Keeping characters from trial to full?
aurondalegend
I recently bought the trial version of Guild Wars and have seriously considered buying the game. I understand you can keep your characters in the full version that you created in the trial (at current levels and weapons), but wasn't sure if you need a specific campaign to keep those characters. The trial has all three campaigns, and I believe I've created a character in both Prophecies and Nightfall.
Kagome
May I ask where you got these trials?

Quaker
Not 100% sure, but I think, in order to keep a character you started in a particular campaign, you'll need to buy that campaign to keep using it. So, if you started a character in Nightfall, but then you only buy Prophecies, you won't be able to use the Nightfall character. You should be able to access any of the weapons/gear they have collected (but not their armor), however, if you put it all in storage before the trial ends.
aurondalegend
Quote:
Originally Posted by Kagome
May I ask where you got these trials?
![]() |
aurondalegend
Quote:
Originally Posted by Quaker
Not 100% sure, but I think, in order to keep a character you started in a particular campaign, you'll need to buy that campaign to keep using it. So, if you started a character in Nightfall, but then you only buy Prophecies, you won't be able to use the Nightfall character. You should be able to access any of the weapons/gear they have collected (but not their armor), however, if you put it all in storage before the trial ends.
|
sykoone
Storage is the Xunlai agent and Xunlai chest. It allows you to transfer items from one character to another, as well as a place to empty out your backpack for collectible goods.
Your characters will carry over from trial to full version, so long as you buy the character's home campaign. So be sure to but the right edition of the game, or else you'll be staring at your toon in the startup screen with a big red box that says you can't play with him.
Your characters will carry over from trial to full version, so long as you buy the character's home campaign. So be sure to but the right edition of the game, or else you'll be staring at your toon in the startup screen with a big red box that says you can't play with him.
aurondalegend
Quote:
Originally Posted by sykoone
Storage is the Xunlai agent and Xunlai chest. It allows you to transfer items from one character to another, as well as a place to empty out your backpack for collectible goods.
Your characters will carry over from trial to full version, so long as you buy the character's home campaign. So be sure to but the right edition of the game, or else you'll be staring at your toon in the startup screen with a big red box that says you can't play with him. |
sykoone
Xunlai can only be found once you go through the academy quest, which is a one way trip. But if you buy prophecies first, it won't matter anyway.
Quaker
Quote:
Originally Posted by aurondalegend
I checked and both of my created characters were for prophecies, so that should make things easier. I haven't gotten to the Xunlai region yet, and I'm not sure how much longer I have before the trial expires.
|
Once you go through the Academy, you'll go to "post-searing" and be able to access the storage. (Xunlai is not a region, it's more like a self-storage company.

You can't keep your Ranger's pet in storage, but it doesn't go away either. As long as you have [wiki]Charm Animal[/wiki] in your skill bar, your pet goes with you. If you remove CA from your skill bar, your pet stays home, but it comes back when you put CA back in. Also, if Ranger is your secondary and you change your secondary later, the pet will still be there if you change your secondary back to Ranger later.
aurondalegend
Quote:
Originally Posted by Quaker
If you started characters in Prophecies, you are probably still in "Pre-Searing", which is just the starting learner section. You won't have access to storage, so you'll have to keep everything you want with you.
Once you go through the Academy, you'll go to "post-searing" and be able to access the storage. (Xunlai is not a region, it's more like a self-storage company. ![]() You can't keep your Ranger's pet in storage, but it doesn't go away either. As long as you have [wiki]Charm Animal[/wiki] in your skill bar, your pet goes with you. If you remove CA from your skill bar, your pet stays home, but it comes back when you put CA back in. Also, if Ranger is your secondary and you change your secondary later, the pet will still be there if you change your secondary back to Ranger later. |
Quaker
The tamer doesn't give you much for your animal period. 100g is the max you get
Btw, the Black Bear in Pre-searing is very difficult, but not impossible, to charm.
I've never tried this, but if you "disable" Charm Animal before you leave town, does the pet come with you? And does the pet act normally even if you disable CA "in the field"?
Btw, the Black Bear in Pre-searing is very difficult, but not impossible, to charm.
I've never tried this, but if you "disable" Charm Animal before you leave town, does the pet come with you? And does the pet act normally even if you disable CA "in the field"?
aurondalegend
Quote:
Originally Posted by Quaker
The tamer doesn't give you much for your animal period. 100g is the max you get
Btw, the Black Bear in Pre-searing is very difficult, but not impossible, to charm. I've never tried this, but if you "disable" Charm Animal before you leave town, does the pet come with you? And does the pet act normally even if you disable CA "in the field"? |
By the way, I found that storage chest you mentioned, so thanks for letting me know. Chances are I'll probably forget about it by the time I buy the retail version of the game though.
I have another question though. What's the difference between a party and a guild? I've gone on a couple of missions with members that I invited, but haven't joined a guild yet.
Shadow Spirit
A party is just whoever you group with for a quest or a mission. This includes other players or the henchmen that you take. They are all party members.
A guild is like an organization of (hopefully) like-minded players that you join. When you join a guild, you get a cape (which you can toggle off if you don't like the looks of it.) You get access to your guild's hall, which is like a central meeting area that everyone in your guild can reach from anywhere. You also get a group of people that you get to know well and have fun with.
I suggest that you don't accept random invites or go for recruitment spam. Eventually the right guild will find you.
A guild is like an organization of (hopefully) like-minded players that you join. When you join a guild, you get a cape (which you can toggle off if you don't like the looks of it.) You get access to your guild's hall, which is like a central meeting area that everyone in your guild can reach from anywhere. You also get a group of people that you get to know well and have fun with.
I suggest that you don't accept random invites or go for recruitment spam. Eventually the right guild will find you.
aurondalegend
Quote:
Originally Posted by Shadow Spirit
A party is just whoever you group with for a quest or a mission. This includes other players or the henchmen that you take. They are all party members.
A guild is like an organization of (hopefully) like-minded players that you join. When you join a guild, you get a cape (which you can toggle off if you don't like the looks of it.) You get access to your guild's hall, which is like a central meeting area that everyone in your guild can reach from anywhere. You also get a group of people that you get to know well and have fun with. I suggest that you don't accept random invites or go for recruitment spam. Eventually the right guild will find you. |
aurondalegend
I have two characters in Prophecies, a male W/R and a female R/E. I found a place online where I could get Factions for more than $10 less than it's sold at stores, but I don't know if I'd be able to keep my characters. On one of the Guild Wars FAQs, it suggests that you would be able to keep levels, skills, and inventory between campaigns; so I'm assuming that goes for characters developed in trial accounts.
Quaker
Quote:
Originally Posted by aurondalegend
By the way, I found that storage chest you mentioned, so thanks for letting me know. Chances are I'll probably forget about it by the time I buy the retail version of the game though.
|
Quote:
I found a place online where I could get Factions for more than $10 less than it's sold at stores, but I don't know if I'd be able to keep my characters. On one of the Guild Wars FAQs, it suggests that you would be able to keep levels, skills, and inventory between campaigns; so I'm assuming that goes for characters developed in trial accounts. |
Btw - if you do buy any of the campaigns be sure to add the keys to your existing account, otherwise you won't be able to move between them.
For example, if you were to buy Factions, there's no need to "install" Factions as such. Just add the access key to your current account and voila, you have Factions.
aurondalegend
Actually I purchased a copy of Factions online and apparently they were out of stock because they immediately refunded my money. Right now I'm content with purchasing Prophecies (game of the year edition), which is more available in stores and is an average of $10 cheaper than the other campaigns. I can enjoy the game with my original characters and would be none the wiser. If sometime down the road I would like to buy another campaign, I'd consider it then.
aurondalegend
Quote:
Originally Posted by Quaker
Btw - if you do buy any of the campaigns be sure to add the keys to your existing account, otherwise you won't be able to move between them.
For example, if you were to buy Factions, there's no need to "install" Factions as such. Just add the access key to your current account and voila, you have Factions. |
Kale Ironfist
You've already installed it. If it needs to, the client will download what it's missing (or you can -image to download everything you're missing).
Trial CD won't have everything, especially not when there's been updates between its release and now.
Trial CD won't have everything, especially not when there's been updates between its release and now.
aurondalegend
Quote:
Originally Posted by Kale Ironfist
You've already installed it. If it needs to, the client will download what it's missing (or you can -image to download everything you're missing).
Trial CD won't have everything, especially not when there's been updates between its release and now. |
Kale Ironfist
Quote:
Originally Posted by aurondalegend
So what would you recommend are the steps I should take? I haven't even opened the box yet. It's brand new. Is it just a matter of getting the access key from the new game and using it with the pre-installed software from the Trial CD? I have two leveled characters that I used with a handful of weapons I don't want to lose.
|
1. Open the packaging and find the access key (depending on when and where you got it, it'll be either a white perforated plastic slip where you rip the sides to open and find it or it's on a plastic 'collectable' card where you scratch to reveal the key).
2. Open the Guild Wars client. If the trial is still active, you can log into your account and do it from there. Either way, when you open the client, there is a link that says 'Add access key', click it and follow the prompts.
3. Make sure that you add your access key, and NOT to make a new account in the process.
Also, just in case you didn't know, the software is all the same. It doesn't matter that you're using a trial or that you don't own all the products. The only thing that matters is the access key, which allows access for whichever Guild Wars it was for.
aurondalegend
Quote:
Originally Posted by Kale Ironfist
Three simple steps:
1. Open the packaging and find the access key (depending on when and where you got it, it'll be either a white perforated plastic slip where you rip the sides to open and find it or it's on a plastic 'collectable' card where you scratch to reveal the key). 2. Open the Guild Wars client. If the trial is still active, you can log into your account and do it from there. Either way, when you open the client, there is a link that says 'Add access key', click it and follow the prompts. 3. Make sure that you add your access key, and NOT to make a new account in the process. Also, just in case you didn't know, the software is all the same. It doesn't matter that you're using a trial or that you don't own all the products. The only thing that matters is the access key, which allows access for whichever Guild Wars it was for. |
bsoltan
Quote:
Originally Posted by aurondalegend
Hence the question, what is the purpose of buying the retail version of the game vs. purchasing the access key through the GW site?
|
aurondalegend
Quote:
Originally Posted by bsoltan
You get a box and manual. In most cases the retail version is also cheaper.
|