Skipping...cutscenes.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

It's rather tedious and annoying when you're forced to watch a cutscene because someone is AFK during the cutscene, or just won't skip. If you skip, you should automatically continue to the next loading screen, while everyone else is just a gray bar and you just wait until they show up. Would make things for the player easier, rather than being forced to watch those dreadfully long cutscenes because 1 out of 8 people won't skip.

Also, you can't talk! Give us an option to use chat while in a cutscene. I get whispers, but I can't reply or see who they're from because of the damn cutscene. Then they wonder where I'm at, if I'm even there, then end up logging out because they think I'm AFK. Nah, I was just forced to watch a really long cutscene.



VERIFICATION ON THE CONFUSION:

Just so you know, I am not suggesting that one person skips, all of you skip. I am merely asking that if you hit the skip button, you advance into the game. Those who are still watching the cutscene, will watch the cutscene. You will be in a completely different dimension so you can't advance through the mission, especially if it's over. This is just so you can get access to your chat. If it's really a big deal, can we add the options of having a clickable chat window? Click it on and off on the cutscene itself so we can see whispers, guild chat, alliance chat, etc being passed back and forth and not miss out because someone hasn't seen the long cutscenes you've seen three or four times.

~nymph~

~nymph~

Lion's Arch Merchant

Join Date: Aug 2006

I like this idea, and it would be cool to chat during cut scenes. Yeah, it really does get annoying when 1 person doesn't skip, and sometimes when the cutscene is done, I have pms like "are you still there?" It'll probably never be implemented but hey...
/signed

Yosh

Yosh

Frost Gate Guardian

Join Date: Feb 2007

California

Zero Mercy

Mo/

/signed

It can get really annoying.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

You know if chat was implemented for cutscenes there'd be nothing but "Skip" "Skip" "OMFG SKIP U NUBZ" etc.

Still... it'd be kinda nice. I always felt bad when 7/8 voted to skip but I was somewhere new.

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

/notsigned

Believe it or not, there are people who actually want to see the cut scenes during the missions because it's their first time through the mission and they want to see the storyline unfold. You may have gone through the mission hundreds of times and know what happens, and may even know the exact length of time that the cut scene takes, so why not use the time to stretch your legs or get something to drink......take a quick break away from the computer screen and do your health some good.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Retracted my /signed after further thought

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

when your character has completed the whole campaign, there should be an npc that you can go to so that you may watch all the cut scenes whenever you like (or is there already one)

/sign for the idea of whoever skip goes to the next screen first.

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Quote:
Originally Posted by Fril Estelin
I think the solution almost exists in the game: there are NPCs for replaying cinematics, so there should be no reason to enforce the current rule "display until everyone wants to skip". They should change it to "skip as soon as someone wants to skip" (possibly displaying a message in the chat window where to find the NPC for this cinematics).
Nah, would be kinda annoying having to go venture of to another NPC if your new just to play the cinematic, makes the place seem not so friendly to new players...

/notsigned

Original Idea: /signed

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

Quote:
Originally Posted by Fril Estelin
I think the solution almost exists in the game: there are NPCs for replaying cinematics, so there should be no reason to enforce the current rule "display until everyone wants to skip". They should change it to "skip as soon as someone wants to skip" (possibly displaying a message in the chat window where to find the NPC for this cinematics).
As far as I'm aware, there are no cut scene npc's in prophecies, and none of the cut scene npc's show cut scenes from within the missions (they only show the scenes from the start and the end of the mission).

Goddyfather

Goddyfather

Ascalonian Squire

Join Date: Aug 2006

W/E

I find that very annoying to, but if they just could implant chat in the cutscene i would be fine though

/signed 2x.

Gargle Blaster

Gargle Blaster

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by Yol
Believe it or not, there are people who actually want to see the cut scenes during the missions because it's their first time through the mission and they want to see the storyline unfold. You may have gone through the mission hundreds of times and know what happens, and may even know the exact length of time that the cut scene takes, so why not use the time to stretch your legs or get something to drink......take a quick break away from the computer screen and do your health some good.
The suggestion does not stop people from seeing cutsceens. /signed

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Lady Raenef
It's rather tedious and annoying when you're forced to watch a cutscene because someone is AFK during the cutscene, or just won't skip. If you skip, you should automatically continue to the next loading screen, while everyone else is just a gray bar and you just wait until they show up. Would make things for the player easier, rather than being forced to watch those dreadfully long cutscenes because 1 out of 8 people won't skip.

Also, you can't talk! Give us an option to use chat while in a cutscene. I get whispers, but I can't reply or see who they're from because of the damn cutscene. Then they wonder where I'm at, if I'm even there, then end up logging out because they think I'm AFK. Nah, I was just forced to watch a really long cutscene.

You do realise there is absolutely no difference between you skipping and then sitting around in the instance while someone else watches the cutscene, compared to actually watching the cutscene? Its all the same amount of time!

Secondly what if 7 of you skip and your all sat there and the 8th guy isnt moving! How do you know their watching the cutscene, afk or just stuck?

Thirdly what if the mission is timed? You all cancel except 3 people and then have to wait for them, while the timer has started! Not a good thing.

However; if its a cutscane for after the mission I would /sign that idea. I hate finishing a mission and then having to watch a 3 minute cutscene when you could just leave.

I would also sign at talking while the cut scene is on, because if its 2-3 minutes long you can miss large conversations or wispers or you can tell people to please skip.

They could also add the ability to replay all cutscenes like you do GWEN, from an NPC. That would mean people dont miss out on anything if they skip.

Quote:
Originally Posted by genofreek
You know if chat was implemented for cutscenes there'd be nothing but "Skip" "Skip" "OMFG SKIP U NUBZ" etc.

Still... it'd be kinda nice. I always felt bad when 7/8 voted to skip but I was somewhere new.
Not much difference to nothing but "CAP CAP CAP" or "OMG dont mob" in AB then?

Riplox

Riplox

Krytan Explorer

Join Date: Apr 2005

North Carolina

Shrophire Protectors [Lion]

W/

Why the chat? If you could skip through scenes individually, then there's no need for a chat during cutscenes.

First idea in OP /signed
Second idea in OP /not signed

ThienThan

Academy Page

Join Date: Nov 2007

Giving the option to chat in cut scene, yes. Giving the option to play while others want to watch the cut scene, no. It's selfish. If someone want to watch it, let them watch it. If you dont want to watch it, do the mission with heroes or friends that you know they will skip. You can not just go on and when the one who did not skip finish the cut scene and appear in the middle of nowhere.

That mean I would /sign half

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

Opens up opportunity for greifing. ie "lets go aggro that mob over there while the noob/survivor is watching the cutscene."

Shadow Spirit

Shadow Spirit

Krytan Explorer

Join Date: Mar 2006

Chicago

your cat eats dog food [pup]

N/E

/notsigned

You should just assume that if you're going into a mission with a PUG that you're going to be watching cutscenes. Otherwise just take h/h or guildies.

And definitely NO CHAT during cutscenes. No one should have the power to ruin the storyline experience for someone else.

And really, they're only a couple of minutes long. Just keep a magazine out or something...

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

I can see everyone's point in here. Another idea would be that if one person skips the scene, it skips for everyone. But then people would get mad because I know lots who like to watch them.

I agree you should at least be able to chat during them, and that if you click skip you do, but to prevent aggroing mobs like someone said while someone is watching the movie, your movement would be prevented until everyone was loaded. Just an idea.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

i don't think this would work...currently Cutscenes are in real-time thus why you can see minions attacking crap in the background if you have an MM.

Also the players of a team are directly linked to the cutscene. The leader of the party is usually the one doing most of the talking in a cutscene and if they skip while another party member doesn't, how would that work out?

Many cutscenes also move or teleport your character to different locations, it would have an adverse effect if you were to move around, teleport and attempt to do something while the cutscene rolls

Kusandaa

Kusandaa

Forge Runner

Join Date: Jul 2006

N/Mo

I never liked the cutscenes... I watched a couple during my first play, but when most people would skip it, I'd skip it too and would watch them later on. At the end I was tired of them and skipped everything I could. I didn't like the storyline and I found the voice acting downright horrible... hasn't changed much today, TBH.

At least, let's be able to chat in it. I guess this could be enabled through the Options, something like...

When you skip a cutscene:
[ ] A black screen and your chat box
[ ] The cutscene and your chat box (for those who still appreciate the cutscenes but want to chat or something too)
[ ] Your next location in GW with access to inventory, chat and such tabs, but your movements, enemy patrols/triggers and skills are disabled until everyone has finished watching the cutscene.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

As long as:

- They add a way to replay all cutscenes inall campaigns. ALL OF THEM.
- The chat isn't shown until you hit the chat key (default ~), to prevent letters appearing unless you want to see them.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by freekedoutfish
You do realise there is absolutely no difference between you skipping and then sitting around in the instance while someone else watches the cutscene, compared to actually watching the cutscene? Its all the same amount of time!

Secondly what if 7 of you skip and your all sat there and the 8th guy isnt moving! How do you know their watching the cutscene, afk or just stuck?

Thirdly what if the mission is timed? You all cancel except 3 people and then have to wait for them, while the timer has started! Not a good thing.

However; if its a cutscane for after the mission I would /sign that idea. I hate finishing a mission and then having to watch a 3 minute cutscene when you could just leave.

I would also sign at talking while the cut scene is on, because if its 2-3 minutes long you can miss large conversations or wispers or you can tell people to please skip.

They could also add the ability to replay all cutscenes like you do GWEN, from an NPC. That would mean people dont miss out on anything if they skip.



Not much difference to nothing but "CAP CAP CAP" or "OMG dont mob" in AB then?
Is no one actually reading what the OP said? they want to be able to chat with other people while the cutscene is going. either by going to the next map and waiting for the "watcher" to finish or while it is going on. Opening chat bar beneath the scene. He/she isnt asking to do away with the cs just be able to chat around them.

/signed

pay attention class there will be a quiz later

~the rat~

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

/Not signed.

If someone wants to watch the cutscene, I don't see any reason why you should be able to tell them that they can't just because you're impatient.

/Signed for the Scene Chat idea, that'd be nice.

I do believe that it's a problem that can be solved, but not in the suggested methods.

WinterSnowblind

WinterSnowblind

Jungle Guide

Join Date: Feb 2007

It can be annoying having to watch some of the longer cut-scenes, but I do appreciate some people want to see them. If they players who want to skip get taking to a different screen to chat, that doesn't interfere with those watching the scenes, then I think that's fine.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by legion_rat
Is no one actually reading what the OP said? they want to be able to chat with other people while the cutscene is going. either by going to the next map and waiting for the "watcher" to finish or while it is going on. Opening chat bar beneath the scene. He/she isnt asking to do away with the cs just be able to chat around them.

/signed

pay attention class there will be a quiz later

~the rat~
I wasnt talking about completely removing the cut scene Rat! Where did I mention removing it completely?

I was just pointing out the issuess that would arrise if you personally were able to skip the cut scene, while other people still watched it.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

heres something that anet should make work

cutscenes do NOT count with the time of mission.
chat should be allowed in cutscenes


~the rat~

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

/signed

I HATE it when people want to watch the Vizunah Square Cutscene. It's so DAM long.

CHannum

Frost Gate Guardian

Join Date: Dec 2007

W/E

Quote:
Originally Posted by Yol
/notsigned

Believe it or not, there are people who actually want to see the cut scenes during the missions because it's their first time through the mission and they want to see the storyline unfold. You may have gone through the mission hundreds of times and know what happens, and may even know the exact length of time that the cut scene takes, so why not use the time to stretch your legs or get something to drink......take a quick break away from the computer screen and do your health some good.
Completely agree with you. I just went through Vizunah Square in Factions, a mission that has what I would consider the worst game mechanic ever for GW: forced dual partying. Beyond the fact that we were lucky to complete it at all (2 diaper changes and a toddler who needed help with washing her hands later - hope he wasn't going for Masters but no where did they indicate you would be grouped with another player team and you shouldn't have to wiki a mission ahead of time), the other guy kept trying to skip the cut scenes, well, sorry, I'm going to watch them. No damn way somebody playing through for the first few times should have to let other people override their experience of the storyline so they can get it done faster.

Letting people force others to skip the cutscenes is very new player unfriendly, and since they're only making any money off the new players, it wouldn't just be a bad decision in general, it would be a bad business decision.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Riplox
Why the chat? If you could skip through scenes individually, then there's no need for a chat during cutscenes.

First idea in OP /signed
Second idea in OP /not signed
My stance exactly.

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

/Not signed.

My Heroes and henches never complain if I want to watch (or skip) a cutscene.

But if, perchance, I am in a player group and 7/8 players want to skip the scene, but one person does not, I figure that one person is a first-timer and wants to watch it. No biggee. I have more important things to be "annoyed" about than something this trivial.

Sheesh, guys. I can exercise the patience needed to wait out a cutscene. It's like holding the door open for someone behind you to pass through. Yes, it slows down your progress a tad, but so what? It's not like it's going to ruin your whole day is it? If it does, then I think you really need to get out more. Good grief...

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

.........close gw solves ur problems

Laethis

Laethis

Pre-Searing Cadet

Join Date: Dec 2007

E/

It can be annoying having to sit through a long cutscene just because one person won't skip. it's a great idea!

/Signed

Tyla

Emo Goth Italics

Join Date: Sep 2006

been mentioned before, as i recall but /signed

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

1. Add a way t replay every single cinematic (like adding a net tab in the quest/mission log with a list of all cinemtics)
2. Skip when at least one member skip..
Done.

Fitz Rinley

Fitz Rinley

Wilds Pathfinder

Join Date: Oct 2005

The Rusty Rose

W/Mo

I dont know anyone that doesn't skip when they already know the cutscene. More importantly - there are many cutscenes that occur during missions. If a player has not seen them before and the party is depending on an MM - then the new guy must lose the chunk of story in order to keep the minions alive. At least, during cutscenes the minions should go into freeze mode (no attacks, no health loss, etc.) until it is over.

BlueNovember

BlueNovember

Wilds Pathfinder

Join Date: Sep 2005

WTS GW2 items for Zkey

Mo/

Quote:
Originally Posted by Hawkofstorms
/notsigned
Opens up opportunity for greifing. ie "lets go aggro that mob over there while the noob/survivor is watching the cutscene."
...What?
1) If you're a survivor, you should not be in a pug, full stop.
2) Why would people use that to whipe their own parties?
3) This is pretty much the old situation (Elona reach, Dunes of Despair...) in which not skipping had the same effect; party death.

I do however agree with you; separating the party to have some who have skipped and some who have not is a bad idea.


Quote:
Originally Posted by You can't see me
/Not signed.
If someone wants to watch the cutscene, I don't see any reason why you should be able to tell them that they can't just because you're impatient.

/Signed for the Scene Chat idea, that'd be nice.
How are those two things different? With scene chat, you'd be able to shout at them.

Quote:
Originally Posted by Flitz Rinley
if a player has not seen them before and the party is depending on an MM - then the new guy must lose the chunk of story in order to keep the minions alive.
Minions' health, party health and party energy all freeze during cutscenes now.


/signed for getting access to chat (even if team chat is greyed out) during a cutscene.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

/signed for going on to load screen, while others watch it if they want.

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

/signed for the idea of skipping to the next area/town with cutscenes.

For the timed thing you could just have it if someone is watching the movie the timer doesn't start till all people are loaded in the game.

/not signed for chat in cutscenes
unless its PMs only
then /signed

chowmein69

Forge Runner

Join Date: Jan 2007

/signed

its a very good idea

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Nemo the Capitalist
.........close gw solves ur problems
That would solve most problems, except frustrate the entire PUG who will be wondering where you went!

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Do we need to have another "cut scene" thread? A quick search revealed the following:

http://www.guildwarsguru.com/forum/s...ght=cut+scenes

http://www.guildwarsguru.com/forum/s...ght=cut+scenes

http://www.guildwarsguru.com/forum/s...ght=cut+scenes

http://www.guildwarsguru.com/forum/s...ght=cut+scenes

I'm sure there are plenty more if you want to take the time to look.