which fire elite skill ?
h9dlb
Mind Burn or Searing Flames for PvE ?
Ive been using Mind burn for its low -5 energy cost as opposed to SF which is -15. What do u guys think ?
Ive been using Mind burn for its low -5 energy cost as opposed to SF which is -15. What do u guys think ?
BlackSephir
Mind Blast + Rodgort imo
distilledwill
If you are playing without another SF ele, it becomes a bit cumbersome. Even with another SF ele, the energy use is high and you're likely to get a lot of support from Mind Burn whilst posting here.
It allows you to do significant damage whilst maintaining a high energy reserve. I suggest you try a [skill=text]Rodgort's Invocation[/skill] spamming build, with mind burn to maintain energy levels. Thats the new black nowadays.
It allows you to do significant damage whilst maintaining a high energy reserve. I suggest you try a [skill=text]Rodgort's Invocation[/skill] spamming build, with mind burn to maintain energy levels. Thats the new black nowadays.
Stormlord Alex
Mind Blast > both, by a long way.
Div
Mind blast or savannah heat.
iridescentfyre
I'd vote for Savannah Heat as well, with the possible exception of when you're playing with other eles running SF.
blue.rellik
I was originall skeptical of Mind Blast but after deciding to give it a go, I was simply amazed at its power. In PvE, it's dual attunements without worrying about getting your attunements shattered was a big bonus alone. The fact it can power out so much utility was just awesomesauce
Sir Pandra Pierva
Mind Blast owns
I was a skeptic but with a short recharge massive energy return I can only anet doesnt nerf it.
I was a skeptic but with a short recharge massive energy return I can only anet doesnt nerf it.
Silph
mind blast ftw.
Fire attunement, Glyph of ele power, Mind Blast, MS, Rodgort's invocation, Intensity, Energy Blast, Generic res.
fire 16, E-storage as much as you can.
Fire attunement, Glyph of ele power, Mind Blast, MS, Rodgort's invocation, Intensity, Energy Blast, Generic res.
fire 16, E-storage as much as you can.
Age
I would suggest Mind Blast as well I don't have Rodgorts inovcation I use Incendiary Bonds instead it is the samething .I mostly play Air Ele.
i Valinor
Mind blast is what i have been running, the energy you get is awsome but you need to stay on one target and you have to take some care in what you target to get its full affect.
i used to run Searing flames, its fun but i find it weak compared to mindblast + rodgerts
but if you like the drop and run type AoE i would go savanah.
really it comes down to how you play your ele.
i used to run Searing flames, its fun but i find it weak compared to mindblast + rodgerts
but if you like the drop and run type AoE i would go savanah.
really it comes down to how you play your ele.
h9dlb
I should have pointed out that I am enquiring for my hero Zhed
Also Mind burn does more than twice as much damage than Mind blast (I'm using it with glowing glaze)
Also Mind burn does more than twice as much damage than Mind blast (I'm using it with glowing glaze)
elysiumIX
Someone said somewhere that heroes don't use MB effectively, sadly. Haven't tested it out though.
Sakura Az
heros' use mind blast pretty well i think, all my fire ele heros run mind blast for thier elite.
mind blast is an extreamly nice elite, target a warrior and you can refill your energy in a few seconds.
mind blast is an extreamly nice elite, target a warrior and you can refill your energy in a few seconds.
jrk247
Mind Blast + Rodgort spam.
SF is alright, but only really good if you have more than one SF'r.
SF is alright, but only really good if you have more than one SF'r.
Marverick
Hero's don't really run MB well, they use it as a damage skill, not as e-management; thus they happily spam it on some level 24 elementalist with 20+80+9928 energy storage and run out of energy instead of using it on that warrior who only has 20 energy.
Dr Strangelove
Mind burn is awful. Any nightfall fire elite is a fine choice.
Quote:
Originally Posted by h9dlb
Quote:
Also Mind burn does more than twice as much damage than Mind blast
The point of mind blast is not to deal damage, but to give you a pile of energy. The extra damage is just icing on the infinite energy cake. Mind burn is awful because of exhaustion.
Abonai Laguna
Agreed,
Mind burn (N)!
Mind burn (N)!
MasterSasori
I personally like Elemental Attunement+Fire Attunement to spam Immolate and Rodgort's Invocation
Grammar
First of all, for whoever asked, heroes are terrible with Mind Blast, simply terrible. Mind Blast is a non-option on heroes; you're pretty much forced to use dual attunements instead for your Ele heroes if want to run Rodgort's Invocation.
Unfortunately, heroes also happen to be terrible with Rodgort's Invocation as well, which should be the primary damage dealer in a dual attunement build. Heroes simply refuse to spam RI even modestly, while under dual attunements or otherwise. They will actually sit and wand 3 or 4 times in a row at full energy while RI just sits there fully recharged on their bar. The 5 second recharge is completely wasted on them; you'll be very fortunate if they cast it once every 10 seconds. They'll use Fireball on recharge in a dual attunement build, but RI will just sit there, turning them into little more than Fireball bots.
Heroes are MUCH better with SF, which they will actually spam like they're supposed to. They're also good with Wards.
SF + Wards hybrid works super as long as battles don't drag on forever and ever, because they will eventually run dry in really long fights,
Second of all, as far as the Mind Blast vs. SF debate on human Ele's in PvE, I think many people seem to spreading some misinformation.
The reason you run Mind Blast + Rodgort's Invocation is NOT to out-damage SF, because it simply doesn't. The reason you run Mind Blast + RI is two-fold:
1. It clears space on your bar for utility
2. It gives you energy to be able to run utility.
In short, the reason you run Mind Blast + RI is so that you can run utility while still doing a respectable amount of damage. But out-damage SF it does not. In fact, it's not even as close as you would think.
The only way RI can hang with SF is if you echo it. Dual attunements + echo + RI will out-damage SF for 20 seconds, but SF will out-damage it while echo is recharging, so it's pretty much a draw.
[Disclaimer: The obvious exception to all of this is whenever burning is not applicable]
Unfortunately, heroes also happen to be terrible with Rodgort's Invocation as well, which should be the primary damage dealer in a dual attunement build. Heroes simply refuse to spam RI even modestly, while under dual attunements or otherwise. They will actually sit and wand 3 or 4 times in a row at full energy while RI just sits there fully recharged on their bar. The 5 second recharge is completely wasted on them; you'll be very fortunate if they cast it once every 10 seconds. They'll use Fireball on recharge in a dual attunement build, but RI will just sit there, turning them into little more than Fireball bots.
Heroes are MUCH better with SF, which they will actually spam like they're supposed to. They're also good with Wards.
SF + Wards hybrid works super as long as battles don't drag on forever and ever, because they will eventually run dry in really long fights,
Second of all, as far as the Mind Blast vs. SF debate on human Ele's in PvE, I think many people seem to spreading some misinformation.
The reason you run Mind Blast + Rodgort's Invocation is NOT to out-damage SF, because it simply doesn't. The reason you run Mind Blast + RI is two-fold:
1. It clears space on your bar for utility
2. It gives you energy to be able to run utility.
In short, the reason you run Mind Blast + RI is so that you can run utility while still doing a respectable amount of damage. But out-damage SF it does not. In fact, it's not even as close as you would think.
The only way RI can hang with SF is if you echo it. Dual attunements + echo + RI will out-damage SF for 20 seconds, but SF will out-damage it while echo is recharging, so it's pretty much a draw.
[Disclaimer: The obvious exception to all of this is whenever burning is not applicable]
xDusT II
I typically have my ele Heroes set up as Searing Flames Ele's when I'm playing Ele myself. Although I don't often use Ele heroes, the main times that I will are when I'm running an SF pack and need as many SF ele's as possible.
I imgine a hero would be decent at handling a simple Mindblast bar, but the more straightforward the skills, the better a hero will use it meaning they can probably handle an SF bar better.
Just run the standard SF bar with some Wards or a blind (B.Flash or Steam) chucked in. If that doesn't suit you see how they fare with a Mind Blast bar.
Also Mindburn is utter trash for a skill. It's damage may be the highest in the fire line but the fact that it's a Direct Damage spell with a 5 second recharge that causes exhaustion really kills it as you won't be able to get enough mileage out of the spell before you find yourself in a pit of exhaustion.
I imgine a hero would be decent at handling a simple Mindblast bar, but the more straightforward the skills, the better a hero will use it meaning they can probably handle an SF bar better.
Just run the standard SF bar with some Wards or a blind (B.Flash or Steam) chucked in. If that doesn't suit you see how they fare with a Mind Blast bar.
Also Mindburn is utter trash for a skill. It's damage may be the highest in the fire line but the fact that it's a Direct Damage spell with a 5 second recharge that causes exhaustion really kills it as you won't be able to get enough mileage out of the spell before you find yourself in a pit of exhaustion.
Kaelyn the Dove
Actually, heroes run mind blast + RI pretty well. I too use a hybrid bar on them (either wards or extinguish). They never seem to run out of energy. The same can't be said about the SF bar, at least not on my experience. Although I posit others have experienced differently.
Grammar
Quote:
Originally Posted by Kaelyn the Dove
Actually, heroes run mind blast + RI pretty well. I too use a hybrid bar on them (either wards or extinguish). They never seem to run out of energy. The same can't be said about the SF bar, at least not on my experience. Although I posit others have experienced differently.
No, heroes are so bad with MB + RI it'll make you drop your jaw in disbelief. If you think otherwise, then you need to spend more time watching their bar closely during fights; you'll be horrified.
The reason your MB + RI Ele may not be running out of energy isn't because of MB, but rather because he/she is barely doing anything.
You are correct about the SF Ele hero eventually running themselves dry in long fights though. However, this is because they're actually doing something: spamming the living hell out of SF like you want them too. And if fights are lasting so long that they run out of energy on a consistent basis, then there's probably something wrong with your hero/hench team build or PuG.
The reason your MB + RI Ele may not be running out of energy isn't because of MB, but rather because he/she is barely doing anything.
You are correct about the SF Ele hero eventually running themselves dry in long fights though. However, this is because they're actually doing something: spamming the living hell out of SF like you want them too. And if fights are lasting so long that they run out of energy on a consistent basis, then there's probably something wrong with your hero/hench team build or PuG.
Rynas
I also found Vekk to really suck with Mind Blast. No idea why. Whatever their internal prioritization scheme is, it seems to virtually ignore MB when other, more damaging skills are on the bar. I ran it in skill slot #1, too.
SF I had great success with, though. I ran him as /Me with Ether Signet - don't remember if I had Glowing Gaze on there or not.
SF I had great success with, though. I ran him as /Me with Ether Signet - don't remember if I had Glowing Gaze on there or not.
Sir Pandra Pierva
Running searing flames without glowing gaze is almost like 55ing with a sup vigor rune its just silly and idiodic.
My heros cant run sf for the life of them. Dual rodgorts they run just fine though.
Mind blast they try to use it as dmg or just ignore it.
My heros cant run sf for the life of them. Dual rodgorts they run just fine though.
Mind blast they try to use it as dmg or just ignore it.
Antithesis
Quote:
Originally Posted by Rynas
Optional slots are typically [skill=text]Mark of Rodgort[/skill], [skill=text]Glyph of Lesser Energy[/skill], [skill=text]Ward Against Melee[/skill] and [skill=text]Ward Against Elements[/skill]. Alternately, i'll drop the wards for [skill=text]Glyph of Sacrifice[/skill] and [skill=text]Meteor Shower[/skill] and MoR can be replaced with [skill=text]Liquid Flame[/skill].
Heroes run the bar well and have little to no energy problems - MB and RI are spammed so my guess is drop Fireball or whatever you're using off the hero's bar to get them to use MB+RI correctly.
Quote:
Originally Posted by Sir Pandra Pierva
Running searing flames without glowing gaze is almost like 55ing with a sup vigor rune its just silly and idiodic.
My heros cant run sf for the life of them. Dual rodgorts they run just fine though. Mind blast they try to use it as dmg or just ignore it. If i run single or dual SF heroes, i take a really basic bar - [skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Leech Signet[/skill][skill]Power Drain[/skill][skill]Glyph of Lesser Energy[/skill][skill]Aura of Restoration[/skill][skill]Fire Attunement[/skill][skill]Resurrection Signet[/skill] They spam the hell out of it with no problems, but I prefer the utility of Mind Blast + Rodgort's Invocation - half the bar can be dedicated to utility skills instead of 5 energy management skills just to enable SF spam! warcrap
the one that kill better
Tyla
Mind blast FTW!
Cebe
Just thowing it out there:
http://www.guildwarsguru.com/forum/s...40#post3376440 A thread I made a while back. It sort of discusses the Nightfall elites and how they can be used. Yichi
Quote:
Originally Posted by MasterSasori
I personally like Elemental Attunement+Fire Attunement to spam Immolate and Rodgort's Invocation
heroes run this very effectively
Limu Tolkki
Sf + mor if theres more than one fire ele imo.
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