wrong 2nd prof.?

khanites

Academy Page

Join Date: Dec 2007

KHANITEZ

W/Mo

i am lvl 20 R/Rit and went with this because people were saying splinter barrage is the way to go but i have found splinter not very good since the monsters don't stick togather. Maybe a better approach would be for single creature kill quickly. This means that the better 2nd profession would be a elementalist using conjur on the bow and increasing DPS.

Any thoughts?

Amy Awien

Amy Awien

Forge Runner

Join Date: Jul 2006

R/

At some time you will gain the ability to switch secondary. For now, /Rt will be fine, at least it has hard rez and some of its rituals could be worthwhile. Conjure is overrated btw.

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

Your ranger is a factions character. Just play the main quests and missions a little bit, and you'll reach Senji's Corner, where you can change your secondary.

/rit is fine for [skill]death pact signet[/skill] anyway.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

[skill]broad head arrow[/skill]+[skill]brutal weapon[/skill] or [skill]nightmare weapon[/skill]

There is more to Ritualists than just splinter weapon.

Scary Raebbit

Scary Raebbit

Krytan Explorer

Join Date: Sep 2005

Just change it whenever you get to Senji's. Doesn't take that long. FoMF or DP Signet and you got your hard res.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I would go for flesh of my flesh not death impact signet.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Death pact signet owns, just don't use it in pugs. You could also use other weapon spells.

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

[skill]warmonger's weapon[/skill]
[skill]wailing weapon[/skill]

Nice interrupt skills.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Why use those when Ranger already has interrupt skills that good?

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Age
Why use those when Ranger already has interrupt skills that good? combine with barrage for a half decent effect imo ^^
either way d-shot and savage should be enough still

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

lol you dont find splinter weapon effective?

Moonlit Azure

Moonlit Azure

Krytan Explorer

Join Date: Nov 2007

R/

[skill]spirit rift[/skill]
[skill]barrage[/skill]
[skill]splinter weapon[/skill]


Also, wailing and warmonger's can be used for more interrupting. Add some Ias and put it on. But it can't beat ranger's interrupts.

[skill]magebane shot[/skill][skill]distracting shot[/skill][skill]savage shot[/skill]=win

GaladrielMoloch

GaladrielMoloch

Frost Gate Guardian

Join Date: Aug 2007

Australia

Oh No Tinkerbell Died

R/

eh Ranger isn't really built as a DPS outputter, though it can be fun to mess around with builds in PvE

using /Rt, do something like
Brutal Weapon, RtW, Prep Shot, Keen Arrow, Slot Hunters, Needling, and chuck in some interrupts for some sort of utility

or there's always Glass Arrows builds. wouldn't really bother with these other than RA/AB or PvE though, as in GvG/HA/TA you generally bring rangers for utility and if you aren't...*insert elitist comment here*

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

R/Rt is a useful combination. Stay with it.

Later try going R/Me and have some trapping fun.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

When you go trapping go with a party of 4 and I go R/Mo for rebirth not archane echo dust trap.