Update December 21, 2007

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

oh i like the toggle feature

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

Quote:
* Fixed a bug that gave players premature access to an area they hadn't previously visited.
Huh?

I read this over and over and it just does not make any sense, what on earth are they talking about, anyone know?

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

You could take people to any zone in the game, even if they'd never been there. It was pretty hilarious.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

While this didn't affect me that much (I sort of like the feature honestly) I want to thank Anet for;

Quote:
Originally Posted by Update - Thursday, December 20, 2007
Added an option to toggle name tag fading of distant targets.
I know a lot of people asked for this, and it seemed prudent to acknowledge this was changed.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Haven't had a chance to play the update yet, but if I can finally get rid of the name fading then it's a good update as far as I'm concerned. Though why it took so long to put on toggle...

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Yeah, thanks for the toggle. Now I can finally get rid of the name fading. Please put all future UI and cosmetic features on toggle right from the start.

Brianna

Brianna

Insane & Inhumane

Join Date: Feb 2006

Yeah, this is awesome, not expected, but awesome. Thanks A-Net.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I think I'll keep the fade on, since I actually find it useful for seeing just who's in the mob in front of me and not 1.5 aggro circles away. It's a fair trade for thinking my far away white drops are someone else's grey ones.

Thanks, though.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

Should have been that way from the start, methinks.

But yes, thank you.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by Cobalt
Huh?

I read this over and over and it just does not make any sense, what on earth are they talking about, anyone know?
There was a guild hall exploit that allowed you to take anyone anywhere. I saw a level 3 Derv at Abaddon's Gate the other day. :P

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Thanks for the thanks.

Vinraith

Vinraith

Desert Nomad

Join Date: Dec 2006

Thanks for the option, but you waited long enough that it grew on me, so I suppose I won't be using it.

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

I saw a lvl 5 monk in Central Transfer Chamber too, guess not anymore... permanently for that guy

Croco Clouds

Croco Clouds

Wilds Pathfinder

Join Date: Mar 2007

Montreal, QC, Canada

Divine Illumination [LaZy]

E/A

/thanks, hope that is not the biggest present for Wintersday

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

I found it useful in explorables, but thanks for putting the toggle on.

bebe

bebe

Forge Runner

Join Date: Jun 2005

http://tinyurl.com/4g5ueb8

Put the peanut in the peanut hole!

Totally! Thanks a lot Anet!

But surprisingly.. the fading names i've gotten used to now. ^^;

wu is me

Krytan Explorer

Join Date: Oct 2007

awesome, but my fade stays =P

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Thanks for the (albeit late) option to toggle the name fading.

Just a tiny suggestion, why not add such as option at every UI update?

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Yeah...thanks for the option albeit a bit late. Might want to give us the option to toggle any of the UI changes at the time they are implemented. (auto-target nearest enemy, big damage numbers comes to mind) Why must the players first start whining before such a toggle is implemented?

Friday

Friday

Krytan Explorer

Join Date: Oct 2006

[DVDF]

Huge thank you for the toggle.

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

I keep it on, just because I didn't even notice the fading in the first place until I read updates. I like the fade.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

tehee
we got it ^^

/troll

auction house now pls ^^ j/k

/troll

Jebus

Wilds Pathfinder

Join Date: Jun 2006

Belgium

Legion of Sacred Light [LSL]

W/

I already adapted to it

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

finally can get rid of the fade woot

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

got pretty crazy. one thing it made droks runs extremly easy. didnt have time to do it myself.
I heard alot of people were making new characters and getting transported to imperial sanctum. Then once its done they get a free end game green. rinse and repeat.
but i beleve there was a soft update the other day which made it only lvl 20s or something.

by fixed it means no one can do it anymore. Ofcourse people who used it can still acess places

Master Knightfall

Banned

Join Date: Dec 2007

Quote:
Originally Posted by Gio
This isn't a complain but I get an error when I use Texmod for GW. When I start the game without Texmod it works ok again. I also think this update is broken.
Remember Anet says they do not support 3rd party programs, so, when they update something like the graphics in the game some of those mods aren't going to work, thus you're sol and shouldn't be using them in the first place really.

Also, I ran GW -image when I started this update and everything went thru smoothly first time thru there were 319 files to download using -image.

Miss Eisei

Miss Eisei

Krytan Explorer

Join Date: Jan 2006

In The Scribe October 19, 2006

[BrKn] The Brovian Knights

Mo/

After this update Freindslist is messed up, doesnt update and show correct character ppl are on, and i cant remove ppl

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

The whole fading thingy never was an "OMG!11! Remove or I rage!1 RAGE!11 R!1 A!11 G!!!! E!!!!"-kind of issue for me.
But today - while playing I remembered it was incorporated - and I switched it off just for the heck of it and I was reminded of how sweet the old way was!
Thanks for the toggle!
Much appreciated!

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Quote:
Originally Posted by Miss Eisei
After this update Freindslist is messed up, doesnt update and show correct character ppl are on, and i cant remove ppl
Hmm, works fine here though.

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Arduinna
Just a tiny suggestion, why not add such as option at every UI update?
Two words: bloated code.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Shows that constant bitching about a new feature most people already forgot yields results... what do we learn from this? Keep on bitching. :>

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

yes, thank you.. tho i'm getting use to the fade. now how bout toggle for those yappy heroes n henchies?? sometimes I just just want them to zip it!

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

I cannot make the Xunlai Tournament House NPC give me my prediction reward. Am I missing something?

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

Anybody else not getting their Xunlai House winnings?

Edit: ah, I got the same as Moloch

edit 2: http://www.guildwarsguru.com/forum/s...php?t=10234870 oops, missed that one

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

Quote:
Originally Posted by Gonzo
Anybody else not getting their Xunlai House winnings?

Edit: ah, I got the same as Moloch
Same here....

Rampager

Rampager

Krytan Explorer

Join Date: May 2006

Australia

Mo/

wow the names are just so bright now i love it i dont have to squint to read them

tmr819

tmr819

Krytan Explorer

Join Date: Nov 2007

W/Mo

Quote:
Originally Posted by genofreek
I think I'll keep the fade on, since I actually find it useful for seeing just who's in the mob in front of me and not 1.5 aggro circles away. It's a fair trade for thinking my far away white drops are someone else's grey ones.

Thanks, though.
I actually like the "fade feature" as well. But it was thoughtful of ArenaNet to make it toggleable. ... Toggleable?

Destro Maniak

Jungle Guide

Join Date: Aug 2006

A/

what is this toogle lol???

Hengis

Hengis

Wilds Pathfinder

Join Date: Apr 2006

London

Better Than Life (BTL)

R/

I didn't like the fade initially, but having got used to it now I am going to leave it on!

Nice work in adding the choice for those that want it though :-)

pkodyssey

pkodyssey

Wilds Pathfinder

Join Date: Nov 2005

In a cardboard box with Internet

The Order of the Frozen Tundra (TofT)

N/

Quote:
Originally Posted by Gaile Gray
Thanks for the thanks.
Your welcome.

We really appreciate being heard.