Energy - need help
h9dlb
Need help - I am constantly running out of energy in battle which not only stops me using my energy attack skills but also prevents me building up adrenaline for my adrenal skills. Quite often I am just stood there in battle unable to attack.
I use For Great Justice (-5 energy), 3 attack skills (-5 energy each) and 3 adrenal skills + healing sig.
I have tried using only 2 attack skills which use energy but then I find I dont build enough adrenaline.
I presently have 616 health and 25 energy. Any suggestions ? I am using 2 runes of attunement and 1 radiant insignia.
I don't want to sacrifice too much health by swapping more vitae runes foe attunement runes.
Is it possible to get an energy mod for a shield or sword ? Any other suggestions ?
Thanks guys.
I use For Great Justice (-5 energy), 3 attack skills (-5 energy each) and 3 adrenal skills + healing sig.
I have tried using only 2 attack skills which use energy but then I find I dont build enough adrenaline.
I presently have 616 health and 25 energy. Any suggestions ? I am using 2 runes of attunement and 1 radiant insignia.
I don't want to sacrifice too much health by swapping more vitae runes foe attunement runes.
Is it possible to get an energy mod for a shield or sword ? Any other suggestions ?
Thanks guys.
Cherng Butter
You can use the spacebar to attack enemies.
Savio
Stop using so many energy-based attack skills. You shouldn't need more energy on a warrior unless you're running Shock.
Shaz
Quote:
Originally Posted by h9dlb
I use For Great Justice (-5 energy), 3 attack skills (-5 energy each) and 3 adrenal skills + healing sig.
I have tried using only 2 attack skills which use energy but then I find I dont build enough adrenaline. Too much attack skills, fit some other skill in there like Watch Yourself and Shield up instead of the energy attack skills. Not only will that help you manage energy but it also help your teammate. Try to fit a res signet in there too instead of heal sig, as a monk I rather have my warrior keep hitting and do damage while I heal him. Rather then he use Heal Sig and potentially get spike from -40 armor.
Adrenaline is gain through hitting the enemy (1 strike per hit, or 2 while under FGJ or other adren gaining skills) and the enemies hitting you (though this adrenaline gain is very little). So i don't see how you can't build adrenaline with FGJ.
I have tried using only 2 attack skills which use energy but then I find I dont build enough adrenaline. Too much attack skills, fit some other skill in there like Watch Yourself and Shield up instead of the energy attack skills. Not only will that help you manage energy but it also help your teammate. Try to fit a res signet in there too instead of heal sig, as a monk I rather have my warrior keep hitting and do damage while I heal him. Rather then he use Heal Sig and potentially get spike from -40 armor.
Adrenaline is gain through hitting the enemy (1 strike per hit, or 2 while under FGJ or other adren gaining skills) and the enemies hitting you (though this adrenaline gain is very little). So i don't see how you can't build adrenaline with FGJ.
iridescentfyre
Quote:
Originally Posted by h9dlb
Is it possible to get an energy mod for a shield or sword ? Any other suggestions ?
A larger pool of energy isn't going to help you. It just means you can swing Power Attack or whatever one more time.. you'll still run out of energy if you're not using it well. Your issue is one of a poor setup. For one, your skill bar is too reliant on energy-based skills. Why are you bothering to spam energy attack skills when you have "For Great Justice!" on your bar? Most of those energy attacks are inferior in power to adrenaline skills anyway.
Also, if you can't use any of your attack skills, you can still auto-attack. Clicking an enemy, or hitting spacebar with one selected should do this automatically. Your attack skills should just be used occasionally when appropriate... and you gain adrenaline for free.
If you post what GW chapters you own, someone here could definitely post a better build for you to aspire to. Alternatively, post your own and we can try to give you some advice.
Also, if you can't use any of your attack skills, you can still auto-attack. Clicking an enemy, or hitting spacebar with one selected should do this automatically. Your attack skills should just be used occasionally when appropriate... and you gain adrenaline for free.
If you post what GW chapters you own, someone here could definitely post a better build for you to aspire to. Alternatively, post your own and we can try to give you some advice.
ghostlyfenix
energy attack skills suck, most of them do
I Phoenix I
Attack Attack Attack Utility IncreasedAttackSpeed SpeedBoost HealSig ResSig
You really don't want more than 4 at most attack skills. Adren attacks > Energy attacks
Example:
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Conjure Frost[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
I don't actually use that bar, but it was the first to come to mind for a Sword War, haha.
You really don't want more than 4 at most attack skills. Adren attacks > Energy attacks
Example:
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Conjure Frost[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
I don't actually use that bar, but it was the first to come to mind for a Sword War, haha.
Cassandra Tanacel
h9dlb what main weapon do you carry?
Personally (and people may have much better suggestions) i put radiant insignias on my armour to get a bit more energy (an addtional 8) and run with a zealous weapon (-1 energy regeneration but +1 per hit)
With a Sword build, i tend to open with Elite 100 blades which builds up some energy and adrenaline. Its more effective if you are in a large group of monsters as it his a few of them.
If you have Nightfall, get the sunspear skill whirlwind attack which works similarly to hundred blades and also builds up a nice chunk of adrenaline and energy. Chuck in one more energy based attack and an adrenaline based attack to keep the damage up and some support skills like watch yourself and a res sig. I'd also suggest drunken master as at a reasonable level of Delver title track, you gain a nice boost to attack speed that will help with the energy and adrenaline.
Just watch out for Hexes that can really screw up the build.
If you are using an axe build, triple chop replaces 100 blades and you can also drop in cyclone axe to get a similar result.
Try this build out
http://www.pvxwiki.com/wiki/Build:W/...op_PvE_Warrior. If you don't have some of the skills, try picking similar ones from a skill trainer.
Personally (and people may have much better suggestions) i put radiant insignias on my armour to get a bit more energy (an addtional 8) and run with a zealous weapon (-1 energy regeneration but +1 per hit)
With a Sword build, i tend to open with Elite 100 blades which builds up some energy and adrenaline. Its more effective if you are in a large group of monsters as it his a few of them.
If you have Nightfall, get the sunspear skill whirlwind attack which works similarly to hundred blades and also builds up a nice chunk of adrenaline and energy. Chuck in one more energy based attack and an adrenaline based attack to keep the damage up and some support skills like watch yourself and a res sig. I'd also suggest drunken master as at a reasonable level of Delver title track, you gain a nice boost to attack speed that will help with the energy and adrenaline.
Just watch out for Hexes that can really screw up the build.
If you are using an axe build, triple chop replaces 100 blades and you can also drop in cyclone axe to get a similar result.
Try this build out
http://www.pvxwiki.com/wiki/Build:W/...op_PvE_Warrior. If you don't have some of the skills, try picking similar ones from a skill trainer.
Arkantos
Drop your energy attack skills, most of the energy attack skills suck.
h9dlb
I have a vampiric sword (Wahli's blade). I own Prophecies, Nightfall & Gwen
iridescentfyre
Quote:
Originally Posted by I Phoenix I
[skill]Crippling Slash[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]Conjure Frost[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Healing Signet[/skill][skill]Resurrection Signet[/skill]
Replace Frenzy with Flail, don't really need Rush but whatever. Use this, without Factions its probably the best option for sword.
Teutonic Paladin
The only energy req Adrenal skill I'm aware of off the top of my head is Mokele Smash but I doubt you're using it. Energy attacks don't help you gain adrenaline and are, as a general rule, not worth the cost. It would help us help you if you posted the build you're using.
Shadow Slave
Get a Zealous Weapon gogogo
Crom The Pale
Basically the combo of [skill]Power Attack[/skill] and [skill]Counterattack[/skill] are the only energy skills worth using in PvE, aside from an elite like [skill]Triple Chop[/skill]
Build your bar around 3-4 attack skills that are stagered so one is always charged and ready to go for a presure build or set up a spike that can be quickly recharged once used.
Build your bar around 3-4 attack skills that are stagered so one is always charged and ready to go for a presure build or set up a spike that can be quickly recharged once used.
Savio
Quote:
Originally Posted by Crom The Pale
Basically the combo of [skill]Power Attack[/skill] and [skill]Counterattack[/skill] are the only energy skills worth using in PvE
No, they aren't. There isn't a reason to bring those skills over adrenaline ones.
Mitchel
Only non Adren attack skill I'd take on a war would be Bull's probably.
A Leprechaun
How are you not gaining adrenaline by not being able to spam your energy attacks? You are auto attacking, right?
Other than that go zealous, if you are still having energy problems, stop using so much energy its not needed, Adrenaline > Energy.
~A Leprechaun~
Other than that go zealous, if you are still having energy problems, stop using so much energy its not needed, Adrenaline > Energy.
~A Leprechaun~
Grammar
Quote:
Originally Posted by ghostlyfenix
energy attack skills suck, most of them do
Most maybe, but definitely not all.
When I run axe in PvE, I always have [skill]Triple Chop[/skill] and [skill]Furious Axe[/skill] on my bar.
But those two skills, like all energy attack skills, are only good as long as you have the energy to spam them on recharge, so I always bring a zealous axe and zero other energy based skills (not including rez).
Basically, from my experience, warriors only have enough energy to support two energy skills (not including rez). Whether it be two energy attack skills or one energy attack skill and one energy utility skill such as For Great Justice, Mending Touch, etc.
If you add a third energy skill to the bar, you're going to have problems, with the only possible exception being an attunement (if you don't plan on it being stripped) because of it's long duration.
And sometimes even with only two energy skills, you'll still need a zealous weapon depending on how spammy those two skills are. For the two skills I posted above for example, you'll need a zealous weapon to spam them on recharge.
When I run axe in PvE, I always have [skill]Triple Chop[/skill] and [skill]Furious Axe[/skill] on my bar.
But those two skills, like all energy attack skills, are only good as long as you have the energy to spam them on recharge, so I always bring a zealous axe and zero other energy based skills (not including rez).
Basically, from my experience, warriors only have enough energy to support two energy skills (not including rez). Whether it be two energy attack skills or one energy attack skill and one energy utility skill such as For Great Justice, Mending Touch, etc.
If you add a third energy skill to the bar, you're going to have problems, with the only possible exception being an attunement (if you don't plan on it being stripped) because of it's long duration.
And sometimes even with only two energy skills, you'll still need a zealous weapon depending on how spammy those two skills are. For the two skills I posted above for example, you'll need a zealous weapon to spam them on recharge.
DDL
Of course, one of the first warrior elites you'll get in prophecies is [skill]Warrior's Endurance[/skill], which while not awesome in comparison to a lot of elites you get later, is a decent way of maintaining e-attack spam, especially with a zealous weapon.
Billeh
Most energy skills sucks, so switch to mostly adrenaline and if you have a problem getting the required adrenaline use 'For Great Justice' or 'You Will Die'
MBP
You could always go full radiant insignias
Don't forget [skill]wild blow[/skill] is another useful energy attack
Don't forget [skill]wild blow[/skill] is another useful energy attack
Arkantos
Quote:
Originally Posted by MBP
You could always go full radiant insignias
Bigger energy pools are bad. Better energy management is key.
Biostem
I usually have 1 or 2 energy attack skills, one being counter attack, which usually returns some energy too. In certain cases where I will be fighting enemies that deny me adrenaline gain, I'll take warrior's endurance to keep my energy up, and an increased attack speed skill is also very important.
One thing to keep in mind is that you need to pace yourself. It's not always a wise idea to spam your energy attacks as fats as possible.
Since you mentioned you have nightfall, you way want to try a build w/ 'for great justice' and that elite axe attack that only costs 2 adrenaline. It's not good for spiking damage, but you can spam it nonstop while under the effects of 'for great justice'. If you ever get factions, you can do a similar thing w/ the elite skill dragon slash, which costs more adrenaline, but does more damage and returns adrenaline when you hit, thus allowing you to spam that attack as well.
Runes and insignias that increase your energy pool only buy you an extra energy attack or 2, then you are back where you started, so they may not be best...
One thing to keep in mind is that you need to pace yourself. It's not always a wise idea to spam your energy attacks as fats as possible.
Since you mentioned you have nightfall, you way want to try a build w/ 'for great justice' and that elite axe attack that only costs 2 adrenaline. It's not good for spiking damage, but you can spam it nonstop while under the effects of 'for great justice'. If you ever get factions, you can do a similar thing w/ the elite skill dragon slash, which costs more adrenaline, but does more damage and returns adrenaline when you hit, thus allowing you to spam that attack as well.
Runes and insignias that increase your energy pool only buy you an extra energy attack or 2, then you are back where you started, so they may not be best...
Racthoh
Quote:
Originally Posted by DDL
Of course, one of the first warrior elites you'll get in prophecies is [skill]Warrior's Endurance[/skill], which while not awesome in comparison to a lot of elites you get later, is a decent way of maintaining e-attack spam, especially with a zealous weapon.
Warrior's Endurance is fun to use on a hammer bar with Eremite's Attack, Mystic Sweep, and Protector's Strike.
Age
Quote:
Originally Posted by Racthoh
Warrior's Endurance is fun to use on a hammer bar with Eremite's Attack, Mystic Sweep, and Protector's Strike.
I was going to mention that Warriors Endurance.
Tyla
Quote:
Originally Posted by Savio
You shouldn't need more energy on a warrior unless you're running Shock.
i run shock on my build and never run into energy problems
anyway to the OP, dont use energy attack skills apart from wild blow and bulls strike....most of them suck
anyway to the OP, dont use energy attack skills apart from wild blow and bulls strike....most of them suck
Crom The Pale
Quote:
Originally Posted by Savio
No, they aren't. There isn't a reason to bring those skills over adrenaline ones.
The 3 second recharge of Power Attack makes it one of the highest damage attacks a war can bring, with high strength, so why not bring it if you have good e-management?
Aside from Dslash + FGJ there is no other attack skill than can be spammed as fast as Power Attack for +40 damage.
Counter attack is basically free since very very rarely will you hit a foe in PvE that is not attacking, save casters.
The 3 second recharge of Power Attack makes it one of the highest damage attacks a war can bring, with high strength, so why not bring it if you have good e-management?
Aside from Dslash + FGJ there is no other attack skill than can be spammed as fast as Power Attack for +40 damage.
Counter attack is basically free since very very rarely will you hit a foe in PvE that is not attacking, save casters.
The Real Roy Keane
If it's PvE you're talking about, you only need 3 skills.:
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there.
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there.
You can't see me
Quote:
Originally Posted by The Real Roy Keane
If it's PvE you're talking about, you only need 3 skills.:
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there. To complete that:
[skill]final thrust[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill][skill]lion's comfort[/skill]
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there. To complete that:
[skill]final thrust[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill][skill]lion's comfort[/skill]
Chicken Ftw
Quote:
Originally Posted by You can't see me
[skill]final thrust[/skill]
FT on a Dslash bar? Wow. Seriously, stop posting.
Stormlord Alex
Quote:
Originally Posted by You can't see me
To complete that:
[skill]final thrust[/skill] how many more times must you convince us you're a clueless warrior?
Thrust on a DSlash is fail.
[skill]final thrust[/skill] how many more times must you convince us you're a clueless warrior?
Thrust on a DSlash is fail.
Crom The Pale
Quote:
Originally Posted by The Real Roy Keane
If it's PvE you're talking about, you only need 3 skills.:
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there.
And the fact that he doesn't have Factions?
[skill]Dragon Slash[/skill][skill]Flail[/skill][skill]"For Great Justice!"[/skill]
Shouldn't run into much energy trouble there.
And the fact that he doesn't have Factions?
Winterclaw
Quote:
Originally Posted by Shaz
Too much attack skills
QFT. Good warrior builds tend to have about 3 attack skills. You also need a res in your build and an IAS skill will help you gain ade faster.
Hott Bill
Why to warrior's only have 2 energy regen bip? Because they have to ability to use powerful attack skillz by using Adrenaline. I hopefully don't need to explain paragon's too do I?
The Real Roy Keane
Quote:
Originally Posted by Crom The Pale
And the fact that he doesn't have Factions?
Well spotted. Reading things properly is FTW, or so they say.
Yichi
Quote:
Originally Posted by You can't see me
To complete that:
[skill]final thrust[/skill] after reading that, please stop giving people advice when its clear you could stand to learn more than you'd help others
[skill]final thrust[/skill] after reading that, please stop giving people advice when its clear you could stand to learn more than you'd help others
BigDave
If, like me you prefer to spec into Tactics more than Strength then [skill]soldier's strike[/skill] is a good energy based attack to take.
However, as pretty much everyone has said here you should really be relying on adrenaline attacks for most of your damage. Only time i use an energy based attack is when an adrenaline one isn't charged. IMO energy based attacks should generally be used as an opening skill or a filler skill while waiting for adrenaline to build.
However, as pretty much everyone has said here you should really be relying on adrenaline attacks for most of your damage. Only time i use an energy based attack is when an adrenaline one isn't charged. IMO energy based attacks should generally be used as an opening skill or a filler skill while waiting for adrenaline to build.
Scary Raebbit
Quote:
Originally Posted by You can't see me
To complete that:
[skill]final thrust[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill][skill]lion's comfort[/skill] Are you just trying to screw Warriors these days?
Final Thrust on a Dragon Slash bar.
Melandru's Resilience over Eviscerate.
Melandur's Resilience over Frenzy.
Warrior's should sit there and deal 0-2 damage and used Obsidian Flesh as their Elite.
Can you stop sucking now?
[skill]final thrust[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill][skill]lion's comfort[/skill] Are you just trying to screw Warriors these days?
Final Thrust on a Dragon Slash bar.
Melandru's Resilience over Eviscerate.
Melandur's Resilience over Frenzy.
Warrior's should sit there and deal 0-2 damage and used Obsidian Flesh as their Elite.
Can you stop sucking now?
legacyofkain85
i would just use power attack as an energy based attack
Tab
This should be stickied as the answer to 'Why do people think warriors suck?'