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Originally Posted by EPO Bot
So was everything in the previous chapters, troll. Now get out of this game with your acid and most importantly: Don't claim you speak for "everyone here" EVER again, comprende?
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Originally Posted by EPO Bot
So was everything in the previous chapters, troll. Now get out of this game with your acid and most importantly: Don't claim you speak for "everyone here" EVER again, comprende?
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Originally Posted by dan-the-noob
Because dungeons = fun. Therefore it isn't grinding. If you don't find them fun, don't do them - therefore you are not grinding either.
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Originally Posted by fenix
You are still grinding when you do them though. That is the point. There's no end goal to Dungeons, except the chest, and so doing them is just grind. The storyline has a goal, in that you finish it. Prophecies had a goal, you become prepared for PvP. Factions had a goal, you finish the story and move to PvP (AB, etc). Nightfall had a goal, finishing the story, then grind (DoA). EOTN is the same, you finish the story and grind (Dungeons). It may be fun, as I am well aware, but it is still grind. The fact that the content is almost purely grind, shows that the game wasn't made well, and was either rushed, or just made so that players had something else to grind before GW2.
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Originally Posted by fenix
You are still grinding when you do them though. That is the point. There's no end goal to Dungeons, except the chest, and so doing them is just grind. The storyline has a goal, in that you finish it.
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Originally Posted by FireFox
yeah, insults totally help to prove your point
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Originally Posted by RhanoctJocosa
PvE was only supposed to be played for the storyline, and once you did that you worked on unlocking runes, upgrades, skills etc. for PvP. With the introduction of titles and such it's become a complete grindfest that by nature is incredibly boring and thus, in the case of EOTN, a complete waste of money. GB2gwo you failure.
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Originally Posted by dan-the-noob
The dungeons have a goal, in that you complete them. You are just confused about what grind actually is.
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Originally Posted by RhanoctJocosa
PvE was only supposed to be played for the storyline, and once you did that you worked on unlocking runes, upgrades, skills etc. for PvP. With the introduction of titles and such it's become a complete grindfest that by nature is incredibly boring and thus, in the case of EOTN, a complete waste of money. GB2gwo you failure.
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Originally Posted by fenix
Your guildies were right, you shouldn't have bought it. 2 weeks from now, post here, and you'll be in the same boat as all of us, regretting wasting our money.
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Originally Posted by EPO Bot
No, the people who agree with you just make a lot of noise. Fact is: Someone started a positive tread, and you quickly rushed in to turn it into another dissfest because you just want every single post here to be about the percieved badness of EOTN.
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Originally Posted by fenix
The game doesn't FORCE you to do anything, but after the storyline, there is nothing but repeating Dungeons and Missions. Which, to my knowledge, is what grind IS. People just grind the dungeons for the chests, if they don't want to get the titles. Grind is grind. |
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Originally Posted by fenix
Well they are, if you think about it. The content ends at the storyline, the rest is just grinding. Like the titles, like the dungeons, and the rest.
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Originally Posted by fenix
Prophecies had a goal, you become prepared for PvP. Factions had a goal, you finish the story and move to PvP (AB, etc). Nightfall had a goal, finishing the story, then grind (DoA). EOTN is the same, you finish the story and grind (Dungeons).
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Originally Posted by fenix
It may be fun, as I am well aware, but it is still grind. The fact that the content is almost purely grind, shows that the game wasn't made well, and was either rushed, or just made so that players had something else to grind before GW2.
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