 comes out GW will be unrewarding and unplayable?

By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.

YunSooJin

YunSooJin

Pyromaniac

Join Date: Aug 2005

Mo/W

after prophecies:
WAHH THE SKY IS FALLING
after factions:
WAHH THE SKY IS FALLING
after nightfall:
WAHH THE SKY IS FALLING
after eotn:
WAHH THE SKY IS FALLING

shut. up.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

Yeah yeah we know. GW is dead. Anet teh sux0rz. *input constructive stuff about how it can be saved here*

Seeeeen it.

Darmikau

Darmikau

Frost Gate Guardian

Join Date: Oct 2006

Pun Goes [Here]

P/W

Quote:
Originally Posted by You can't see me
I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.
This.

12 characters.

VitisVinifera

VitisVinifera

Banned

Join Date: Nov 2005

Northern California

HoTR

N/Me

I hereby bestow upon this weekend the title 'Jump the Shark Weekend'

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

It's not dead, it's just resting.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

The first one I agree with, the 2nd and 3rd are a bunch of whining. Letting lower levels into EotN hurts absolutely no-one, and since when have lockpicks or rare weapon drops actually mattered? You can get max armor and weapons for under 20k, anything past that is unneeded.

Seriously people complain about anything, if Anet made an update which did this:
Quote:
Originally Posted by Anet
Renamed the skill "Resurrection Signet" to "Signet of Resurrection"
Someone would find a way to predict the doom of the game.

Johnny_Chang

Krytan Explorer

Join Date: Jul 2006

You know you play too much GW when you go on a forum and write an essay about it...

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Lol.




Funniest thing about this crap thread is that it is a horribly veiled attempt at making yet another nerf UB thread. Gonna close this one too Ark? GG

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

The game has been 'dying' for a long time. However, the majority of the playerbase (i.e., people who don't post on gurus), aren't aware of this 'fact' and actually don't give a shit at all. They're perfectly happy where they are, mired in apathy and blissful ignorance of the impending apocaly-

Yeah.

Games have to sell. You can make the best game in the world and it's totally irrelevant if it doesn't sell. People are shit-munching morons, but they're people with money. There's a good reason for why most of the 'games' coming out now are all graphics and no substance (or clothes). We'll see if Blizzard can pull another rabbit out of their ass soon.

Halmyr

Halmyr

Krytan Explorer

Join Date: Jul 2005

Canada! eh!

~none~

W/Me

ok, you can see my age under my name <.< I'm one of the older regular poster here on guru. And I can tell you that since I've sign up I have seen many Guild wars is dying thread -.-

It as supposibly been dying since the last 2years, actualy probably since that original AoE nerf

I'l keep enjoying GW, you can go on the corner of the street with that sandwich board screaming the end is near.
I vote that any "guild wars is dying" must go throught a mod so that are at least

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

I think the only big GW update to come along where people DIDN'T cry "GW is dying!!!!" is the Sorrow's Furnace addition.

Locked chests? Check
Factions? Check
Nightfall? Check
GW:EN? Check
Incorporation of the Battle Islands? Check
Soul reaping nerf? Check
Every major skill balance? Check
Hard mode? Check

I'm sure I've missed some, too.

aapo

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by BurnTheWitch
it seems as though they are deliberately trying to put our beloved game to death, so that by the time GW2 is released we will want to buy it as GW will be completely unrewarding if not unplayable.
- Guild Wars 1 is made to be so crappy that everyone wants to buy GW2? I don't follow your train of thought here.

Quote:
Originally Posted by BurnTheWitch
Remember how hard your first DoA run was? How difficult it was to get a team that worked together just right, each understanding their roles and having exactly the right build in order to get to and beat Mallyx? Only players who really understood how the game worked, who had the correct skillbars and had put a lot of effort in could do it.
- Yeah I remember how insanely boring it was with 1 health necro saccer bibber and obsidian tank warrior stealing all drops in Stygian Veil.... me doing nothing but casting Heal Party on tank that was radar range away. I played that piece of $h1t for two hours before burn-out. I'm glad there's at least alternatives now.

Quote:
Originally Posted by BurnTheWitch
Why havent they nerfed Ursan Blessing yet? (the touch modification hasn't nerfed its power yet). Again, either negligence or a deliberate scheme to gradually kill off the game.
- Excuse me!?

Quote:
Originally Posted by BurnTheWitch
So now any noob of any profession who doesnt have a clue how the game really works only has to get to lvl10 before hopping into Eotn and grabbing his Ursan Blessing. He can then power through the rest of the game with this skill and a couple of monk heros and some henchies, get to the elite areas and team up with all the other UB noobs to run through the hardest parts of the game.
- So any noob of any profession can actually get something done in the game now? Are you just so full of shit you don't want anyone else to even come near to your precious farming spots? You don't share my sympathy, go jump off a bridge.

Quote:
Originally Posted by BurnTheWitch
Of course i'm ranting a bit, by the time you reach DoA you must have some understanding of the game mechanics even if you used UB to get there, but its still making things incredibly easy, and destroying all enjoyment for those of us who spend most of our time in those ultra-hard (compared to the rest of the game at least) areas.
- Well guess what? What you did on day one has absolutely no relevance to what game is like today! ANET is making this game based on popular demand and if you want nothing but farm some stupid endgame area alone, you're going to be left out. Haha, I guess you're pissed about loot scaling too, since "every noob out there can have gold items" and you're 55 monking won't get you 100+ectos anymore.

Quote:
Originally Posted by BurnTheWitch
Remember how elite DoA used to be? Remember all those frustrated wammos or 'sins begging to be let onto a team? It really annoyed me the first time i arrived there, it seemed so elitist. But as i learned the builds and joined teams it taught me to be a better player and to understand the game, and i remember the satisfaction of finally beating mallyx after many evenings getting pwned by a bit of over aggro after hours in the foundry.
- So you're complaining about elitist jackasses back then and now you've turned into one?

Quote:
Originally Posted by BurnTheWitch
All that is gone now, the joy of owning weapons which required many runs through these areas is gone.


Quote:
Originally Posted by BurnTheWitch
Every warrior i see these days has a Tormented shield. Six noob ursans and a couple of monks (heros will do) can breeze through anything.


Quote:
Originally Posted by BurnTheWitch
Of course there will always be the purists who insist on doing things the traditional way, but the majority of players will take the path of least resistance, and destroy the overall game for the rest of us. Its already happening.
- If "majority of players" would indeed jump off a bridge, I guess you would follow them, because "majority of players" dictate what you can or cannot do in the game. m I rite?

Quote:
Originally Posted by BurnTheWitch
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism.
- Yes, long live communism!!!

Antheus

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by aapo




Well said.....

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Originally Posted by BurnTheWitch
* Ursan blessing and other overpowered PvE skills.
* Lvl10s being allowed into Eotn.
also (but not so bad) * Triple experience from all primary storyline quests in Eye of the North.
* Double the chance to receive rare items from chests, and triple the drop rate of Lockpicks in Eye of the North. (Ok these are only for a 10 day period)
Yawn, stop crying theses are all good things imo.

And making a guru account just to post a crying thread is sad.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Quote:
Originally Posted by BurnTheWitch
Lvl10s being allowed into Eotn.
GWEN is only made for level 20's. How are level 10's getting in? Unless you mean heroes.

Biostem

Biostem

Jungle Guide

Join Date: Oct 2007

If the only way a person can get enjoyment from the game is to easily stroll through it because of an ovepowered PvE skill, or by farming some rare item then selling it for large amounts of gold, then I pity you. The purpose of the game is have fun, but to also experience a bit of a challenge. If that is no longer true for you, then why continue to play?

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

Alright!!! Another thread full of fail!!!! Don't people have anything better to do on weekends???

Ombrepierre

Ombrepierre

Academy Page

Join Date: Jun 2006

France

Les Jumelles Ecarlates [RP]

W/

Since Ursan Blessing, all classes can participate hard areas.... Before this elite, assassin, mesmer, and some other classes was always pushed back from groups. So, all my friends playing these careers are very happy about this elite areas democratisation, and congratulate Arena a lot for that

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Double rare from chest is WIN.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by aapo
- Well guess what? What you did on day one has absolutely no relevance to what game is like today! ANET is making this game based on popular demand and if you want nothing but farm some stupid endgame area alone, you're going to be left out. Haha, I guess you're pissed about loot scaling too, since "every noob out there can have gold items" and you're 55 monking won't get you 100+ectos anymore.
A-HA! Loot Scaling! I knew there was another thing that got some people up-in-arms! (Check!)

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by Biostem
If the only way a person can get enjoyment from the game is to easily stroll through it because of an ovepowered PvE skill, or by farming some rare item then selling it for large amounts of gold, then I pity you. The purpose of the game is have fun, but to also experience a bit of a challenge. If that is no longer true for you, then why continue to play?
Your purpose of playing the game isn't THE purpose of playing the game for everyone else. If someone's idea of fun is strolling through the game easily because of an overpowered skill, why would you pity them? They're having fun! Haha, it seems you'd get more pity from them seeing as you're sitting there lamenting the fact that they are having fun. Your question can only be answered by you, since your purpose for playing is not necessarily my purpose.

DRGN

Krytan Explorer

Join Date: Nov 2005

In Memorium [iBot]

Mo/A

Quote:
Originally Posted by You can't see me
I think this is the fifth Guild Wars Death thread I've seen in a week. The sky is falling, we know.
QFT.

Also


Quote:
Originally Posted by BurnTheWitch
By refusing to nerf UB you are telling us that it is deliberate.
Rest in Peace Guildwars. Your death will go forgotten under the bulldozer of capitalism.
In Soviet Russia, game bitches about YOU!

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

Woot another "GW is dying" thread, why don't the Q Q emo kiddies just quit and go back to listening to bad music about the hassels of being middle class, with no great trials to overcome.

And more importantly who the @#$% cares about overpowered PvE skills? what are the Mobs/AI complaining?

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

Quote:
Originally Posted by Roshi_ikkyu
And more importantly who the @#$% cares about overpowered PvE skills? what are the Mobs/AI complaining?
A skeleton just threw a pissy fit at me yesterday for that. But I killed him in three seconds.

Rathcail

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Kook~NBK~
I think the only big GW update to come along where people DIDN'T cry "GW is dying!!!!" is the Sorrow's Furnace addition.
Nah, they killed the economy with greens back then.

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

Whoa.....yet another pre sear cadet joined today to create yet another whine thread. Is it all the same person or a rash...and is there a cream for it??

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W



The sky is falling!

Gattocheese

Lion's Arch Merchant

Join Date: May 2007

New Mexico

GWEN

I support Ursan blessing. I actually support all pve skills. In my eyes, i have enjoyed playing through the game more with pve skills than i did without.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by Rathcail
Nah, they killed the economy with greens back then.
Not to mention things like making it such that anyone can get a low req max weapon (even mods!), that nothing other than a few farming builds were used and thus all other classes would never be made, and pretty much everything we see now as "killing the game".

Good things I played back before the game was killed - oh wait I started right after traders killed the player market and everyone left, played through the Great Inflation where the 105 monks caused prices to skyrocket and drive away the player base, the nerfing of prot bond and addition of dying nightmares making it such that people can no longer make money (and everyone left the game), AoE scatter made the game totally boring and everyone left (none to come back ever for that one), factions skill were so over powered that the game was dead, nightfall skills were so over powered the game was dead, PvE skills are overpowered so the game is dead, and more and more and more times than I can count that the game has totally died over an update.

Though miraculously, like a Phoenix rising from the ashes, GW is still around, still selling product, and still turning a fairly large profit. In fact, I see many of the same posters that rage-quits every month never to come back still playing, though they apparently hate every moment of it and would rather be at the dentist getting a root canal and three teeth pulled.

Of course, this time is different and how dare I bring the other times up. Yea, I know that has been said every time but this time it is *truly* different and you will never see people play the game again or even post.

In fact should GW ever be an actual success and have people play it then I suspect that the world is about to end.

Lord Feathers

Lord Feathers

Lion's Arch Merchant

Join Date: Jan 2007

ROAR - Rangers of Ascalon Return

R/P

LMAO ---- Love the crying baby pics so appropiate

Surena

Surena

Krytan Explorer

Join Date: Mar 2007

N/Me

You know what's worse than these useless apocalyptics threads?

People posting and commenting in it, parroting each other with "FAIl" "WHINE LESS", while they could ignore the whole.

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

I don't have GWEN so I guess the sky is not falling for me.

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

About jumping sharks: It's getting a little ridiculous. Shows that run for one season are already branded with the dreaded "jumped" status before season 2 even begins. At least wait until a series is over before pointing out where it started to suck mkay?

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by BurnTheWitch
All that is gone now, the joy of owning weapons which required many runs through these areas is gone.
I think the duping fiasco is more to blame for that...

Joe Fierce

Joe Fierce

Wilds Pathfinder

Join Date: Feb 2007

Disconnect the fascination

LF High End PvE Guild that's not filled with elitists.

R/

Quote:
Originally Posted by Draginvry
A skeleton just threw a pissy fit at me yesterday for that. But I killed him in three seconds.
lmfao, seriously, the only problem i have with ub is it defaming some of the harder titles to get with out it (vanquisher and etc.) but seriously, this is what anet calls the casual game players game, so if making titles easier to get is making it more casual then don't whine about it, you can still go on doing your titles traditionally, it's not like they wont still mean something to you, cause honestly, what it means to you is all that matters, NO one cares about what you do in a damned video game but you... cause every one knows, or at least according to everyone who fails at this game "if you own fow you ebayed it and if you gots a title you bearwayed it".

Vl Vl D

Vl Vl D

Lion's Arch Merchant

Join Date: Feb 2007

Australia

[DVDF]

This crap makes me laugh so hard.I really think some of you need a life or friends and I dont mean ones on TS from another country.To the people I'm refering to, feel free to quote me because I had my laugh for the day and my 5min skimming through this shite.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo



That pretty much sums up my thoughts.

Master Knightfall

Banned

Join Date: Dec 2007

This is why ANET is ANET and smart an intelligent and the OP is just a selfish bassturd who wants everything to remain elitist. He/She doesn't realize the draw to people buying and continuing to play the game is for casual players who used to could not get to these high end areas. It's a solid improvement to the whole game when Anet creates a skill or skills that allow even the dumbest casual igmo to be able to play in these elite areas and get some of the good stuff. I applaud Anet for that. I was getting pretty sick of the elitist attitudes myself on here and other sites and within the game as well. Now bout the only elitist attitudes are the stupid GvG/pvp players. If we could stop balancing based on pvp we'd have ourselves a perfectly nice game here for everyone.

Good job Anet the game is getting better and better all the time. Especially when you open doors to players who couldn't get thru those doors before.