Hardcore PvP Mode

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Goes as follows:

Large map (like those of an AB battle) or even (if possible) played in a Dungeon map (only 1 level of course, unless all levels were combined via teleporter instead of loading portal)

Played with 4-8 people

No Radar

No enemy names when Ctrl (default button) is pressed

C and/or Tab will not automatically target or scroll through enemies.

Objective Based combat but fewer objectives than a standard AB

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Basic gameplay would be similar to an AB, team starts, and goes out to capture objectives. But unlike an AB you will most likely need to choose your team carefully because straying away from your party can and most likely will lead to your death if your team isn't aware of it.

This is to put more emphasis on teamwork and communication since having no radar etc. will limit a team's ability to keep track of eachother.

Having no Ctrl and no C/Tabbing gives people an incentive to use cover and terrain to their advantage, now if you hide behind a hill or wall, your opponent may not actually notice you and continue on. Changing style to a more versatile state of going from 1.) Take Objective by Force to 2.) have a small 2 man unit sneak behind enemy lines and engage specific targets (kinda like a GvG gank, except the other team won't be notified when it happens)

Just trying to throw out some new PvP ideas, could always use some changing up for some random fun.

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

I'm sorry to be a bummer, but I don't know what makes it "hardcore" or fun. It just sounds like that would be annoying.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

well i took the word Hardcore from a similar gametype for Call of Duty 4, where Hardcore mode removed your radar, HUD, etc. etc.

And just because you wouldnt find it fun, doesn't mean other people won't, if you don't like teamwork then this isn't for you :/

Woop Shotty

Woop Shotty

Wilds Pathfinder

Join Date: Oct 2006

Ruthless Mafia [RM]

Mo/

I don't think it has anything to do with teamwork though. People would have to use their mouse to distinguish the difference between friend and foe. I think that would only make people frustrated. If you had to go to Ctrl-C instead of Edit>Copy it wouldn't make you some PC expert. In fact, wouldn't it be the other way around? If you can use functionality to improve your game, that makes you a better player.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Hardcore = Crappy interface? I don't think so.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Woop Shotty
I don't think it has anything to do with teamwork though. People would have to use their mouse to distinguish the difference between friend and foe. I think that would only make people frustrated. If you had to go to Ctrl-C instead of Edit>Copy it wouldn't make you some PC expert. In fact, wouldn't it be the other way around? If you can use functionality to improve your game, that makes you a better player.
I never said that Alt would be effected, you would know who is your teammate, you just wouldn't be able to immediately distinguish a foe.

Alt = shows allies, Ctrl = shows enemies? understand?

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Randomly moving mouse and hoping to find a target ftw. Then train it to death!

Sheena Inverse

Sheena Inverse

Academy Page

Join Date: Sep 2007

Thats for me to know... and for you.../stab

[Myth]

E/Mo

Sounds similar to online shooters that require you to find your opponent by site and sound rather than by a radar, and highlighted name. However unless you can implement shooter style controls for your attacks and spells (as cool as that would be... maybe a gw2 suggestion) then... this isnt realy viable.

nice try though, keep the creative juices flowing

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Quote:
Originally Posted by Onarik Amrak
Hardcore = Crappy interface? I don't think so.
Lol QFT

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

lol, you want hardcore pvp ?

then let characters really die, when they die and when a character dies, then u've to delete it and to make a new one ..

that would be hardcore pvp

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Most of your changes are client-based. So a smart guy would be able to make a hacked client to bring them back again.

So... no way.

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Hardcore AB... nice try.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

i like the hardcore part except the ctrl pat, u should be able to use ctrl to find enemies within earshot, cuz maybe its dark?

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by Count to Potato
i like the hardcore part except the ctrl pat, u should be able to use ctrl to find enemies within earshot, cuz maybe its dark?
Ravenheart Gloom for PvP. LoL, sounds fun.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

8 people trying to kill each other in a dungeon? .. lol ..what you playing, hide and seek

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Quote:
Originally Posted by Chronos the Defiler
Basic gameplay would be similar to an AB, team starts, and goes out to capture objectives.
Why does everyone so far emphasize on killing in their posts...it is about using teamwork to capture objectives.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Chronos the Defiler
Why does everyone so far emphasize on killing in their posts...it is about using teamwork to capture objectives.
Because real PvP is often about killing.