PC on these weapons

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T
The Dreamcatchers
Ascalonian Squire
#1
Icy Greater Highlander Blade of Enchanting
Cold Dmg:15-22 (Requires 9 Swordsmanship)
Enchantments last 19% longer
Inscription: "Strength and Honor"
Damage +14% (while Health is above 50%)
(It's a gold weapon)

Shocking Half Moon of Shelter
Lightning Dmg:15-28 (Requires 9 Marksmanship)
Damage +16% (while Health is above 50%)
Armor +6 (vs. physical damage)
(It's a purple weapon)

Furious Hand Axe of Fortitude
Slashing Dmg:6-27 (Requires 10 Axe Mastery)
Damage +19% (while hexed)
Double adrenaline on hit (Chance:10%)
Health +29
(It's a gold weapon)

And finally...
Furious Cleaver
Slashing Dmg:6-20 (Requires 7 Axe Mastery)
Damage +13% (while Health is above 50%)
Double adrenaline on hit (Chance:8%)
(It's a purple weapon)

Thank You!
T
The Dreamcatchers
Ascalonian Squire
#2
Waiting for a reply...
Bump.
T
The Dreamcatchers
Ascalonian Squire
#3
Just waiting for a reply...
Bump.
T
The Dreamcatchers
Ascalonian Squire
#4
-whistles while waiting-
Bump.
g
ghostlyfenix
Jungle Guide
#5
greater highlander 6-8k
salvage DA mode from hand axe
merch rest

below: double andrenaline.......
and yes merch the rest, not max
T
The Dreamcatchers
Ascalonian Squire
#6
Quote:
Originally Posted by ghostlyfenix
greater highlander 6-8k
salvage DA mode from hand axe
merch rest
Thanks...

Salvage "DA mode"... what is that?

And are you saying I should sell the rest of the weapons to the merchants?
Luke D
Luke D
Furnace Stoker
#7
DA = double adrenaline mod (furious). salvage that
merch = sell to the merchant
merch half moon, hand axe (after salvaging), and cleaver
T
The Dreamcatchers
Ascalonian Squire
#8
Quote:
Originally Posted by Luke D
DA = double adrenaline mod (furious). salvage that
merch = sell to the merchant
merch half moon, hand axe (after salvaging), and cleaver
Ok. Thanks!