Pet deaths recharge skills must go!

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
Um, okay. First off, the whole 'if you don't like it don't read it' bit is played out. People are going to read, say, and do as they please. Assuming otherwise is arrogance. Or ignorance. I forget which.

Second, pretty much all the opinions thus far have been the same. You know, the whole "/notsigned" thing? You're only calling it flaming because they're not agreeing with you. You presented one viewpoint, they presented another. Don't throw a fit because you're not gonna get your way.

Third paragraph? It's called BALANCE. There are plenty of skills out there to keep your pet alive in combat, if you're not gonna take them, don't whine when your pet takes a dirt nap.

/notsigned, as all hell.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.
To be fair, unless it gets spiked, the pet would have to be pretty low in HP before you actually start casting the prep for it to actually die, so Comfort Animal then prep lol might work a lil better

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

/notsigned


I have never seen anyone really QQ about this but whiel it is annoying it also keeps it from people running pets all the time. Mo/R could run a pet as a meleer and not have to worry about their skills recharging. Would imbalance the game alot. Keep it the way it is. Don't want your skill reacharging, don't bring a pet. Want a pet but don't want to worry about it dying. MINIPET!

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

Quote:
Originally Posted by Tender Wolf
I don't even know why they added it in there anyway. I see no point to keep it or why it's been kept for so long.
They added it in there for balance. Admitting you don't know why it's there really says a lot.

/notsigned

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Tender Wolf
Where did my post go?

Anyway, for those of you that keep saying I make pointless threads, if they bother you so much, don't read them. It's as simple as that.

I merely make suggestions to get different opinions. Sorry if you don't agree but you don't have to be flamers about it. And I know I'm not the only one out there who makes "pointless" threads.

Back on topic: Okay so maybe the reason pet deaths cause recharging skills is because of the grief of their death, but you have to admit it's annoying when you're using some kind of preparation or something that takes time to cash and your pet dies so right at the last second it says the skill is still recharging.

Hexes are annoying too. Take them out.
Blocking is annoying too. Take it out.
I see no reason that PvE skills should exist. Take them out.

We tell you that you're making pointless and worthless threads because we want you to STOP. What didn't sink in?

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

What do you prefer:

Short skill recharge on pet death

or

15 DP (for pet owner)

guessed so.

moko

moko

??uo??o??

Join Date: May 2006

i always knew you were an IWAY player, Tender!

duh, pls no more baed suggestion i rly not need.

mojave mango juice

Jungle Guide

Join Date: Aug 2006

/notsigned.

Higher ranks in beast mastery = less blackout time. If your BM is so low that you are having major issues with blackout, how is the pet helping your build? If youre just using the pet just to have a pet around, yes, you're going to have issues with blackout. If you want to use a pet, make a build that uses your pet, and put sufficient points in beast mastery.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe

So you bring a pet with no skills in Beast Mastery and hardly any attributes and complain about the negative effects? And btw, without pet skills, pets die. They don't tank. They die. Without pet skills, they have little protection and die. Without high BM points, skills are ineffective and render your skills recharging for this fault. You're complaining that your hot cocoa is cold because you neglected to warm it up.

This is my advice to you.

1. Read up on pets. Learn how to use them properly.
2. Look into game balence. Things are the way they are for a reason.
3. Don't complain about a feature because you don't know how to use it.
4. Check the attribute links to skills. Low attributes make the skills horrid. Pet skills and pets are the same way.
5. When you're done with all that, and do more reading up & practicing using a pet, laugh at your previous ignorance.
6. Ask for this thread to be closed due to idiocy. Actually, do that now.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Sorry, man. You have to maintain your pet. Two or three Beast Mastery points aren't going to keep anything on its feet outside of presearing/the early game islands, added to the fact that you apparently don't take any sort of useful defense or healing.

Tweak your build. If you're unwilling to lose a bit of your Troll Unguent's edge, you're going to keep losing your pet and getting the dreaded recharge.

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Wow. You should have at least 6 attribute points in Beast Mastery before trying to use a pet in post tutorial areas.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe

jezz

jezz

Frost Gate Guardian

Join Date: Sep 2007

R/

Quote:
Originally Posted by You can't see me
So you bring a pet with no skills in Beast Mastery and hardly any attributes and complain about the negative effects? And btw, without pet skills, pets die. They don't tank. They die. Without pet skills, they have little protection and die. Without high BM points, skills are ineffective and render your skills recharging for this fault. You're complaining that your hot cocoa is cold because you neglected to warm it up.

This is my advice to you.

1. Read up on pets. Learn how to use them properly.
2. Look into game balence. Things are the way they are for a reason.
3. Don't complain about a feature because you don't know how to use it.
4. Check the attribute links to skills. Low attributes make the skills horrid. Pet skills and pets are the same way.
5. When you're done with all that, and do more reading up & practicing using a pet, laugh at your previous ignorance.
6. Ask for this thread to be closed due to idiocy. Actually, do that now.
/not signed

your advice is best yet..
for attributes set the way Tender Wolf has them (build?), i cant see a pet doing much good at all..
as far as i can tell if you are not running full BM then pets are really a huge waste of 2 slots..bring something more effective to keeping yourself alive.

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

/not signed.

The recharge isn't that long, nor is it that obtrusive IMO.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe
Then don't bring a pet if it's being worthless to your build, and stop crying here about it.

Also, not signed, because of the reasons Mango and various other posters have said:
Quote:
Higher ranks in beast mastery = less blackout time. If your BM is so low that you are having major issues with blackout, how is the pet helping your build? If youre just using the pet just to have a pet around, yes, you're going to have issues with blackout. If you want to use a pet, make a build that uses your pet, and put sufficient points in beast mastery.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

I agree with the majority concept of "if you are going to bring a pet, bring some skills to keep it alive". Taking up two slots on your skill bar just to have your kewl pet by your side is a waste.

/not signed

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by Tender Wolf
And then I have another build with:
20 expertise
20 marksmanship
I'd be very interested in hearing how you manage to pump up your attributes to 20.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by The Phantom
I'd be very interested in hearing how you manage to pump up your attributes to 20.
That's the last rank 'points needed'.

Which means the first set was 11-10-10, and the one you quoted is 12-12.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by Kale Ironfist
That's the last rank 'points needed'.

Which means the first set was 11-10-10, and the one you quoted is 12-12.

No the highest you can get attribute points is 16. 12 Attribue+Headpiece+ Sup Rune. 12+1+3=16. It can not get any higher because runes do not stack on each other. He was asking how Tender Wolf manged to get 20 expertise and 20 marksmenship when it is impossible.

Biostem

Biostem

Jungle Guide

Join Date: Oct 2007

Quote:
Originally Posted by I pwnd U
No the highest you can get attribute points is 16. 12 Attribue+Headpiece+ Sup Rune. 12+1+3=16. It can not get any higher because runes do not stack on each other. He was asking how Tender Wolf manged to get 20 expertise and 20 marksmenship when it is impossible.
Well... a bow of marksmanship can give you an extra +1 20% of the time, and in some campaigns you can kneel at a rez shrine and buy another +1, I think. If we were talking about necro/ele attributes, they also have temporary buffs as well.

Regardless, you aren't going to get and maintain 2 attributes at 20...

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by Biostem
Well... a bow of marksmanship can give you an extra +1 20% of the time, and in some campaigns you can kneel at a rez shrine and buy another +1, I think. If we were talking about necro/ele attributes, they also have temporary buffs as well.

Regardless, you aren't going to get and maintain 2 attributes at 20...

Yes but there is no way to maintain it there as you later pointed out. The way to get it anywhere near 20 and 20 is all about luck and chance. Ya they may get lucky and get a +1 on one skill, that is 17. Now get the blessing from the shirne you still are only at 18, or atleast one is. And since we are speaking of Rangers there is no way to get it past that. So there is no way for the attributes to be set up that way.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Tender Wolf
Well my problem is that I don't have any more points to put into Beast Mastery. I have this:

16 expertise
13 marksmanship
13 wilderness survival

And then I have another build with:
20 expertise
20 marksmanship

And what ever's left goes into Beast Mastery. So either way my pet doesn't do that much damage and...yeah. I hardly ever use pet skills, I bring my pet out to tank. And of course I love having him around, since he's a white wolf and me and them are tight. hehe
if you want it to hang around set it to defensive so he wont die.

If you want the pet to tank take the skill for him to tanking.(because *gasp* you dont get a free tank)

If you dont have the point and slot mean your build dont work time to change.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

The point is, people, to not reply, so this dies. Who brought this back to life?

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by You can't see me
The point is, people, to not reply, so this dies. Who brought this back to life?

The thread creator of course, Tender Wolf.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by I pwnd U
No the highest you can get attribute points is 16. 12 Attribue+Headpiece+ Sup Rune. 12+1+3=16. It can not get any higher because runes do not stack on each other. He was asking how Tender Wolf manged to get 20 expertise and 20 marksmenship when it is impossible.
Tell me, how many attribute points does it require to go from attribute rank 9 to rank 10? From rank 10 to rank 11? From rank 11 to rank 12?

FYI:
from 9 to 10 is THIRTEEN points.
from 10 to 11 is SIXTEEN points.
from 11 to 12 is TWENTY points.

Notice some eerily similar numbers?

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

Quote:
Originally Posted by Kale Ironfist
Tell me, how many attribute points does it require to go from attribute rank 9 to rank 10? From rank 10 to rank 11? From rank 11 to rank 12?

FYI:
from 9 to 10 is THIRTEEN points.
from 10 to 11 is SIXTEEN points.
from 11 to 12 is TWENTY points.

Notice some eerily similar numbers?
No you're dumb. Do you not understand how attribute points to builds are posted?

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Pets are companions, not just another weapon. Teammates are companions, not just another weapon. I see too many people take pets and no way to heal or rez them. It makes me want to jump their cases when I see this. If you aren't trying to keep your pet alive, then be penalized for their deaths. You are "penalized" when teammates die by having to carry a bigger load or having to stop and rez them. Same should be true for pet's death. If you don't want to waste a spot for Comfort, then don't take Charm.

My $.02.

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Hmm...impossible to get 2 attributes to 20? I don't see how...



And that's without runes...must be the *gasp* 30 attribute point quests!

jezz

jezz

Frost Gate Guardian

Join Date: Sep 2007

R/

Quote:
Originally Posted by Tender Wolf
Hmm...impossible to get 2 attributes to 20? I don't see how...



And that's without runes...must be the *gasp* 30 attribute point quests!
that is funniest thing i have seen in awhile..lol ty for the laugh

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Oh my god. This is a joke thread, right?

...

Can a mod close this before I laugh hard enough to inhale my cough drop and die?

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by Onarik Amrak
Solution 1: Don't bring a pet.

Solution 2: Don't get your pet killed.
Amen agreed and what the OP doesn't realize is that the death of your loyal companion pet has an adverse and immeditate effect on the mentallity of that ranger. Thus the 8 seconds of mourning so to speak. Think about if your best friend (your dog) got run over by a car would you keep playing nude volley ball?

mojave mango juice

Jungle Guide

Join Date: Aug 2006

Quote:
Originally Posted by Tender Wolf
Hmm...impossible to get 2 attributes to 20? I don't see how...



And that's without runes...must be the *gasp* 30 attribute point quests!
When people post attributes, they generally post the number in the little box. The screenshot you posted shows 13 in expertise and 12 in marksmanship.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by The Phantom
No you're dumb. Do you not understand how attribute points to builds are posted?
No, you're dumb. Read the thread and you will understand he was trying to figure out how tender wolf got the numbers 20, 16, and 13 for attributes.

Biostem

Biostem

Jungle Guide

Join Date: Oct 2007

Quote:
Originally Posted by mojave mango juice
When people post attributes, they generally post the number in the little box. The screenshot you posted shows 13 in expertise and 12 in marksmanship.
I wonder if the OP thought he/she had 1 in every other attribute, since that's what the little up arrow showed.

I also wonder if the OP found him or herself doing very poor damage w/ weapons while leveling up, since it may have shown a number higher than the req for a weapon, yet in actuality they weren't meeting it's req...

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Woo. I accurately explain what the hell Tender Wolf was on about, and I get blasted twice for being "wrong".

Good job Guru users.

@Tender Wolf:
Didn't you notice that the attribute points required to raise a rank suddenly increased a lot? From attribute rank 7-8 requires 9 points, and each rank above that increases by far more than one point.

Anyway, I believe that the pet recharge is ~1 second at the very high end of Beast Mastery (15 ranks, give or take 1). That duration of skill blackout is fair enough.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Onarik Amrak
Solution 1: Don't bring a pet.

Solution 2: Don't get your pet killed.

Although you may be the perfect GW player that has over 5 mill xp on 8 or more characters, with 0 total deaths in guild wars... ever, not everyone is, things happen in the game that catch you off guard, or are unavoidable. don't tell someone to be perfect just because you're ignorant




Quote:
Originally Posted by Yosh
/signed!

I think they should also take away your health bar, the story, and those nasty enemies.
There's a story?

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by anonymous
No, you're dumb. Read the thread and you will understand he was trying to figure out how tender wolf got the numbers 20, 16, and 13 for attributes.

As I am sure you know but I will say it anyways for Tender Wolfs benefit. Your attribute number would be the one in the little box. In Tender's example the 12 and 13. You never post builds by how many points it take to go from 10-11 or what not. Therefore because the OP was dumb and doesn't know how to correctly post attribute levels everyone was confused and resulted in flames. As for Phantom he did read the thread and interpreted the 20 20 the same way most useres did. As tender saying that the attributes were both 20 20 which everyone knows is impossible. Had it been posted correctly then the whole situation would of been avoided.

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Kanyatta
Although you may be the perfect GW player that has over 5 mill xp on 8 or more characters, with 0 total deaths in guild wars... ever, not everyone is, things happen in the game that catch you off guard, or are unavoidable. don't tell someone to be perfect just because you're ignorant






There's a story?
the penalty is hardly killing, if sometime it happen no biggie, if it happen constantly well...

1) dont take the pet
2) dont let your pet die.

this mean the pet is not something you take around for free.

its a extra 500hp meat shield.
to show it it take a skill slot, to make it usefull it take more.

its like saying

"wow is so annoying when your char die you cant do anything, i even need to wait a ress."

lishi

Forge Runner

Join Date: Jul 2005

Quote:
Originally Posted by Tender Wolf
Hmm...impossible to get 2 attributes to 20? I don't see how...



And that's without runes...must be the *gasp* 30 attribute point quests!
the attribute is the thing in the box, the 20 is the "attribute point" you get for lowering the attribute from 12 to 11.