Make Spirits incorporeal.
OI-812
Incorporeal. Not solid. As in, you can walk through them if you so desire. The point of spirits is to aid allies with area effects or damage and hinder opponents, not stand in the way like a braindead nightclub doorman.
lyra_song
But then they would just be wards under a different name.
They are solid so you can KILL EM.
Nothing more fun than ruining a spirit spammer's day by killing every spirit he makes.
They are solid so you can KILL EM.
Nothing more fun than ruining a spirit spammer's day by killing every spirit he makes.
Onarik Amrak
I think his point was spirit walls.
I hate them too, but I suppose that's part of the game.
I hate them too, but I suppose that's part of the game.
Diddy bow
/signed
less sprit walls=good.
less sprit walls=good.
Ekelon
/signed
HEROES GET BODYBLOCKED BY THEM REALLY EASILY.
HEROES GET BODYBLOCKED BY THEM REALLY EASILY.
mazey vorstagg
Like henchies. You should be able to walk through them, enemies shouldn't. They should still be killable by enemies.
/signed
/signed
MithranArkanere
Hm... it seems that pirits alter the 'air' where they are to become 'solid'.
That's the explanation.
That's the explanation.
Tyla
/signed
i agree with what ekelon said ^^
i agree with what ekelon said ^^
thedeadlyassassin
/signed. They look they like should be able to anyways!
Lima
/signed
^And that's only if it's still possible to kill them aswell, they are annoying when you get stuck on them and stuff... But still it's annoying when they're wackin ya one and you want them dead for it
^And that's only if it's still possible to kill them aswell, they are annoying when you get stuck on them and stuff... But still it's annoying when they're wackin ya one and you want them dead for it
You can't see me
/Signed.
To Clarify, he does not mean make them invulnerable. He means make them a non-solid object, so that characters, heros, and henchman can walk through them without being obstructed.
To Clarify, he does not mean make them invulnerable. He means make them a non-solid object, so that characters, heros, and henchman can walk through them without being obstructed.
Lady Raenef
/signed
I don't like being blocked by them and it has happened before. I want to be able to do the same thing with minions, please? I know that defies physics, but think about what else thing game does. Allied minions only, of course. You can get blocked by enemy ones.
I don't like being blocked by them and it has happened before. I want to be able to do the same thing with minions, please? I know that defies physics, but think about what else thing game does. Allied minions only, of course. You can get blocked by enemy ones.
ensoriki
should be able to target them however.
Lady Raenef
Quote:
Originally Posted by ensoriki
should be able to target them however.
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legion_rat
/signed as long as you can still attack them to clear their effects.
~the rat~
~the rat~
Steps_Descending
You can attack them but still pass throught them...
Unless you do something like : they can only receive elemental or magic damage, I see an inconstency. (then again, that would make spirits more powerful... a good thing)
/notsigned
Unless you do something like : they can only receive elemental or magic damage, I see an inconstency. (then again, that would make spirits more powerful... a good thing)
/notsigned
Phoenix Tears
where we are at logical ...physical attacks shouldn#t damage any spirits..only magic spells and attacks with elemental weaons should damage spirits..
and spirits CAN'T BURN !!!
and spirits CAN'T BURN !!!
Chronos the Defiler
/signed
Hate when they barricade areas with them...and relics runs in HA...
that brings up another point...what about Nature Ritual spirits?
Hate when they barricade areas with them...and relics runs in HA...
that brings up another point...what about Nature Ritual spirits?
BlackSephir
/signed
Spirit walls are dumb durr
Spirit walls are dumb durr