Hammer spells.
Squeak2
Well I'm not sure if I should ask it here or the Rt forums, but I'm using hammers on my Rt/W and I wanna know...
Non Elite] What are some good hammer spells to help get and keep foes knocked down. I only have space for 3~4 attacks.
Thanks~
Non Elite] What are some good hammer spells to help get and keep foes knocked down. I only have space for 3~4 attacks.
Thanks~
jimmyboveto
I'm not sure why you are using hammers on your rit , but I guess I will answer your question unlike half the people here that will only flame you for not being normal.
Anways, you probably won't want to take up all 4 spots with purely KD skills. Instead, take skills to complement others. I'm not exactly sure what you are trying to do, but an example of skills that work nice together is hammer bash+crushing blow. Also, for conditional KD's you could go with Irresistable Blow and Counter Blow.
BTW: If you are referring to hammer skills, as I think you were, then do not use the word spells as that can be confusing. At first I thought you meant ritualist weapon spells to compliment your hammer using rit. Remember, warrior hammer skills such as the ones I listed are called skills.
Anways, you probably won't want to take up all 4 spots with purely KD skills. Instead, take skills to complement others. I'm not exactly sure what you are trying to do, but an example of skills that work nice together is hammer bash+crushing blow. Also, for conditional KD's you could go with Irresistable Blow and Counter Blow.
BTW: If you are referring to hammer skills, as I think you were, then do not use the word spells as that can be confusing. At first I thought you meant ritualist weapon spells to compliment your hammer using rit. Remember, warrior hammer skills such as the ones I listed are called skills.
Stormlord Alex
To keep a foe knocked down and stay there with hammer skills, you really need that elite. A well timed Bull's Strike--> Devastating Hammer --> Hammer Bash from a warrior is full 9 seconds of knockdown; and additionally non-elite Hammer KDs have either bad conditions on them, or empty your adrenaline so that you can't chain them.
Also, you really oughta just play warrior if you wanna knock/lock targets - Stonefist Insignia are invaluable.
The best non-warriors can aim for instead is to take an IAS and just hit Hammer Bash on recharge; replacing a concentrated lock of a hammer warr with smaller disruptive KDs.
Hey, it works for bunny thumpers
Also, you really oughta just play warrior if you wanna knock/lock targets - Stonefist Insignia are invaluable.
The best non-warriors can aim for instead is to take an IAS and just hit Hammer Bash on recharge; replacing a concentrated lock of a hammer warr with smaller disruptive KDs.
Hey, it works for bunny thumpers
Dr Strangelove
Just use [skill]grasping was kuurong[/skill] if you really need the knockdown. There's really not much interesting going on with hammers for rits.
Oso Minar
[skill]Counter Blow[/skill]+[skill]Pulverizing Smash[/skill]+[skill]Heavy Blow[/skill]
[skill]Bull's Strike[/skill][skill]"None Shall Pass!"[/skill]
[skill]Hammer Bash[/skill]
Unfortunately, you can't use "Great Dwarf Weapon" on yourself, otherwise that would be a wonderful addition.
You can get around the (significant) drawback of not having a Stonefist Insignia possibly by casting Earthbind and possibly Wanderlust/Grasping was Kuurong before you wade in.
Are you trying to go for some sort of Spirit's Strength KD thing? Is that why you don't want elites? Or are you using Grasping was Kuurong? What's the point of all this? If you only have 3-4 slots, I can only assume you're running Spirit's Strength. You don't have to be particularly secretive, y'know, we're all here to help each other.
[skill]Bull's Strike[/skill][skill]"None Shall Pass!"[/skill]
[skill]Hammer Bash[/skill]
Unfortunately, you can't use "Great Dwarf Weapon" on yourself, otherwise that would be a wonderful addition.
You can get around the (significant) drawback of not having a Stonefist Insignia possibly by casting Earthbind and possibly Wanderlust/Grasping was Kuurong before you wade in.
Are you trying to go for some sort of Spirit's Strength KD thing? Is that why you don't want elites? Or are you using Grasping was Kuurong? What's the point of all this? If you only have 3-4 slots, I can only assume you're running Spirit's Strength. You don't have to be particularly secretive, y'know, we're all here to help each other.
Cebe
I've never understood why people choose one profession...and then play it's secondary.
If you want to play Rit, play Rit. For knockdown Grasping was Kuurong is about as good as it gets.
If you want to play with Hammers, play a Warrior.
If you want to play Rit, play Rit. For knockdown Grasping was Kuurong is about as good as it gets.
If you want to play with Hammers, play a Warrior.
blue.rellik
Quote:
Originally Posted by Celestial Beaver
I've never understood why people choose one profession...and then play it's secondary.
If you want to play Rit, play Rit. For knockdown Grasping was Kuurong is about as good as it gets.
If you want to play with Hammers, play a Warrior. Well a necro can do the job of a monk to a extent as well as a healing rit. Rits can also do the jobs of a MM necro
But yes I see your point, I was simply being anal
If you want to play Rit, play Rit. For knockdown Grasping was Kuurong is about as good as it gets.
If you want to play with Hammers, play a Warrior. Well a necro can do the job of a monk to a extent as well as a healing rit. Rits can also do the jobs of a MM necro
But yes I see your point, I was simply being anal
Cebe
Quote:
Originally Posted by blue.rellik
I was simply being anal
Yes! >.<
I knew it was only a matter of time until someone confused the issue!
Beginners should always get used to playing the primary profession of their class, and learning what it's capable of before dipping into the secondary too much. For instance, Rits have 60 Armor. Warriors have 80+, and with a hammer you can't even take a shield. The OP should try to appreciate how squishy casters compared to Warriors before trying to make a caster do something thats...well...sorta wierd.
I knew it was only a matter of time until someone confused the issue!
Beginners should always get used to playing the primary profession of their class, and learning what it's capable of before dipping into the secondary too much. For instance, Rits have 60 Armor. Warriors have 80+, and with a hammer you can't even take a shield. The OP should try to appreciate how squishy casters compared to Warriors before trying to make a caster do something thats...well...sorta wierd.
MywayFtw
It doesnt sound like much of a good idea sorry.
Rt/A works to some extent though, so maybe Rt/W *could* work.
Rt/A works to some extent though, so maybe Rt/W *could* work.
Dr Strangelove
Quote:
Originally Posted by MywayFtw
It doesnt sound like much of a good idea sorry.
Rt/A works to some extent though, so maybe Rt/W *could* work. You can *sort of* make it work with an spirit's strength axe build and the AoE attacks. Hammers have slow attack speed though, so not even a marginally good idea there.
Rt/A works to some extent though, so maybe Rt/W *could* work. You can *sort of* make it work with an spirit's strength axe build and the AoE attacks. Hammers have slow attack speed though, so not even a marginally good idea there.
Pick Me
Hmmm...
I don't know what you mean by hammer spells, and I don't know what elite you are using.
I also don't know any good way to keep enemies kded a lot without being a warrior primarily.
Spirit Strength is a good elite, and there a weapon spell that lets you attack faster.
Or you can get Flury and use either splinter weapon or vengeance weapon (or whatever weapon spell that steals life each time you hit).
As for defence, you can get inscriptions I think that increases your armor if you have a weapon spell on you.
I don't know what you mean by hammer spells, and I don't know what elite you are using.
I also don't know any good way to keep enemies kded a lot without being a warrior primarily.
Spirit Strength is a good elite, and there a weapon spell that lets you attack faster.
Or you can get Flury and use either splinter weapon or vengeance weapon (or whatever weapon spell that steals life each time you hit).
As for defence, you can get inscriptions I think that increases your armor if you have a weapon spell on you.
Painbringer
Hammer skills [skill]Earthbind[/skill] [skill]Spirit's Strength[/skill] weapon spell
and adrenaline builder ?
Is this your goal?
and adrenaline builder ?
Is this your goal?
Squeak2
Thanks for the advice, yes I'm running Spirit Strength Hammer rit for a full Rt team my guild has been throwing around.
I didn't want to make a war cause my rit is already 20 and has the best hammer you can get (max req 8 blah blah) so I was gonna save money and act like the 'tank' as in keeping people knocked down and focused on me so no one else will get hurt.
But then again I'm new to the game =D still fun to watch them swing them hammers =O.
AND BY HAMMER SPELLS I MEAN HAMMER ATTACKS LIKE CRUSHING BLOW!!! >=O What other kinds are there? nothing but attacks =P
I didn't want to make a war cause my rit is already 20 and has the best hammer you can get (max req 8 blah blah) so I was gonna save money and act like the 'tank' as in keeping people knocked down and focused on me so no one else will get hurt.
But then again I'm new to the game =D still fun to watch them swing them hammers =O.
AND BY HAMMER SPELLS I MEAN HAMMER ATTACKS LIKE CRUSHING BLOW!!! >=O What other kinds are there? nothing but attacks =P
Scary Raebbit
http://gw.gamewikis.org/wiki/Hammer_Mastery_skills
or
http://gw.gamewikis.org/wiki/Warrior_skills
Also, if this is PvE, and you're trying to frontline as a 60 AL using a hammer, don't do it. Unless you like to die. Hammers aren't really the right kind of weapon for PvE, cause of the lack of shield and the fact that KD is not as important as it is in disrupting in PvP.
Just Spirit Spam, Resto, or Minion Bomb.
or
http://gw.gamewikis.org/wiki/Warrior_skills
Also, if this is PvE, and you're trying to frontline as a 60 AL using a hammer, don't do it. Unless you like to die. Hammers aren't really the right kind of weapon for PvE, cause of the lack of shield and the fact that KD is not as important as it is in disrupting in PvP.
Just Spirit Spam, Resto, or Minion Bomb.
frojack
Btw Grasping really isn't that good. If you want knockdown, use Gale.
In truth it wouldn't be so bad as a 'defense' style throw-away elite (if you get melee trained, it can give you some time to think) if it cost less but you don't get much for your 15 energy. There are just far more attractive options.
Edit: Also I'm so not a fan of the item spells that don't do anything while they are up (especially after the Kaolai change). Maybe that's because I'm not a huge fan of item spells full stop though...
In truth it wouldn't be so bad as a 'defense' style throw-away elite (if you get melee trained, it can give you some time to think) if it cost less but you don't get much for your 15 energy. There are just far more attractive options.
Edit: Also I'm so not a fan of the item spells that don't do anything while they are up (especially after the Kaolai change). Maybe that's because I'm not a huge fan of item spells full stop though...
You can't see me
[skill]thunderclap[/skill]
[skill]wanderlust[/skill]
Indefinete knockdown on Rt/E, either way. No Hammer Required.
[skill]wanderlust[/skill]
Indefinete knockdown on Rt/E, either way. No Hammer Required.