Mesmer skill that is missing
Winterclaw
I was thinking about this the other day. Mesmers have a lot of spells and skills that interrupt and they have a number of effects like shut-down, e-denial, damage, and energy gain when you interrupt someone, but I don't see any mesmer skills or enchantments that heal you when you interrupt someone.
Odd huh?
Odd huh?
ensoriki
because there not supposed to >.>
odd huh?
your also missing KD
odd huh?
your also missing KD
RSGashapon
It would imbalance the game... like a lot of smart changes and additions that should be made.
Arkantos
How exactly is that odd? Since when were mesmers supposed to have skills that healed them when they interrupted someone?
lyra_song
i think that sort of skill would only affect sacrifice skills.
Winterclaw
I think it's odd they can do a number of other things while interrupting, and if you notice, most of the other classes have a heal while you do your thing skill in there somewhere. Yet interruption is one of the big things mesmers do, yet they don't have anything that says heal on next interrupt or anything like that.
Arkantos
Rangers don't get a heal for spreading conditions/interrupting, warriors don't get a heal for dealing damage, paragons don't get a heal for using a chant (unless that chant has something to do with a heal), necromancers don't get a heal for using hexes (unless you consider hexor's vigor as a heal), assassins don't get a heal for spiking. Point?
Also, mesmers get a heal for e-denial (ether feast), and as you said e-denial is one of the things mesmers are good at.
Also, mesmers get a heal for e-denial (ether feast), and as you said e-denial is one of the things mesmers are good at.
bhavv
Ether feast and drain enchantment are the mesmers self heals, but I see what the OP is saying. Imagine a copy of power spike that heals you for 120 health instead of damaging your opponent. Its not really imbalanced, but looking at it, ether feast is a lot better since its not going to be easy to interupt a spell when you need healing if no one is casting one. Just use ether feast and you have an almost guaranteed heal.
Nyktos
Quote:
Originally Posted by Arkantos
paragons don't get a heal for using a chant
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Arkantos
Quote:
Originally Posted by Nyktos
Chorus of Restoration?
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Quote:
Originally Posted by Arkantos
paragons don't get a heal for using a chant (unless that chant has something to do with a heal)
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Parson Brown
Quote:
Originally Posted by Nyktos
Chorus of Restoration?
Quote:
Originally Posted by Arkantos
paragons don't get a heal for using a chant (unless that chant has something to do with a heal)
But that's like saying that monks don't get a heal for casting a spell, unless the spell has something to do with a heal. Either it's there or it's not.
Originally Posted by Nyktos
Chorus of Restoration?
Quote:
Originally Posted by Arkantos
paragons don't get a heal for using a chant (unless that chant has something to do with a heal)
Quote:
Originally Posted by Arkantos
Reading comprehension ftw.
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Arkantos
Quote:
Originally Posted by Parson Brown
But that's like saying that monks don't get a heal for casting a spell, unless the spell has something to do with a heal. Either it's there or it's not.
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Made In Ascalon
Quote:
Originally Posted by Arkantos
Reading comprehension ftw.
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Not like I think mesmers need to get a heal so situational that it would be useless, but damn, you have one bad approach.
Arkantos
Quote:
Originally Posted by Made In Ascalon
So basically, paragons don't get a heal if you exclude one of the most distinct qualities of the class.
Not like I think mesmers need to get a heal so situational that it would be useless, but damn, you have one bad approach. |
Made In Ascalon
Quote:
Originally Posted by Arkantos
Again, what the OP is saying is most of the other professions have a skill that heals them for doing what they're good at doing (like AoR for ele and mystic regeneration for dervish). What I was saying is paragons don't have a skill that heals them for using a chant. I'm not saying a specific chant, I'm saying chants in general. There is no skill that heals a paragon for using a chant unless the chant is a heal, which are different things.
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You should probably actually read the skill.
Crom The Pale
The skills mesmers really need are ones that have to deal with your foes abbility to target.
example: Next spell cast by target foe targets a random opponent other than its intended target.
Imagine something similar with healing, forcing a foe to heal the wrong ally and not the guy your party is spiking.
They have so many options with mesmers that they could have tried, but failed to do so.
example: Next spell cast by target foe targets a random opponent other than its intended target.
Imagine something similar with healing, forcing a foe to heal the wrong ally and not the guy your party is spiking.
They have so many options with mesmers that they could have tried, but failed to do so.
Moloch Vein
Yes. They also can not inflict disease. Neither do they have an IAS.
Gregslot
Well... we has some wierd comments here but lets ignore them.
We could have an interrupt that heals. But it would be an elite skills.
They are not adding any more skills so dont bother thinking about it.
We could have an interrupt that heals. But it would be an elite skills.
They are not adding any more skills so dont bother thinking about it.
Made In Ascalon
Quote:
Originally Posted by Moloch Vein
Yes. They also can not inflict disease. Neither do they have an IAS.
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Avarre
There are a great number of skills in various classes that belong elsewhere. You can play 'this concept/skill is missing!' forever for any class due to this - or from the fact that many things were omitted because there was no need for them.
DRGN
I had a different take on the OP. I thought he was referring to the effects of interrupts and how they do so many different things, but don't have one that heals you. Like:
[skill]Power Leak[/skill] E-Denial
[skill]Power Block[/skill] Shutdown
[skill]Power Spike[/skill] Damage
[skill]Power Drain[/skill] / [skill]Leech Signet[/skill] Energy Gain
But there's not one for health gain. I think that's what the OP was getting at. Don't know that they NEED one, per se, but that's just my interpretation of it.
[skill]Power Leak[/skill] E-Denial
[skill]Power Block[/skill] Shutdown
[skill]Power Spike[/skill] Damage
[skill]Power Drain[/skill] / [skill]Leech Signet[/skill] Energy Gain
But there's not one for health gain. I think that's what the OP was getting at. Don't know that they NEED one, per se, but that's just my interpretation of it.
Two April Mornings
I agree with DRGN's interpretation of the OP and think that it'd be neat to have a skill that gives 60..100 health per interrupt, although that's more sardelac material.
Moonlit Azure
[skill]drain enchantment[/skill] comes pretty close.
Also you gain health, but its now shown.
Heres the link.
http://gw.gamewikis.org/wiki/Image:D...nchantment.jpg
Also you gain health, but its now shown.
Heres the link.
http://gw.gamewikis.org/wiki/Image:D...nchantment.jpg
gremlin
It's probably been considered in the past and discounted because of balance issues, I suspect we will never know.
Mesmers are supposed to be the masters of manipulating the raw magical forces so they tend to be expert in using the energy available in many ways.
Usually this is to prevent others from using magic to punish them for doing so by some kind of overload I guess, or to gain energy back from these effects.
They appear to lack the ability to gain anything directly from death as Soul reaping does or to use their power to heal as monks do.
This is a little strange as all the other classes can do it so presumably there is nothing "spiritual" about the skills its all just basic magic.
This is of little matter since they can do this by secondary means, this is more effective anyway since its a real pain to be under some form of degeneration with all the enemies dead.
Mesmers are supposed to be the masters of manipulating the raw magical forces so they tend to be expert in using the energy available in many ways.
Usually this is to prevent others from using magic to punish them for doing so by some kind of overload I guess, or to gain energy back from these effects.
They appear to lack the ability to gain anything directly from death as Soul reaping does or to use their power to heal as monks do.
This is a little strange as all the other classes can do it so presumably there is nothing "spiritual" about the skills its all just basic magic.
This is of little matter since they can do this by secondary means, this is more effective anyway since its a real pain to be under some form of degeneration with all the enemies dead.
Winterclaw
Yeah, DRGN gets my point. I don't know how good it should be, but for some reason, interruption for mesmers seems like it needs a heal to me.
Paragons get mending refrain, finale of restoration, and chorus/song of restoration.
Warriors have ViM at least. Lion's Might is close to being a heal that they can use based on what they are doing anyways.
Rangers get predatory season/bond and healing spring. :\
Necros have a lot of health stealing skills, if not a skill that heals on hexes.
Monks have Vigorous spirit even if it stinks.
Sassis get way of perfection.
Els have a pair of heals on cast.
Rits have boon of creation.
Dervs have avatar of dwayna and mystic vigor.
I know a lot of the skills in that list aren't that great or have conditions attached to them, but they can serve has heals amoung the normal course of action.
I actually said that mesmers had an e-denial interrupt.
Quote:
Originally Posted by Arkantos
Rangers don't get a heal for spreading conditions/interrupting, warriors don't get a heal for dealing damage, paragons don't get a heal for using a chant (unless that chant has something to do with a heal), necromancers don't get a heal for using hexes (unless you consider hexor's vigor as a heal), assassins don't get a heal for spiking. Point?
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Paragons get mending refrain, finale of restoration, and chorus/song of restoration.
Warriors have ViM at least. Lion's Might is close to being a heal that they can use based on what they are doing anyways.
Rangers get predatory season/bond and healing spring. :\
Necros have a lot of health stealing skills, if not a skill that heals on hexes.
Monks have Vigorous spirit even if it stinks.
Sassis get way of perfection.
Els have a pair of heals on cast.
Rits have boon of creation.
Dervs have avatar of dwayna and mystic vigor.
I know a lot of the skills in that list aren't that great or have conditions attached to them, but they can serve has heals amoung the normal course of action.
Quote:
Also, mesmers get a heal for e-denial (ether feast), and as you said e-denial is one of the things mesmers are good at. |
Avarre
You've basically shown that each class has a way to heal as a result of another action. Mesmers have these skills too (Drain Enchantment). Well done.
There isn't another selfheal (a particularly useless one, since interrupting for a heal is not only less controllable but relatively undesirable) because there isn't. You might as well ask why Ritualists don't have Channeling Attunement.
There isn't another selfheal (a particularly useless one, since interrupting for a heal is not only less controllable but relatively undesirable) because there isn't. You might as well ask why Ritualists don't have Channeling Attunement.
Sister Rosette
Quote:
Originally Posted by Arkantos
assassins don't get a heal for spiking. Point?.
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*Ahem*
Arkantos
Quote:
Originally Posted by Made In Ascalon
[skill]Chorus of Restoration[/skill]
You should probably actually read the skill. |
Quote:
Paragons get mending refrain, finale of restoration, and chorus/song of restoration. Warriors have ViM at least. Lion's Might is close to being a heal that they can use based on what they are doing anyways. Rangers get predatory season/bond and healing spring. :\ Necros have a lot of health stealing skills, if not a skill that heals on hexes. Monks have Vigorous spirit even if it stinks. Sassis get way of perfection. Els have a pair of heals on cast. Rits have boon of creation. Dervs have avatar of dwayna and mystic vigor. |
Quote:
[skill]Way of Perfection[/skill] *Ahem* |
Onarik Amrak
A skill I see that's missing is an Empathy/Backfire for shouts/echoes/chants.
Moral55
Quote:
Originally Posted by DRGN
I had a different take on the OP. I thought he was referring to the effects of interrupts and how they do so many different things, but don't have one that heals you. Like:
[skill]Power Leak[/skill] E-Denial [skill]Power Block[/skill] Shutdown [skill]Power Spike[/skill] Damage [skill]Power Drain[/skill] / [skill]Leech Signet[/skill] Energy Gain But there's not one for health gain. I think that's what the OP was getting at. Don't know that they NEED one, per se, but that's just my interpretation of it. |
DRGN
Quote:
Originally Posted by Moral55
Realize a pattern there? It's that they all affect energy.
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ensoriki
Quote:
Originally Posted by Sister Rosette
[skill]Way of Perfection[/skill]
*Ahem* |
Quote:
Originally Posted by Arkantos
Was using spiking as an example. I overlooked the fact that a sins specialty is critical hits because I'm full of fail.
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Sweet, someone almost as lame as me!
Dominator1370
Quote:
I don't get how disabling skills and damage is related to energy, but o.k. |
Of course, the Blood line is trash, e-denial doesn't work well when you can keep your team running on your 4 pips of regen, not to mention low energy sets, a lot of the sin's critical hit-based skills are trash because people found out long ago that a sin can't tank, etc. etc. Anet was wrong about a lot of things. They probably envisioned Elemental Attunement fueling multi-element builds, rather than being used to spam expensive skills. I doubt they saw 55 monks coming. The list goes on.
TheGuildWarsPenguin
Quote:
Originally Posted by Onarik Amrak
A skill I see that's missing is an Empathy/Backfire for shouts/echoes/chants.
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Cacheelma
Quote:
Originally Posted by ensoriki
because there not supposed to >.>
odd huh? your also missing KD |
TwinRaven
Quote:
Originally Posted by Arkantos
Rangers don't get a heal for spreading conditions/interrupting, warriors don't get a heal for dealing damage, paragons don't get a heal for using a chant (unless that chant has something to do with a heal), necromancers don't get a heal for using hexes (unless you consider hexor's vigor as a heal), assassins don't get a heal for spiking. Point?
Also, mesmers get a heal for e-denial (ether feast), and as you said e-denial is one of the things mesmers are good at. |
Warriors get health AND energy from Victory is Mine, by spreading conditions.
Paragon chants are often buffs that do heal...saying "unless its a healing chant is as silly as saying no monks heal without healing spells)
...and Necromancers get an assload of health from hexes (read the descriptions, a LOT of life-stealing).
I think the OP has a valid point...there are not many self-heals for the mesmer without picking one from a secondary profession. Most professions have a few at there disposal or ways to negate damage. The mesmer, being focussed mainly on energy, has to be a wiley bugger and avoid damage much the same way an elementalist does. It is all part of the price to pay when weilding their kind of power. I don't think it unbalanced, mind you. I do see it as an interesting point though...How many healing skills per profession....? Hmmm...Mahap, I'll chance a gander and get back to it.
Mordakai
There are also tons of useless skills.
It's not a big deal that memers don't have one, but it does raise the question: Why not? It makes more sense than a skill that heals by removing an enchantment, which really should probably stay exclusive to Monks, but what do I know?
It's not a big deal that memers don't have one, but it does raise the question: Why not? It makes more sense than a skill that heals by removing an enchantment, which really should probably stay exclusive to Monks, but what do I know?
bhavv
Quote:
Originally Posted by Onarik Amrak
A skill I see that's missing is an Empathy/Backfire for shouts/echoes/chants.
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mafia cyborg
one obvious memser skill missing is mirror image(illusion of self).
Jeremy Untouchable
Conjure Ebon, Or Conjure earth, now thats a missing skill....healing interupts, sounds kinda jaky