Mo/D 55 Plains of Mahnkelon Farming [HM]

Odro

Odro

Ascalonian Squire

Join Date: Apr 2007

Eastern Resistance [ER]

Mo/

This is my first time posting a build, so i might have made some mistakes.

Introduction: This is a standard 55 Mo/D build. It's pretty basic and is fairly easy. It's pretty profitable, with three bosses to farm and plenty of golds.

Skills and Attributes:

Healing Prayers- 0+3= 3
Smiting Prayers- 12+3+1= 16
Protection Prayers- 7+3= 10
Divine Favor- 8+3= 11
Earth Prayers- 8= 8

Protective Spirit
[E] Shield of Judgment
Mystic Regeneration
Smite Condition
Blessed Signet
Shield of Absorbtion
Balthazar's Spirit or Essence Bond
Blessed Aura

Gear:
Standard 55 monking gear, and an axe of enchanting with a Grim Cesta.

How to Use the Build:
Right before you aggro a group cast PS, MR and SoJ. Maintain these and use SC whenever you have a condition on you. When SoJ runs out cast SoA, and use Blessed Sig whenever you need energy.

Your Path:



What You Do:
Exit Kodonur Crossroads and cast your maintainable enchants. Talk to the Priest and get the blessing, if you want it. Head North-East, DO NOT AGGRO ADMIRAL KAYA'S GROUP!. Kill any heket groups you see, UNLESS they have a Blue Tongue Heket which will make trying to kill them a waste of time. Eventually you will get to another priest with a skale hunting blessing. Take the blessing if you want it, then keep heading East. Kill the skale and avoid Dzabel(he uses Troll Unguent >) then you'll be near the area where Nightbringer is.

Note: DON'T AGGRO THE HEKET GROUP, UNTIL AFTER YOU KILL NIGHTBRINGER!
Once you kill Nightbringer, follow the northeast wall where you can kill Robah. Once you kill him, which is fairly easy, you can either map back or kill Buhon, but a little warning, killing Buhon will take a VERY long time with this build so it'll be more profitable to just forget about him.

Notes:
- Icy Shackles is VERY annoying.
- When fighting a group of beast master heket or any warrior npc, you have to be careful of the interrupts.
- Killing any beast master heket group should only take 1 SoJ, cast it right before theu reach you.
- When fighting a group with a skale blighter, they will use blood well, so when they do just walk them out.
- Blood Cowl Heket will use soul feast, so wait until they're done healing until recasting SoJ.
- If you want, bring a lockpick, I usually don't bother because the drops usually aren't worth it.
- Run time can vary depending on the spawns.
- You CANNOT kill Admiral Kaya OR Dzabel Land Guardian with this build.

Other Uses:
This build can also be used to farm Undead in Fahranur, and to kill Hajkor outside Sahlaja.

What I've Gotten:
2 Robah's Axes
2 Buhon's Prisms
1 Nightbringer
Plenty of Golds
3 Superior Vigor Runes

This is some stuff from a not so great run, but at least I got a green.


Good Luck!

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

not bad. This might a good way for players can farm for Heket Axes. Gread Job on the Build

Skinny Corpse

Skinny Corpse

Lion's Arch Merchant

Join Date: Mar 2007

Company of Corpses [CoC]

Nice!
Although I usually have huge problems with heket even with my 330 rit's
really quick casted spells.. they're demonic interrupters.
Don't they give you trouble with SoJ?

Odro

Odro

Ascalonian Squire

Join Date: Apr 2007

Eastern Resistance [ER]

Mo/

sometimes i do, but with the warriors i just use Smite Condition to get rid of Deep Wound and with the Beast Masters i cast SoJ right before their pets reach me, so they can't interrupt.

lilesnoopy

lilesnoopy

Frost Gate Guardian

Join Date: Feb 2007

The Imperial Guard of Vabbi

Mo/

seems like anice run
how long does it take to do the runn approximately?

Skinny Corpse

Skinny Corpse

Lion's Arch Merchant

Join Date: Mar 2007

Company of Corpses [CoC]

Quote:
Originally Posted by Odro
sometimes i do, but with the warriors i just use Smite Condition to get rid of Deep Wound and with the Beast Masters i cast SoJ right before their pets reach me, so they can't interrupt. Ah, that's right.. they need deep wound to be able to interrupt.
I'll give it a go.

Odro

Odro

Ascalonian Squire

Join Date: Apr 2007

Eastern Resistance [ER]

Mo/

Quote:
Originally Posted by lilesnoopy
seems like anice run
how long does it take to do the runn approximately? Not sure, i've never actually bothered to time it but i'm guessing it's around 10-15 min. Killing Buhon will add another 5 or more minutes, which is why i hardly ever waste my time killing him.

Skinny Corpse

Skinny Corpse

Lion's Arch Merchant

Join Date: Mar 2007

Company of Corpses [CoC]

I just did a run and it went pretty well.
I kinda aggroed both warrior boss and elem boss at the same time tho.. took
foooreeeveeer to finish that fight.
Still gotta work on not getting interrupted too.

Nice run non the less.

Selissi

Ascalonian Squire

Join Date: Apr 2006

Using Judge's Intervention might be a good idea..in place of Blessed Signet or Shield of Absorption To kill off the Frigid Skales and the Ele boss possibly

EDIT:Take out SoA for JI(It will speed up the run quite a bit as the bosses go down pretty fast...including the ele boss)

Djoser Tosarthros

Djoser Tosarthros

Ascalonian Squire

Join Date: Jan 2008

USA

W/Rt

Vey nice build indeed, I've tried it in the game and it works flawless. Mad props to ya mate.

杀TanK杀

杀TanK杀

Frost Gate Guardian

Join Date: Oct 2007

W/

Look's like my monk has booked her ride through nightfall

Versatility of farming is fantastic, fantastic looking builds.. cant wait

Briareus

Pre-Searing Cadet

Join Date: Nov 2006

Charter Vangaurd

E/Me

I copied your build from here, then modded it a bit to something I found just as safe and a bit quicker.

Same stats, iirc, I didn't change them, just the skill bar.

Template Code: Owok4wPK0tOT9wgwedr3VAi+QeA

Protective Spirit
Shield of Judgement
Mystic Regeneration
Judge's Intervention
Shield of Absorption OR Reversal Of Damage (SoA helps keep you alive at times)
Blessed Aura
Essence Bond
Balthazar's Spirit

SoA is really only needed if you get interrupted, but if you cast correctly you don't really have to worry about that and can add in an offensive spell. Blessed Aura definitely helps, but if you feel comfortable without it you can, once again, go for more damage.