Why Are Heroes Superior To Hench?

Vanchatron

Banned

Join Date: May 2007

[MNM]

E/Me

I was just wondering, because people always take heroes instead of hench when they're in a party. Is it just because you can give your heroes specific weapons/armor etc which you can't do with hench? Or is it because heroes have better AI & therefore know how to cope better with certain situations etc?

Thanks.

my2cent

Frost Gate Guardian

Join Date: Feb 2007

1:able to be customised with with skill/proffession/weapon
2:u can flag heroes individualy hench u cant.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

You can give them skillbars that aren't terrible.

roguey

Pre-Searing Cadet

Join Date: Jul 2006

with heroes you can adjust them and select which skills you want them to have. As you know some skills are better than others and the hench skills can range. Heroes also have 2 professions unlike hench's 1, again improving skills. The usage of runes also help boost skills.

You can also flag each hero (put healer at the back for example).

When they made the hero, it really killed off a lot of cooperative game play for many people.

Vanchatron

Banned

Join Date: May 2007

[MNM]

E/Me

Thanks a lot

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Runes
Insignia
Weapons with mods
Proper skillbars
Individual flagging

What's not to like?

Da Mad M00

Frost Gate Guardian

Join Date: Aug 2005

E/Mo

And add the ability to micro manage them. For example make someone cast Protective Spirit on you before you pull that one nasty group and things like that

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Repeatable resurrects, more than 4 skills... Good ones at that.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Heros allow you to build a party with complimentary skills. You can customized thier skills to match perfectly with the map you are on allowing for a much easier time.

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

Quote:
Originally Posted by Darkobra
Repeatable resurrects, more than 4 skills... Good ones at that.
But only as good as the player who has them.
The potential and concept of the heroes are great, but if you and your bar suck they will too.

So, yeah, while heroes are in general better for those very same reasons list above they can also be worse.

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by Vanchatron
I was just wondering, because people always take heroes instead of hench when they're in a party. Is it just because you can give your heroes specific weapons/armor etc which you can't do with hench? Or is it because heroes have better AI & therefore know how to cope better with certain situations etc?

Thanks.
Henchies have a set skill bar, set attributes,a set weapon, set runes and set insigs and Preprogrammed AI responses, and you can not flag multiple henchies.

Hero's are completly custom, Skill bars, weapons, armor, runes and insigs, and 3 different preprogrammed AI modes, Attack,Guard,Avoid and can be locked on to targets as well as controled by flaging.

The real question is why did you ask such a dumb question that everyone in the entire GW world should know?

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Quote:
Originally Posted by IslandHermet
Hero's are completly custom, Skill bars, weapons, armor, runes and insigs, and 3 different preprogrammed AI modes, Attack,Guard,Avoid and can be locked on to targets as well as controled by flaging.
And Vekk can kill enemies with his brain. Sold.

rubina1

rubina1

Ascalonian Squire

Join Date: Dec 2007

Where can I find more information about these hero-henchmen?

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Smile Like Umean It
But only as good as the player who has them.
The potential and concept of the heroes are great, but if you and your bar suck they will too.

So, yeah, while heroes are in general better for those very same reasons list above they can also be worse.
Half the time, a bar doesn't define a player. I was playing with an elementalist in hard mode today. His build wasn't TERRIBLE, just not very energy efficient for the power he was churning out. He was still learning the game and didn't have very many skills. With those skills he used, (he actually took a snare for melee, believe it or not. I was impressed with that.) he was actually BETTER than most of the PUGS I've come across.

We didn't finish the mission because his assassin friend had control of the two monk heroes and charged in to battle things on the other end of the map. Although we didn't die, he was too far away with the monk heroes when Confessor Dorian was desperately needing healing.

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Quote:
Originally Posted by rubina1
Where can I find more information about these hero-henchmen?
Check out GuildWiki.

oresteez

Academy Page

Join Date: Dec 2007

Too bad heroes makes this game more like a single-player dungeon crawler.

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

Oresteez...while i do agree in part with that...what you need to do is find a really active guild that's focus is on creating groups and clearing areas with guild members

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by oresteez
Too bad heroes makes this game more like a single-player dungeon crawler.
If PUGs weren't so bad and could get ready in under 1 minute I wouldn't use heroes all the time. But most pugs are bad and take forever to get 8 people together.

oresteez

Academy Page

Join Date: Dec 2007

I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by oresteez
I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.
Theres your problem. No one groups for easy normal mode storyline stuff because it is a waste of time. Get into a guild that does hard mode elite missions.

Wirt

Lion's Arch Merchant

Join Date: Nov 2007

Conscripts of Ascalon

W/

Quote:
Originally Posted by oresteez
I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.
Oresteez, I know what you mean. Ive been playing for a long time now, and back when prophecies was the only chapter and without heros, I was playing through with my 3rd character and in a guild of myself. I was kinda getting bored as languishing through the same missions. Another guy I played with and chatted with invited me, and I finally grudgenly came over. This made the game supremely more enjoyable, and have been playing since (2.3 yrs)

Anyways, if you dont get much interaction or chat or help from guildies, try out other guilds, or get a good friend list going, chatting it up with them.

To the OP, the heros are much better than henches mainly due to the customizable skill bar. However if you are just starting, you wont have many skills unlocked and the heros wont initially be much better than henches. Once you get skills unlocked across all professions and know how to control and flag well, they will be a significant improvement over henches. Henches in my opinion are still .... ok, but I use my heros to do the heavy lifting.

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

What's the difference between playing with a guild and playing with H/H? When I'm with hench, more likely than not I'm chatting on guild or to people on my friends list. So, I'm still being social, which people seem to think the opposite of when playing with H/H, but either way I'm not going to be in town to group with other people.

Quote:
Originally Posted by Darkobra
Half the time, a bar doesn't define a player. I was playing with an elementalist in hard mode today. His build wasn't TERRIBLE, just not very energy efficient for the power he was churning out. He was still learning the game and didn't have very many skills. With those skills he used, (he actually took a snare for melee, believe it or not. I was impressed with that.) he was actually BETTER than most of the PUGS I've come across.
That's why I said you andyour bar.

But there are people who have half decent bars and still no clue how to use them correctly. So, that could go either way.

Biostem

Biostem

Jungle Guide

Join Date: Oct 2007

I really don't understand this "they took our job" mentality a lot of people have about heroes destroying play w/ real people; if the real players weren't so whiney and didn't take so gosh-darn long just to get their act together, I'd play w/ PUGs all the time. But since we're all human, and thus have the qualities I mentioned before, it shouldn't be surprising that heroes/henchmen are preferable.

Regardless, heroes also allow you to take advantage of all the previous work you did unlocking skills, elites, items, etc. They follow your instructions (mostly) and you know what to expect; there's no monk w/ no res, or dervishes that cream themselves over avatar of balthazar.

Anyway, you play your way, and I'll play mine - and that's the best way to go of all!

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by Avarre
You can give them skillbars that aren't terrible.
imo i loved Hertas bar in eotn 2 wards good def ele :P

Sakura Az

Sakura Az

Lion's Arch Merchant

Join Date: Jan 2007

The frozen north

Ambassadors Of Enlightenment [Sage]

A/

Quote:
Originally Posted by Biostem
there's no monk w/ no res
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.

back to topic.. heros are awesome becuase you can chose thierbuild, weapons, runes and everything. making them a ton better than henchis, plus you can control thier nearly every move.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by oresteez
I do have to find more of an active guild...that's just my initial feelings...and I've only been playing a little less than 2 weeks now...I do really like this game...but I don't feel the social interaction or interactivity like I felt in WoW...

I guess it's just a tradeoff..either that or I'm just not seeing it..YET.
I agree with you partially. Heroes don't make the game be a solo dungeon crawl, but they do give you that option if you want it.

Kiragi Yagami

Kiragi Yagami

Lion's Arch Merchant

Join Date: Nov 2007

Elician Mercinaries [eLm] Leader.

E/Me

Quote:
Originally Posted by Olim lll
And Vekk can kill enemies with his brain. Sold.
ive heard he can ponder what im pondering.

back on topic, heroes allow much more flexibility in the team build you want to run. if you want a MM, SS necro and a Smiting monk for example, you can go right ahead and do that. (used those examples because as far as i know theres no MM, SS, or smiting henchies out there.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Sakura Az
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.
Please tell me you're talking about PVP when you say that... My PVE monk ALWAYS carries a resurrect. After all, we're the last ones to die, so may as well make ourselves useful and either solo the entire mission or resurrect a few people.

Smile Like Umean It

Smile Like Umean It

Desert Nomad

Join Date: Jul 2006

E/Rt

Quote:
Originally Posted by Sakura Az
as a monk.. i never carry rez, would rather carry something liek aegis and gole to keep the party alive better instead of having to let someone die. and as a monk 3 seconds for a rez sig is alonggg time for the party to not have any healing or prot power.
Seeing as this is a thread about heroes I'm talking about PvE. I'm not even going to open my mouth and pretend I know how it's done in PvP, but I would never expect a monk to res someone mid battle. If the team is so desperate that the monky needs to res at that time then you're either most likely going to die trying to do it or you're going to be smart, run away, saving who you can on the way and res when it's safe.

I don't understand the mentality of people who think everyone should stop what they're doing and race to see who can res them the fastest. I saw that a lot on my monk when I used to go to Fow. Usually from the 'tank' who has a skill bar of 5 attack skills, vig spirit, mending and ressurect/endure. They just couldn't fathom why I said no and wait.