kind of hard to beat the game now

assassin of the night

Academy Page

Join Date: Aug 2007

GEAR

N/

since so much people are on NF/Factions/and EOTH its kind of hard to beat the game now and i want to farm HM right now im at the missions by droks...any ideas of what i can do or wat?

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Join a good guild and get some people to do those things with you, and it doesnt matter what chapter you own really cause its impossible to find any good hm groups outside the "elite" areas of the game.

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

most of the missions can be done hero/hench if your equipped with the right skills.

but yea, find a good guild, sounds like thats the answer to........all of gw problems, funny how that works.

Washi

Washi

Wilds Pathfinder

Join Date: May 2007

You just need one friend. I did Legendary Guardian in no time with my friend and heroes.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Thats assuming that he has nf or eotn

Joining a good guild is probably your best bet.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Joining an active guild is always good ... but the Prophecies storyline is not exceedingly challenging either, if you just want to get it done for HM farming. After Factions came out I run my new Factions characters through Prophecies as well with just henches on my side (because all guildies were in Cantha and nobody had ever heard about heroes) and didn't find that too troublesome. If you can take some heroes (NF or EotN) with you, it's a cakewalk in NM. If you find just one other person to do it with you it's a cakewalk and fun, too

bifter

Frost Gate Guardian

Join Date: Jul 2007

Blade of Souls [BoS]

E/

Every single Prophecies mission is easily beatable with hench alone (not even heroes needed). Just think about your team set-up, be prepared to take one or two failed attempts while you refine tactics, and go for it. I think you'll be surprised how easy they are.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Depending on your prof you could have trouble with the first few missions

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

I think the only ones that may be hard would be the ones where you either, can't attack the guardians (for bonus) or keeping agro happy Prince Rurik alive, assuming you go H/H.

You can do all of the missions with just 1 human and the rest heros. Just as long as you all know what to do and how to do it.

Sometimes, getting the bonus first and failing the mission is okay.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Are you playing a Sin? Whisper me in game and I will have a group of guild members there to help you.

The Way Out/Awakened Lotus

Valeria

Valeria

Wilds Pathfinder

Join Date: Oct 2005

Germany

PaRe

W/

just post into the PuG forum you might find a few people who need the same missions. I guess some will even do the missions just for the good old times

Khasar

Frost Gate Guardian

Join Date: Oct 2005

The Crystal Desert

Guild of Dangerous Surprise[GODS]

Imo there are virtually no hard missions in Prophecies. The only thing that is hard is finding a good group. I was having some trouble beating proph as well before I bought eotn and got some heroes.

Now in just the past week I have beaten all the ring of fire missions and bonuses on my first or second try and have finished all other bonuses that most ppl think are hard (dunes of despair, riverside, ring of fire stuff, ect...) and finally got my protector title.

Not having heroes does make it harder though since you cant customize henchies to fight a certain type of enemy but you should still be able to do it with just henchies.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

beating Proph in NM can easily be done with H/H
I managed to beat all mission from the 3 campaign as a Survivor

like said above, do HM with a friend and 6 Heroes

coreo_oreo11

Academy Page

Join Date: Sep 2006

A/

Another easy way to do hm missions/vanquishing is using eotn consumables. combining grail of might with armor of salvation puts you on an even toe (or a sick advantage) with any hm group you can encounter in tyria.(all party members get +100 hp, +10nrg, +1 to all stats, -5 dmg reduction (including spells) crit hit immunity, and +10 armour for 30 min). i just vanquished all of tyria with only heroes and henchies using these in the harder areas.

can get a little expensive though. some missions take longer than 30 min to do.

viens87

Frost Gate Guardian

Join Date: Sep 2007

Riga

SCAR

Me/

Quote:
Originally Posted by Stupid Shizno
most of the missions can be done hero/hench if your equipped with the right skills.

but yea, find a good guild, sounds like thats the answer to........all of gw problems, funny how that works.
all misions can be done with hench and hero

Tamuril elansar

Tamuril elansar

Wilds Pathfinder

Join Date: Jul 2007

N/

agreed with the guy above me, all missions are easily henchable.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

I just got Guardian of Tyria for my Warrior this past weekend, and I did all missions and bonuses with H/H, except for Thunderhead, which I had done months ago helping a guildie out. If you have heroes unlocked, use Sab's build (see Hero / AI forum) as a good starting template. Ok, not good, but EXCELLENT. Simply adjust your skills depending upon the enemies you know you'll see in the area. I beat all 23 (not counting Ascension) with Olias and Master of Whispers in my group. Necros make better nukers than Ele's, by far, if set up correctly. Their armor-ignoring AoE damage can be huge. Except for babysitting stupid Rurik, it wasn't very difficult.

Tarkin

Tarkin

Jungle Guide

Join Date: Dec 2005

W/N

Heros and henchs... they dont rage quit, they follow you anyplace...

MywayFtw

MywayFtw

Academy Page

Join Date: Dec 2007

Glob Of Ectospasm [GoE]

Rt/

Quote:
Originally Posted by Tarkin
Heros and henchs... they dont rage quit, they follow you anyplace... Yup, love them

I wish Heroes were global across characters though, gearing them up each time ftl

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Quote:
Originally Posted by Tarkin
Heros and henchs... they dont rage quit, they follow you anyplace... They don't need to rage quit, they pickup things before you even notice. They also don't lag, or lose connection. They also don't listen. If I tell them to stay put, they figit around, yap and run to attack once enemies get too close. They don't always do as they are supposed to.

katherinetheblood

katherinetheblood

Academy Page

Join Date: Aug 2007

Highland Tsunami [HT]

N/Mo

One good thing about Henchies and Heroes for me is that they are always avalible to do whatever you want. The bad side is, when you want to map they like to get in the way. >.<

And Tyrian Missions are so Henchable, its crazy. Though real people help too. ^^"

Khasar

Frost Gate Guardian

Join Date: Oct 2005

The Crystal Desert

Guild of Dangerous Surprise[GODS]

Umm learn how to put them in avoid combat mode if you dont want them moving?

Or better yet, always flag your heros back and then pull the targets to them so that you can avoid them scattering and over agroing. I find heroes very easy to control and do what I want.

Loki Seiguro

Desert Nomad

Join Date: Jun 2006

IGN: Scarlet Test Ace

We play Isketch in [HoH]

E/

go buy NF??? With NF u can hero and hench everything.

Human time on Factions mission : 5 min (example only)
H and H time on factions mission : 2-3 min (my average)

You could Hench everything if u wanted to as well but it takes some work soice the henches fdon't seem to be as smart...then again I control my heros skill bars as well Darn Vekk keeps on glpyh of sacing his SF lol

GrimEye

GrimEye

Frost Gate Guardian

Join Date: Oct 2007

Rt/

After finishing Cantha HM, I started Tyria.

I always do what I thought to be the toughest mission:

RoF
Thunderhead Keep
Aurora Glade
Dragon's Lair

RoF's mission were made easy by using my hero ritualist playing Defensive Spirit Spam.

And before New Year came, having failed sevaral times with PUG HM, I tried to solo H/H Thunderhead Keep, failed the first attempt, but finished the missions 3 times successfully. I have to do it 3 times because I cant seem to get the bonus, not fast enough to light beacons before the dwarves says their trigger words. On the 4th time, I took another real player just to light the beacon faster. He was doubtful if we could do it 2 Persons in HM, and we did finished it, and he was surprise.

One of my H/H Thunderhead Keep mission accomplished:



Being a Rit, I can place long-lasting offensive spirits for extra hitters, and then use Ursan for faster kill.

If I can solo/H/H THK, I have the feeling you can do the same to MANY missions in Tyria. Have done 14/25 of Tyrian missions in just a week.

As someone has said, what makes Tyria HM difficult is not the missions themselves, but finding people in HM. It is faster if missions is done with real players, at least, if you have players who may be inexperience but knows how to listen.