Minion Master - help please!

serpentdragon

Pre-Searing Cadet

Join Date: Dec 2007

W/Mo

What are the best skills for a Minion Master? I saw this build on PvX wiki, and I'd just like your opinions

Death Magic - 12+1+3
Soul Reaping - 12+1

Order of Underneath (Elite)
Animate Bone Fiend
Animate Shambling Horror
Animate Vampiric Horror
Blood of the Master
Masochism
Signet of Lost Souls
Resurrection Signet

Bloodstained Insignia on boots, gloves or headpiece
Insignias of your choice
20/20 Insightful Bone Staff of Death Magic

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Yeah, it sucks ass, and it suprises me that said build can get positive ratings. It really shows how little people know about minion masters.

God damn suicide machine build.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

use vampiric horrors and bone fiends with order of undeath, vampiric horrors negate order of undeaths downside and bone fiends attack fast.

also masochism has no synergy with OoU because OoU causes you to lose health not sacrifice health.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Person above me is wrong. Masochism has synergy with both OoU and BoTM.

Vampiric horrors balancing OoU and fiends attacking faster than horrors means it won't negate enough and since you're stuck with no reliable self heal you won't be able to maintain your army to any degree.

It's a trash build.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

OoU - Sacrifice 10% of your maximum Health. For 5 seconds, your minions deal +3...13 damage, but you lose 2% of your maximum Health whenever one of your minions hits with an attack.

Masochism - For 30 seconds, you gain 1...3 Energy whenever you sacrifice Health.

the initial sacrifice will trigger masochism, but thats pointless. anyway [skill]dark bond[/skill][skill]infuse condition[/skill][skill]mystic regeneration[/skill] youll be fine.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

I wasn't aware that reducing the casting cost of OoU from 10 to 7 or 6 was worthless.

Full Metal X

Full Metal X

Frost Gate Guardian

Join Date: Dec 2006

Zomg Lasers Pew

Bone fiends are bad tbh, wtb minion wall.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by Full Metal X
Bone fiends are bad tbh, wtb minion wall.
WTS [skill=text]Animate Shambling Horror[/skill] 10k, WTS [skill=text]Jagged Bones[/skill] 100k+50e!!

Quote:
Vampiric horrors balancing OoU and fiends attacking faster than horrors means it won't negate enough and since you're stuck with no reliable self heal you won't be able to maintain your army to any degree. It's PvE, you have Monks and you don't need to split.. why do you need a self heal?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Not again...

The Riven

The Riven

Frost Gate Guardian

Join Date: Jun 2007

None worth mentioning

P/

Quote:
Originally Posted by Marverick

It's PvE, you have Monks and you don't need to split.. why do you need a self heal? Congratulations, your a winner!

If you have absolutely no idea about minion masters, please refrain from posting advice.

jayce

Frost Gate Guardian

Join Date: Aug 2005

N/

Quote:
Originally Posted by Moloch Vein
Not again... don't do it dog, it's just not worth it....

i would rather you PM the OP and explain why because i kinda have a good feeling about what you would say here.



Jayce Of Underworld

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

Quote:
Originally Posted by Moloch Vein
I wasn't aware that reducing the casting cost of OoU from 10 to 7 or 6 was worthless. yes but wasting a skill slot on it isnt necessary.

System_Crush

System_Crush

Jungle Guide

Join Date: Oct 2006

Tripping in Holland

My guild died :`(

N/

Quote:
Originally Posted by Marverick
Quote:
Originally Posted by Full Metal X
Bone fiends are bad tbh, wtb minion wall. WTS [skill=text]Animate Shambling Horror[/skill] 10k, WTS [skill=text]Jagged Bones[/skill] 100k+50e!! I like to use [skill=text]Animate Bone Horror[/skill] and [skill=text]Animate Vampiric Horror[/skill] for my minnion wall, should I listen to the guy that doesn't use self heals and assume the Shambelings are better?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by street peddler
yes but wasting a skill slot on it isnt necessary. Or that this doesn't constitute "synergy". Or that reducing BoTM from a 5e to a 2e or 1e cost isn't desirable.

Perhaps in future better admit error in original post and move on...

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

Lately I've been using someone else's suggestion, it works great.

Assassin's Promise
Ebon vanguard assassin support
Deathly chill
Shambling horror
Vampiric horror <- this could be anything really
Blood of the master

Rest is optionnal. I like using pain inverter and summon ruby djinn. I love shambling horrors. 2in1 and with this build they got no downside.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

Quote:
Originally Posted by Moloch Vein
Or that this doesn't constitute "synergy". Or that reducing BoTM from a 5e to a 2e or 1e cost isn't desirable.

Perhaps in future better admit error in original post and move on... by no synergy in my op i meant they have no GOOD WORTHWILE synergy. If you think gaining 3 energy everytime you cast BotM and OoU is good then go for it, but ill just stick to my broken primary attribute and save myself a skill slot.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

ok just keep provoking me...

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Quote:
Originally Posted by Marverick
It's PvE, you have Monks and you don't need to split.. why do you need a self heal? A combination of your character ceasing to function when Monk energy gets tight, and the relatively low value of your 5-8 skill slots. I don't think that a self heal is absolutely essential, but I've yet to see a set of skills strong enough to make taking a self heal, and the stability it provides, a weaker play.

Touketsu Hasu

Touketsu Hasu

Academy Page

Join Date: Mar 2007

At my computer

N/

I myself like:
Vampiric Horrors
Bone Fiends
Bone Horrors
OoU [E]
Heal Area
BotM
optional
rez

With Vamp/Bone horrors you have a decent meat shield, and great damage with OoU+Fiends. BotM for in-fight minion heals and Heal Area for out-side battle heals + to negate OoU.

boogerboy72

Lion's Arch Merchant

Join Date: Sep 2007

[Scar]

N/Me

vamp, horror, oou, botm, masch, dark bond, mystic regen (at the +3 mark), sols.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

P/W

[skill]order of undeath[/skill][skill]masochism[/skill][skill]blood of the master[/skill][skill]animate shambling horror[/skill][skill]animate vampiric horror[/skill][skill]animate bone fiend[/skill][skill]dark bond[/skill][skill]mystic regeneration[/skill]

/win.