Mods legal?

Vargs

Vargs

Academy Page

Join Date: Apr 2006

Happy Fun Rainbow Adventure

Rt/

Just wondering if I'd get banned for using something off this list:

http://wiki.guildwars.com/wiki/Guide..._modifications

Specifically the one that changes how adrenaline skills are displayed, making it more clear how much you have/need. Not sure of Anets stance on 3rd party stuff :O

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Textmod and everything it does is legal.

Syntonic

Lion's Arch Merchant

Join Date: Feb 2007

I see some transparent window mods. Now I'm tempted.

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

2 words: Cartography Mod.


nuff said.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

I think ANets stance on most 3rd party stuff is "Use at your own risk". You can be pretty sure that if your GW gets screwed or your account gets high-jacked, you won't get much help from them.

Note to Jade: 3 words: not e-nuff said.

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Anets stance on Texmod is you can use it, and you won't get banned. However, if you have a problem connected to Texmod, they cannot and will not help you.

Tachyon

Tachyon

Forge Runner

Join Date: Nov 2005

Stoke, England

The Godless [GOD]

W/

Quote:
Originally Posted by Vargs
Just wondering if I'd get banned for using something off this list:

http://wiki.guildwars.com/wiki/Guide..._modifications

Specifically the one that changes how adrenaline skills are displayed, making it more clear how much you have/need. Not sure of Anets stance on 3rd party stuff :O
It's on the official wiki site, so of course you won't get banned for it.

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by Vargs
Not sure of Anets stance on 3rd party stuff :O
Anet dislikes thrid party software, however they do not mind Texmod as it does not (usually, that is) do anything that gives one player an advatage over another in gameplay. Of course, that being said this also means that the cartographer mods have mixed reactions within the community.

It's been asked many times before, and the answer has always been the same: not illegal, just that Anet won't help you if you get hacked or it screws over your computer/version of Guild Wars you have installed.

Vargs

Vargs

Academy Page

Join Date: Apr 2006

Happy Fun Rainbow Adventure

Rt/

Quote:
Originally Posted by Azagoth
It's on the official wiki site, so of course you won't get banned for it.
I considered that, but it IS a wiki. You could put something illegal on there and it might last awhile >.>

Kynareth Adeus

Academy Page

Join Date: Jan 2007

D/Mo

As long as it's not something like an automated program, I think A-net could care less. I mean, if you're botting and whatnot to farm gold, that's cheap and unfair. But if you're altering the textures and the like, it's fair game.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by Vargs
I considered that, but it IS a wiki. You could put something illegal on there and it might last awhile >.>
It has been on there for a LONG time and is well known - so it just can't be the usual issue of a wiki being editable by anyone.

However, Anet has officially given their stance that Texmod is OK. Texmod doesn't actually alter the program, it alters the textures used in memory. From a pure technical standpoint that is still "altering the Guild Wars program", but they have said they do not see it that way.

I suppose you should pretty much use your own judgment here also - if someone finds some real hack that is possible through texmod it *will* get the ban hammer to use it. But as of right now there are none known to the community at large and for the most part there *shouldn't* be any hack using texmod that isn't instantly obvious that it will result in the ban hammer (I mean, if you can use it for a buffer overrun attack then it is obvious to not use it).