E/Me Raptor farm - Can kill boss, NO ELITE REQUIRED!
dasullybear
Due to the change in functionality to Sliver Armor this farm is no longer functional - Marty
*CAN BE DONE ME/E* (posted below) Poor mesmers need something they can farm D;
Just a quick summary:
Tis a solo E/Me (Or Me/E) Hardmode farm, it can kill rekoff and all her babies (I usually leave 5 left, this build gets slower the less aggro -sliver armor of course-) Best part is it can be done without any elites at all (see build below) - so theres really no reason (other than not having an ele) not give it a try
*Edit*
Heres a pic, I cleared the entire cave. I dont recommend killing every last raptor like this, as it takes to long. Just did this for show:
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Vid:
http://www.youtube.com/watch?v=jtWXkhdpuYk
Sorry for the quality, if anyone has a decent, free, game-recorder-thingie, let me know and ill do another vid with it. Or do your own and post it here, ill add it and give credit.
Quote:
Originally Posted by Dr Dimento
*CAN BE DONE ME/E* (posted below) Poor mesmers need something they can farm D;
Just a quick summary:
Tis a solo E/Me (Or Me/E) Hardmode farm, it can kill rekoff and all her babies (I usually leave 5 left, this build gets slower the less aggro -sliver armor of course-) Best part is it can be done without any elites at all (see build below) - so theres really no reason (other than not having an ele) not give it a try
*Edit*
Heres a pic, I cleared the entire cave. I dont recommend killing every last raptor like this, as it takes to long. Just did this for show:
-----------------------------------------------------------------------------------------------
Vid:
http://www.youtube.com/watch?v=jtWXkhdpuYk
Sorry for the quality, if anyone has a decent, free, game-recorder-thingie, let me know and ill do another vid with it. Or do your own and post it here, ill add it and give credit.
Quote:
http://www.youtube.com/watch?v=nwcwSihXI8I
So heres the pros and cons just to start:
Pros:
-Get more drops by killing enemies with sliver armor
-No elite required for the build
-Can kill Rekoff Broodmother (the boss)
---- Elite sin tomes (have 7 so far) (Rekoff Benifit)
---- Gold scrolls (6 fow, 4 UW so far) (Rekoff Benifit)
---- 75 asura points (Rekoff Benifit)
---- Occasional green (broodmothers claws) (have 18 so far) (Rekoff Benifit)
-10x Easier than A/E or E/A.
Cons:
Takes 1:30-2:00. (A bit longer than A/E) (I made a 58 sec run yesterday )
LOCATION (If you dont know already):
Riven earth, from the Rata Sum entrance.
RUNES/MODS/INSCRIPS:
--Required
-20% enchanting mod (on a one handed item, ex: axe, sword, wand)
-Sup earth magic rune.
-Earth magic headgear.
--Recommended
-Radiant insignias
-Attunement runes
THE BUILD:
[skill]Magnetic Aura[/skill]
[skill]Stoneflesh Aura[/skill]
[skill]Armor of Earth[/skill]<~~ Idk why its using the kinetic armor picture.
[skill]Ward Against Foes[/skill]
[skill]Sliver Armor[/skill]
[skill]Ether Feast[/skill]
[skill]Channeling[/skill]
[skill]Mantra of Resolve[/skill]
Earth Magic: 16 (12+1+3)
Inspiration: 9
Energy Storage:9
Advanced build
Ok, this isnt going to seem "advanced" to you, but It really is. I strongly advise getting the hang of the above build before moving ahead to this one, ill put reasons why below.
[skill]Magnetic Aura[/skill]
[skill]Stoneflesh Aura[/skill]
[skill]Armor of Earth[/skill]<~~ Idk why its using the kinetic armor picture.
[skill]Grasping Earth[/skill] Or [skill]Ward Against Foes[/skill] still works great, Ive just preferred grasping lately
[skill]Sliver Armor[/skill]
[skill]Blinding Flash[/skill]
[skill]Channeling[/skill]
[skill]Mantra of Resolve[/skill]
Attributes:
Earth-12+1+3
Inspiration-9
Energy storage-8
Air Magic-5+3
OR
Earth-12+1+3
Inspiration-9
Energy-5+3
Air Magic-8
As you can see you will need a superior air/energy storage rune for this.
Usage:
Basically the same as the last one, exept when you aggro rekoff you cast blinding flash on her. Why this is helpfull should be self explanatory.
Now for the reasons its "advanced":
1: The general way this build is best used is better shaped towards someone who has used the previous build allot. You are basically aggroeing the 2 nestling groups as fast as possible then moving along to rekoff - this build is alot faster-paced.
2: Having 2 sup runes leaves you with very low health, you are also facing 120 life stealing + deep wound and bleeding without a self heal, needless to say thats very unnerving. You will finish with around 50-75 hp and most likely degen to around 30.
3: With the above spike caused by rekoff, you have to be experienced with the use of sliver armor in order too kill her fast enough to survive. Please refer too the below posts, guildmaster caine and others have provided very usefull information regarding the use of sliver armor and various aggro tricks, please also read the notes of this: http://gw.gamewikis.org/wiki/Sliver_Armor
I also strongly suggest having a staff or spear with 20% enchant, rather than a axe, sword, or other sort of close range weapon. Having either staff/spear will greatly help the chances of sliver armor targeting rekoff.
(Rekoff will occasionally hit through blind, thats just bad luck )
Community Modifications/Builds
This farm is extremely flexible in the way you do it and the skills you use, so please post the way YOU do this farm and ill add it here!
Me/E: Done with a mesmer primary!
Quote: Originally Posted by Kaleena The build I run is as follows :
Stoneflesh aura, Armor of earth, Glyph of elemental power, Magnetic Aura
Sliver Armor, Channeling, Mantra of Resolve, and Air of Superiority (better) OR Ether Feast
points :
9 fast cast (8+1)
14 inspiration (10+4)
12 earth
The build is simple to use, aggro all the cave (with all enchants except Sliver armor), finishing with the boss group. Then cast Sliver armor attacking the boss with a spear/staff so that he doesn't break aggro.
I strongly recommend to aggro mobs along a wall (on their left) so that they can't run away (Screenshot proof on pg.2)
Mental Block Swap
Quote:
I've been experimenting with this build, and I swapped out Magnetic Aura for the Asura Skill Mental Block. It works great, I cast it when Rekoff's mob starts running me, and it's a constant block until I recast it when I run over to the other side of the cave to aggro the last few raptors.(Keep in mind, I just have level1 asura on my ele, so it only lasts 2 seconds, but if you had a higher level asura, it would be MUCH more versatile, definitely needing only one cast if you were level10 asura.)
*Edit*
This works great with the advanced/blinding flash build, since rekoff is blind you dont need 75% block, this works well as you can keep it up the entire run to insure the safety of your energy, with blind to stop rekoff.
S_Serpent's modifications
This works great with the advanced/blinding flash build, since rekoff is blind you dont need 75% block, this works well as you can keep it up the entire run to insure the safety of your energy, with blind to stop rekoff.
S_Serpent's modifications
Quote:
Originally Posted by S_Serpent
S_Serpent's modification to the Advanced build = Super Crazy Rekoff Kill Build :P Major changes: no using of magnetic aura, addition of Glyph of Renewal (E) for a perma sliver armor build and dropping the snare, so you have the self heal again and a blind. Even with the snare rekoff could run away, without killing her. The Build: - Mantra of Resolve - Stoneflesh Aura - Armor of Earth - Channeling - Glyph of Renewal (Elite) (my modification) - Sliver Armor - Blinding Flash - Ether Feast (modification to add the self heal again) Attributes: I'm only using one superior rune anymore since you waste to much HP if you use two to the pity low benefit you might get from it. Earth-12+1+3 (earth headpiece + superior earth rune) Inspiration-9 Energy storage-8+1 (minor energy rune) Air Magic-5 (you could add a minor air rune here but so far I didn't need it) Equipment: Insignias are as you wish, really, blessed is good, radiant is good, ... Superior Vigor rune on you armor One handed melee weapon is what I prefer with 20% longer enchant and either +5 Energy or faster casting 10% Offhand: Hajok's Prism (HSR 20% ; +30 hp) Usage: The same as the guru advanced build usage, where you you aggro all nestlings in the cave and when you have them all aggro'ed you head for rekoff, cast blinding flash on her (why this is helpfull should be self explanitory) and renewal + sliver for perma sliver. Now for the reasons its "advanced": 2: You are also facing 120 life stealing + deep wound and bleeding needless to say thats still unnerving. And tricky if rekoff runs off, but her it will come to experience in this run, there are two way of a good rekoff pull and aggro. Triggering Sliver on Rekoff (my personal opinion): 1° you wait until rekoff is in front of her group and you aggro then, so she get body blocked between her group and the nestlings you already have in aggro. 2° you aggro the rekoff group where the boss is not the closest, but and this is very tricky make sure your not body blocked in the nestlings so that when rekoff runs off you can auto follow her, the more run you do the better you will become. NOTES/THINGS TO REMEMBER: --There is a chance that sliver armor will target the broodmother too late, and there wont be enough raptor aggro left too kill her before she can run away. She will stay away, run in and use twisting jaws, then run away again. Use ether feast too negate twisting as long as possible (it wont work forever). Just follow her like mention in 2° Triggering Sliver on Rekoff GUIDE/USAGE: ----Start: 1: Spawn in riven earth, get the blessing and head to the cave entrance (put up resolve along the way) 2: get as close to the first few raptor nestlings as possible; refresh resolve and use channeling and armor of earth. 3:aggro the first few raptor nestlings (these guys should be solo aggros, 2-3 usually). 4: Run as far into the cave as possible without aggro'ing any of the large raptor groups, as soon as a group gets close to you, cast stoneflesh aura. **1-4 should be done no matter what spawn, this is where the guide differs depending on the 2 usual situations** ---Situation 1: The large raptor groups are fairly separate from each other, or most of the groups are separate. (there are 3-4 main raptor groups, 2-3 nestling groups and the broodmothers group). (picking up from 1-4) 5:Circle around and aggro all the groups and solo raptors possible before aggro'ing the broodmothers group. 6: Get as close as possible to the broodmothers group, recast resolve, channeling, armor of earth, and stoneflesh if possible. Most important of these being stoneflesh. 7: Use magnetic aura right before you aggro the broodmothers group. ---Situation 2: All the raptor groups are close together upon entering the cave. (picking up from 1-4) 5: Aggro all the groups. (this situation means that they're so close together, aggro'ing 1 group basically aggro's them all. 6: Immediately run for the broodmothers group, there will be alot of extra solo raptors in the cave, but given the situation, you cant get these guys. 7: Cast magnetic as soon as they are aggroed. ----The killing: (These steps should be taken no matter what which of the situations you had.) (Picking up from 5-7) 8: Use ward against foes, wait until all raptors have surrounded you and are attacking. 9: Cast sliver armor. 10: The broodmother has probably Used twisting fangs on you at this point, this is a major spike (120 life stealing, deep wound, and bleeding) DONT PANIC! You are in very little danger, deep wound will wear off and you'll be back to about half HP. Cast ether feast to restore some hp. 11. The broodmother should get wtfpwned, you'll know because your skills will get recharged. Wait until sliver and the ward wear out then recast. 12: This should polish off all but 5 or so of the raptors, you can wait for another sliver or just /resign now. GJ. NOTES/THINGS TO REMEMBER: --Stoneflesh, armor of earth, mantra of resolve, and channeling are to be on you at all times. Dont just use them when the guide says, use when necessary. --With either situation (especially situation 2), there is a chance that sliver armor will target the broodmother too late, and there wont be enough raptor aggro left too kill her before she can run away. She will stay away, run in and use twisting jaws, then run away again. Use ether feast too negate twisting as long as possible (it wont work forever) and kill as many raptors as possible before you die. --Remember you lose 6 energy every time a raptor tried to interrupt you. Bear in mind stoneflesh will be a major hassle as with the 2sec cast time. --Also remember channeling works only when the enemies are near you. If you are gathering aggro, stop, let the raptors catch up, then cast your spell. --Use the 1 sec cast time spells for energy, as they are hard too try to interupt with 1 sec cast time. --When you aggro a new group REMEMBER that every raptor in that group has disrupting stab ready, if you cast stoneflesh when a new aggro gets to you, you're most likely screwed. You're energy will super spike down, ending mantra of resolve, and stoneflesh wont finish. --Even the 1 sec cast times can be E-Spiked with a new aggro. Try to give a few seconds after a new aggro to let the raptors use they're disrupting stabs. --Magnetic can be used to cover stoneflesh if need be. Sliver armor can do this aswell, though I dont recommend it. --If you get surrounded by raptors (cant move) try /stuck, if that doesnt work, just use ward/sliver early and try your best too take down the broodmother. Although its unlikely to do so. --Keep moving to avoid getting cornered. -- Quote:
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