Heroes to use with a Paragon?

TleilaxuMaster

Pre-Searing Cadet

Join Date: Dec 2007

A/

I've been using my standard LoD/Prot with SF Ele (For burning), but presumably some sort of physical (melee, Ranger/Paragon) setup would be better, as Paragon's skills tend to lean quite heavily toward the physical attacker. Perhaps orders, etc? Monk henches aren't that bad, plus paragon's damage reduction...

I just fancy something different to the usual Monk/SF/MM combinations, and hopefully more effective!

Any ideas or thoughts are much appreciated.

Squeak2

Ascalonian Squire

Join Date: Jan 2007

K I N D R E D S P I R I T S [KiN]

go to the sticky and get the ToF tank build for Para hero. A monk, then an Axe warrior, cleave, cyclone axe, etc.

Fun fun melee group.

blakecraw

blakecraw

Krytan Explorer

Join Date: Nov 2005

Austin, TX

In many places I like to run 3 sf eles, "They're on Fire," and the various motivation arias that give bonuses for casting spells. Why bother buffing physicals when you don't need a tank since everybody has "They're of Fire" and "There's Nothing to Fear" on them?

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Paragons synergise well with... other paragons.

If you have EOTN, Id suggest setting one up with a command build, one with a motivation build and yourself with a spear DPS/TNTF/SY! build and just walk through everything laughing like its christmas.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

I usually run with 2 other para (or para + warrior sometimes) and an order. For henches depending on HM/NM 2 or 1 monk, a fighter, earth, ranger (if in EotN, barrage+order) or interrupt. Really nice damage, and almost unbeatable

odly

Krytan Explorer

Join Date: Jan 2006

N/

When doing H/H I've been taking 2SF's and a MM.

They're on Fire : combines nicelly with the SF's.
Got for the eyes : help improve the minnions.
There's nothing to fear : helps everyone.

Adrenalin spear attacks, watch yourselves, paragon res sig

considering : vanguard standard of + damage/fast recharge, or I'm the strongest, ...

TleilaxuMaster

Pre-Searing Cadet

Join Date: Dec 2007

A/

Quote:
Originally Posted by Squeak2
go to the sticky and get the ToF tank build for Para hero. A monk, then an Axe warrior, cleave, cyclone axe, etc.

Fun fun melee group.
Plus a (dreadfully boring) SF Ele, was like a hot knife through butter.

Quote: Originally Posted by blakecraw In many places I like to run 3 sf eles, "They're on Fire," and the various motivation arias that give bonuses for casting spells. Why bother buffing physicals when you don't need a tank since everybody has "They're of Fire" and "There's Nothing to Fear" on them? Indeed, but that's just boring. As I said I am bored of the usual SF/Monk/MM combinations.

Quote: Originally Posted by distilledwill
Paragons synergise well with... other paragons.

If you have EOTN, Id suggest setting one up with a command build, one with a motivation build and yourself with a spear DPS/TNTF/SY! build and just walk through everything laughing like its christmas. Hmm, sounds nice but I'll have to try it later on, due to the fact I haven't got Morgahn or Hayda yet. (I have Proph, Factions, NF and GWEN for the record, forgot to say.)

Quote:
Originally Posted by Koning
I usually run with 2 other para (or para + warrior sometimes) and an order. For henches depending on HM/NM 2 or 1 monk, a fighter, earth, ranger (if in EotN, barrage+order) or interrupt. Really nice damage, and almost unbeatable Hmm, what's a hero order build? I can't seem to find any. Unless they just aren't flagged as hero builds.

Thanks a lot for your replies.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

I picked it up somewhere on this forum, don't exactly remember from where.

Anyway: D/N

Arcane zeal
order of pain
dark fury
dwayna's touch
mystic healing
vow of piety (i believe)
faitfull intervention
watchfull intervention

Works really good. You can also choose to go necromancer primary but this one has good healing capacity and energy is no problem.

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

I usually run Sab's because it's ownzz, or @ Paragon+Whatever I feel like

TleilaxuMaster

Pre-Searing Cadet

Join Date: Dec 2007

A/

Quote:
Originally Posted by Mitchel
I usually run Sab's because it's ownzz, or @ Paragon+Whatever I feel like
Yes, I generally use that on my Sin. Albeit with tweaks depending on the area/dungeon.

Quote:
Originally Posted by Koning
I picked it up somewhere on this forum, don't exactly remember from where.

Anyway: D/N

Arcane zeal
order of pain
dark fury
dwayna's touch
mystic healing
vow of piety (i believe)
faitfull intervention
watchfull intervention

Works really good. You can also choose to go necromancer primary but this one has good healing capacity and energy is no problem. http://guildwars.incgamers.com/forum...d.php?t=425879

Found it! Thanks, it's very good even after the Mystic Healing nerf.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by distilledwill
Paragons synergise well with... other paragons.

If you have EOTN, Id suggest setting one up with a command build, one with a motivation build and yourself with a spear DPS/TNTF/SY! build and just walk through everything laughing like its christmas. That's actually one of the few reasons why I'd get GWEN.
A second Para hero. /drools

I normally run Morgy, Masters (curses + channeling weapon spells) and a warrior.
Henchies - monks, paragons, warriors - whatever is available.
I don't do other squishes - maybe the occasional assassin if I can't get any other melee henchies.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Running 2 paragon heroes and a D/N orders hero is pretty awesome.

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

I'm running a SY/TNTF Paragon with Sab's Necros. I vanquished Cantha H/H and now I'm halfway thru Elona vanquishing with same build.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

TBH I tried that too (3 x necro), but it's kinda boring to me. It works, yes. But hitting 100+ with a spear is cooler imo, as well as being unbeatable (not that I was dying fast with 3x necro, but still..).

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Me and my friend raced through the final missions in NF NM using a H/H build that changed very little between missions.

We both ran paragons with Soldier's Fury - or maybe Jim ran Cruel Spear, I can't remember.

Morgahn also ran Soldier's Fury with They're on Fire/Anthem of Flame etc.

Hayda ran Song of Restoration if I'm not mistaken.

I ran Motivation with the non-elite shouts.

Friend ran the Command shouts with GFTE.

I think Morgahn packed GFTE as well.

We packed two necromancers, one running SS+MoP+Barbs and the other running SV+Mark of Fury.

To round it up with included two monks. I don't even remember which builds they ran, I'm not even sure if they were both set to heal or prot.

Bottom line was we completed the final missions of NF (Kormir's Crusade -> Abaddon's Gate) with this setup and no other human players in an afternoon. It stood unchanged up to and including Abaddon with no party deaths when facing Abaddon, with Masters reward on all missions.

I would say that Paragons synergize better with Necromancers than any other class in PvE (excluding Paragons.) They are very similar as a class - high-influence characters. Necromancers have excellent utilities to augment damage, help gain adrenaline and buff the physicals, and they are also the only class capable of keeping up with the frightening energy engine of Leadership in PvE.

TleilaxuMaster

Pre-Searing Cadet

Join Date: Dec 2007

A/

Quote:
Originally Posted by erfweiss
I'm running a SY/TNTF Paragon with Sab's Necros. I vanquished Cantha H/H and now I'm halfway thru Elona vanquishing with same build.
Hehe, steamroller.

Quote: Originally Posted by Moloch Vein Bottom line was we completed the final missions of NF (Kormir's Crusade -> Abaddon's Gate) with this setup and no other human players in an afternoon. It stood unchanged up to and including Abaddon with no party deaths when facing Abaddon, with Masters reward on all missions.

I would say that Paragons synergize better with Necromancers than any other class in PvE (excluding Paragons.) They are very similar as a class - high-influence characters. Necromancers have excellent utilities to augment damage, help gain adrenaline and buff the physicals, and they are also the only class capable of keeping up with the frightening energy engine of Leadership in PvE. Hm, that sounds like fun. Trying to get both Paragons from NF/GWEN as fast as I can to try them all together which is a bit of a pain working 12 hour days before Christmas. :[

Quote:
Originally Posted by Koning
TBH I tried that too (3 x necro), but it's kinda boring to me. It works, yes. But hitting 100+ with a spear is cooler imo, as well as being unbeatable (not that I was dying fast with 3x necro, but still..). Yup, exactly. I just fancy something a bit different.

Mel with the D/N build is brilliant! Absolutely love it.

Ninian_Grace

Ninian_Grace

Academy Page

Join Date: Sep 2007

GWOnline

P/W

I usualy use a full caster team with my Paragon caster team build. mass dmg reduction and +defense with ''stand your ground!''

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Human para, 2x para hero (could swap out one for warrior), warrior hero (+1 instead of para), interrupt ranger hench, 2x monk hench and one optional hench. Para's are leadership/spear/command.
Used that in most of EotN, no more caster teams for me

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

I run these all the time:

Me:


One of the following two depending on if I want to blow up mobs to have a little extra healing power:




Again, depending on the area if it's hex heavy or condition heavy.


Stuff dies, I don't. I'd run Spear of Lightning over Swift Javelin but no +damage from Order of Pain makes me sad.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Racthoh

Stuff dies, I don't. I'd run Spear of Lightning over Swift Javelin but no +damage from Order of Pain makes me sad. Hmm thats true, although I don't see any big difference between how much I hit with spear of lightning or let's say vicious attack (since I haven't used swift javelin yet). Many times spear of lightning even hits for more damage. Probably gonna try swift javelin a bit because I realize it's synergy with the orders (and like you say spear of lightning doesn't have that).

Barghest

Barghest

Ascalonian Squire

Join Date: May 2006

Voluntas Deorum

Me/

Quote:
Originally Posted by Mitchel
I usually run Sab's because it's ownzz, or @ Paragon+Whatever I feel like Hi!

What does Sab stand for? Is it a member ob this community and what build has he/she developed?

The Riven

The Riven

Frost Gate Guardian

Join Date: Jun 2007

None worth mentioning

P/

http://www.guildwarsguru.com/forum/s...php?t=10200851

Someone should sticky this in nerco forum.

Although the builds might need tweaking for each area one might visit, they are generaly sound.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by Racthoh
Stuff dies, I don't. I'd run Spear of Lightning over Swift Javelin but no +damage from Order of Pain makes me sad. Obviously you know since you've tried... I was always assuming that SoL only did lightning damage on the "+".

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Moloch Vein
Obviously you know since you've tried... I was always assuming that SoL only did lightning damage on the "+".
I thought so as well until someone mentioned that it changed the entire attack to lightning damage and they were correct. To test it I went to the Isle of the Nameless and threw a Mark of Pain on a target then used SoL: there was no AoE damage.

Quote:
Basically yeah. If you're using any skills that trigger off of physical damage Spear of Lightning does no good. Sadly there are very few good energy attacks for spear so my options were narrowed to just Swift Javelin. I could use an adrenaline attack, but that takes away from the uptime of SY!.

If I don't get to use my Dark Fury/Order bot, naturally I take SoL.

Quote:
Originally Posted by Terraban
I mean, it is a pretty decent build, but why the hell is it so worshiped by most people? It's not THAT good It works, and that's all that matters to people.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Racthoh
I thought so as well until someone mentioned that it changed the entire attack to lightning damage and they were correct. To test it I went to the Isle of the Nameless and threw a Mark of Pain on a target then used SoL: there was no AoE damage. Ok, so it doesn't trigger order of pain.
TBH I can live with that, since SoL on its own does pretty good damage. Only thing I can see is that swift javelin has a longer recharge than SoL has, thus saving you more energy in the long term for 10e things like ebon vanquard standard of honor ward.
Since I never bring Mark of Pain/barbs I see no real advantage of this (for my builds that is).

Keekles

Keekles

Krytan Explorer

Join Date: May 2005

Floating amongst the ethereal seas of placating breezes.

Like A [Boss]

Mo/

My para rolls with 2 other p/w, and a d/n orders derv. Fun fun fun.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Koning
TBH I can live with that, since SoL on its own does pretty good damage. Since I never bring Mark of Pain/barbs I see no real advantage of this (for my builds that is).
Only thing I can see is that swift javelin has a longer recharge than SoL has, thus saving you more energy in the long term for 10e things like ebon vanquard standard of honor ward. Dark Fury + SY! + FA = insane energy.

ACreator

Lion's Arch Merchant

Join Date: Sep 2006

Mo/

and what do u guys make about block?

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Did a fow armor run yesterday with myself (paragon), 2 paragon heros, 1 D/N orders healer. Took about 40-45mins.

My opinion of this build as compared to 1 paragon, 2 sf and 1 mm is that the 3 paragon team build is almost indestructable. I can aggro 3 groups (accidentally of course) and survive. And its is awesome against high armor mobs like the destroyers.

Some cons of this as compared to the SF+MM team build is that it lacks interupts, it lacks aoe.

The 3 paragon team is a good one no doubt, just that when dealing with mobs which dun have insanely high armor (destroyer), the SF + MM team will generally be faster, with a little weaker defense.

A point to take note is that I only used it so far in NM, so as for HM, i can't comment much. But from the way it looks, I am rather positive it can perform well.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by kobey
Did a fow armor run yesterday with myself (paragon), 2 paragon heros, 1 D/N orders healer. Took about 40-45mins.

My opinion of this build as compared to 1 paragon, 2 sf and 1 mm is that the 3 paragon team build is almost indestructable. I can aggro 3 groups (accidentally of course) and survive. And its is awesome against high armor mobs like the destroyers.

Some cons of this as compared to the SF+MM team build is that it lacks interupts, it lacks aoe.

The 3 paragon team is a good one no doubt, just that when dealing with mobs which dun have insanely high armor (destroyer), the SF + MM team will generally be faster, with a little weaker defense.

A point to take note is that I only used it so far in NM, so as for HM, i can't comment much. But from the way it looks, I am rather positive it can perform well. Care to post your hero/player builds, just for kicks?

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by ACreator
and what do u guys make about block? Change targets. You have a ranged weapon and Aegis is rare when it comes to PvE mobs. Unless the entire mob is composed of enemies with an evasion stance blocking shouldn't be an issue to a paragon. Leave those enemies to last when the victory is ensured.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Racthoh
Change targets. You have a ranged weapon and Aegis is rare when it comes to PvE mobs. Unless the entire mob is composed of enemies with an evasion stance blocking shouldn't be an issue to a paragon. Leave those enemies to last when the victory is ensured. Yup, although with my current setup thats not always necassery. Ive been running this hero setup with my new paragon:

N/Rt: variant on Sabs necro healer:
[card]Weapon Of Remedy[/card][card]Splinter Weapon[/card][card]Ancestors' Rage[/card][card]Mend Body And Soul[/card][card]Spirit Light[/card][card]Protective Was Kaolai[/card][card]Life[/card][card]Death Pact Signet[/card]

N/Mo: Sabs Jagged MM prot:
[card]Jagged Bones[/card][card]Animate Bone Minions[/card][card]Death Nova[/card][card]Blood Of The Master[/card][card]Extinguish[/card][card]Protective Spirit[/card][card]Aegis[/card][card]Signet Of Lost Souls[/card]

D/W: Lyssa Derv
[card]Avatar Of Lyssa[/card][card]Heart Of Fury[/card][card]Heart Of Holy Flame[/card][card]Eremite's Attack[/card][card]Mystic Sweep[/card][card]Wild Blow[/card][card]Mystic Regeneration[/card][card]Faithful Intervention[/card]



The combination of splinter on the dervish with the necro casting ancestors' rage on her all the time makes mobs go by by.

The wild blow is very useful whilst going through Nightfall as kournan bowmen love their whirling defense. And they cant block AR

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Quote:
Originally Posted by distilledwill
Care to post your hero/player builds, just for kicks? I used the SY+TNTF paragon with TOF thrown in if there are SF eles.

As for heros, a command Defensive athem/dispel hex variant and a motivation SOP/SOR paragon.
And the other slot goes to either the D/N Orders Healer, minion bomber or the weapon of remedy necro healer.

Got alot of ideas from what Racthoh posted. And made changes here and there to suit my playing style. Used Spear of lighning instead of Swift Javelin. Armor penetration + higher critical chance from GFTE seems more attractive to me as compared to armor ignoring Not forgetting higher spammability.