Norn armor...
Squeak2
That wireframe mesh bug with the male norn armor... Does it still happen? I dont want to pay 50k+ for my char to render wrong.
Shadowmere
I've seen it with the female version too. I'm considering getting it as well and would like to know if it's worth the 50k+
spirit of defeat
I hate that bug because it is the only EOTN amour which I like.
Oso Minar
What parts of the bug, specifically? I never got the memo about the wireframe bug, but I did spring and buy a set of the Norn Armor. I'd be happy to check it out and take some screenshots if y'all tell me what to look for.
Sir Pandra Pierva
I thought they fixed the wireframe glitch.
Shadowmere
Did they fix it? I haven't heard any official report yet, though I may just have not been paying enough attention
Reapers Prophecy
I think it was fixed over a month ago actually.
Oso Minar
Okies, I've taken a bunch of screenshots with what I think people might be thinking the potential problems are, as I've gotten no responses to the contrary. I read one such topic and saw a picture where the skin never showed up, but rather just bare wiremesh. I haven't seen that happen to me in a LONG time, so I believe it's been fixed. However, there are still a bunch of clipping problems, so here's a heads-up. The key's in the lower-right corner.
I -- Offhand clipping. It happens with just about every Ritualist armor, as our left hand sorta goes in awkwardly. It screws up shields as well. This is pretty standard for all Ritualist armors, though, everything clips with that dang pot.
II -- The Black Ring. There's a black ring at the top of the pants filling the gap between the top of the armor and the skin. It's not terribly noticeable, though, but it has been pointed out before in forum topics. Not a huge biggie.
III -- No problems. It just looks sweet. Just wanted to throw that out there.
IV -- Dancing. The top portion of the leg armor sorta folds into itself, and the skulls just get lost within the armor. It's not terribly noticeable as he's dancin', but OCD'ers might take particular notice. It's better evidenced in the next one.
V -- Sitting. There are a number of problems in this one. The skulls once again suck into the body and fold in on themselves, the boots clip through the knees, causing this weird almost fist-like protrusion, and the hands clip through the legs. This is one of the more irksome poses for the Norn armor...I avoid sitting when I'm wearing it.
VI -- Capes. They clip right through the fur at the top. Capes have loads of problems with a number of armors, though. The Norn Ritualist armor is most definitely one of these. Also, [ZoS] has a flippin' sweet cape, and I just wanted to point that out. (Note to all Zealots of Shiverpeak; you owe me 5 plat for the shout-out)
So yeh, those are the biggest problems left that I can easily spot. All armors have their issues, though. For the most part, I'm happy with how the Norn armor turned out.
Nightow
Yeah, the norn armor glitched was fixed a while ago guys and as far as the errors Oso brought up, most of them happen with just about all Ritualist armor. We are simply a profession that can not sit down.
horseradish
The pants don't look like....pants. >__>
It's like a skirt with a slit in front of the crotch.
It's like a skirt with a slit in front of the crotch.
Oso Minar
All the better to...uh...
Squeak2
http://gw.gamewikis.org/wiki/Image:RtWireframe.jpg that was the error I found with it on the site...
but it seems fixed now. I hate armor that clips I'm such a OCD freak, I'll get it anyways and hide the cape =D
but it seems fixed now. I hate armor that clips I'm such a OCD freak, I'll get it anyways and hide the cape =D