AB event suggestion

Yobz

Frost Gate Guardian

Join Date: Feb 2006

N/Me

Simple suggestion:

Alliance Battles

DROPS! - when you kill somebody there is a *small* chance of them dropping a random item (eg ale). Small chance as there are a large number of kills per game. And a bonus chance of item for winning the game also.

Bonus is there as an incentive to win the game and not just aimlessly abuse the system.

Alternative - instead of an item dropping, get a collectible that you can trade for an item (eg a hat).

Pro - discourages leeching, as players can only get drops by running around killing things.

Con - This will impact play due to some characters running for a drop instead of maybe chasing down an opponent.
- Already have faction rewards and titles, perhaps drops not required.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

...Drops? In the middle of a match? Unassigned?

/notsigned

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

If the drops are assigned, this could be fun. But I can just see AB screeching to a halt as everyone jumps on a creme brulee.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

This encourages fighting in AB, when capping is what you should be mainly doing. Instead of people capping, they'll be fighting for drops, and ignoring fights/caps to collect their drops. More of a negative impace then a positive, so no thanks.

Sharkman

Frost Gate Guardian

Join Date: Dec 2005

How about if the items spawn randomly in said players inventory similiar to how the hero armor works?

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

How about you just get faction for capping?

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by thedeadlyassassin
How about you just get faction for capping?
Deinitely /signed on that idea. Say, 20 faction gain per shrine cap imo, might enourage more people to cap rather than run straight into the enemy mob.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Yeah, the team that cap the most points should get a reward or something. New kurzick players just don't have a clue on how to cap anymore.

Infact someone should write an idiot guide to AB.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

Quote:
Originally Posted by Etta
Yeah, the team that cap the most points should get a reward or something. New kurzick players just don't have a clue on how to cap anymore.

Infact someone should write an idiot guide to AB.


to the Op

/signed

to the idea of capping for extra faction

/signed x2

~the rat~

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Quote:
to the idea of capping for extra faction
omg... we may actually see it played correctly if this were implemented.

/signed

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Way to turn this thread into a luxon vs kurzick debate again. Fools.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

If Unclaimed item box appears after match then /signed

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Only if npc's where the only ones to drop things and they can only be picked up if your faction controls the point they dropped in, that way people will actually go to shines and stay to cap them.

amazing how many people in AB scream to cap a shrine then as soon as the foes are dead they run of to the next one and leave it.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Yes, keep the luxon vs kurzick crap out of this thread.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

As long as the drops are 'created' and not dropped from the killed character inventory, and there is an unclaimed items box.

And more importantly, the drops should be usable by PvP characters, and never give any kind of combat advantage. Namely Tournament tokes, zaishen keys, and most of the time, Alcohol and Sugar.

Items could drop when things happen... like... the enemy died from spike, the enmy was under 4 or more conditions, the enemy was under 6 or more hexes, etc...