Tankng and FoW

allamerican54

Pre-Searing Cadet

Join Date: Nov 2007

Arcane Artisits

I need a bigger knowledge base on Tanking the FoW and Tanking in general. I having trouble keeping aggro. Some guides or tips would be highly appreciated. Thank you!

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

If your draw the aggro correctly and bunch the mob up, as you should, stand on the side where your team-mates are facing, so when they begin to nuke, they will not be on the edge of the aggro circle, and the aggro will not brake.
Having the Ss (if your doing 5-8man fow) bring sv/av makes it easier to deal with the Shadow Army and Abyassal's, but when vsing undead just make sure you survive and group them if you can. When in the spider cave, just trigger the pop-ups and try and tank the damage, but in the caves there is not much you can do.

Hope it helps.

Da Mad M00

Frost Gate Guardian

Join Date: Aug 2005

E/Mo

FoW doesn't require any tanking. Doing some proper tanking down there will only slow down your run. The damage output there is really not that high. Just get a monk that knows how to use prot spirit and you are done

The Pkat

Ascalonian Squire

Join Date: Aug 2006

Netherlands

IXS

Mo/

Something like this should do: http://www.pvxwiki.com/wiki/Build:W/E_Obsidian_Tank

You are only there to get aggro and survive (alot of tanks in fow forget this). Don't fight. Try to ball em up nicely outside the aggro range of your team and let the nukers do their work.
Never walk back towards your team while aggroing. I've seen so many warriors do this, I wonder why?
You should also think about lining up casters. Agrro them, walk a bit away from them so they all nicely together and then go stand next to them. The melee should follow you so you have all enemies together.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

You know... In the Me/D build + bonder from DopeFish's thread I could tank 3 elementalists, necro, mesmer, two monks and a warrior. So I think that a good team that won't fail will be okay without a tank. You dont even need prot spirit...

Sol Deathgard

Lion's Arch Merchant

Join Date: Dec 2005

Shadows of the Dragon

W/N

Quote:
Originally Posted by The Pkat
completly worthless build. This is coming from a tank that understands how to do it without using crap like this. trick is simple, have your team stay out of your aggro circle while you get the mob's attention, a prot spirit from your monk will help but not 100% needed, and once all the enemies are focused on you your team moves in. To be honest 1 stance & good armor is all you need & the rest of your build is dmg, maybe a self heal to help take some pressure off your monks also. Obsidian tank is utter garbage & should just die out.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Tbh there is no need to tank anywhere really, especially in FoW.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

So, to sum up what people are saying:

Unless you are moving back toward your group, you should be able to maintain agro if you stay in one place. Agro usually breaks because some of the rest of the team gets too close. Often this is a healer who is trying to heal you, which is why you want to use a bonder type healer that heals you without needing to get withing agro range. (Especially if you are surrounded on all sides by enemies, a healer can't get within healing range of you, without agroing something closer.)

I know that many people do set up groups to use the tank/nuke method of attack. And it does work (albeit, slowly) if agro isn't broken. I would agree, though, that tanking isn't necessary in FoW (or anywhere, most likely), but if that's what you're doing - enjoy!

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Tanks in FoW slow you down considerably. I recommend bringing a dps warrior along with ele, necros, mesmer, monk, etc (no bonder, that also slows you down in FoW) and you can clear the place in under two hours.

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

Quote:
Originally Posted by Steboy93
Tbh there is no need to tank anywhere really, especially in FoW.
That has to be one of the dumbest things I have ever heard.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Tanking is worthless in every place accept for DoA. Every place it is a waste of a slot. A good prot monk (hard to find in a PuG) can migate damage just as much as a tank. UW is more acceptable with the aataxes, but a good flashbot should make short work of them.

iridescentfyre

iridescentfyre

Desert Nomad

Join Date: Mar 2006

W/

Quote:
Originally Posted by Solus Spartan
That has to be one of the dumbest things I have ever heard.
K. In that case, I'm interested to hear where in the game you believe a tank to be necessary.

Llint

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Solus Spartan
That has to be one of the dumbest things I have ever heard.
Do not want.

1234567789

Redvex

Redvex

Wilds Pathfinder

Join Date: Nov 2006

R/

I finish fow in 3:30 without a tank

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Quote:
Originally Posted by Solus Spartan
That has to be one of the dumbest things I have ever heard.
Hmmm, sure mate, only craploads of people have proved you wrong. Besides, why waste a whole char on something that can be done with one skill (i.e, Save Yourselves)? Tanking = Uber Fail.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by Redvex
I finish fow in 3:30 without a tank
Wow...

I finish FoW in 1:30 without a tank. sometimes with a warrior, but not tanking. Eviscerate spiker with essence of celerity ftw.

Redvex

Redvex

Wilds Pathfinder

Join Date: Nov 2006

R/

Quote:
Originally Posted by A11Eur0
Wow...

I finish FoW in 1:30 without a tank. sometimes with a warrior, but not tanking. Eviscerate spiker with essence of celerity ftw.
Ye but 2 player + heroes it's quite difficult. If the human tank is a bad player he bring the entire party to sure death. But it was my first time and i look on wiki and various disconnession i lose an hour for sure ^^

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

Quote:
Originally Posted by iridescentfyre
K. In that case, I'm interested to hear where in the game you believe a tank to be necessary.
Uw? Horsemen?

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by Solus Spartan
Uw? Horsemen?
Paragon with SY & FA = party of 'tanks'?

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Solus Spartan
Uw? Horsemen?
I think you are the one that fails here.

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

I have no idea why you are posting here, read title please.

Full Metal X

Full Metal X

Frost Gate Guardian

Join Date: Dec 2006

Zomg Lasers Pew

Quote:
Originally Posted by Sol Deathgard
completly worthless build. This is coming from a tank that understands how to do it without using crap like this. trick is simple, have your team stay out of your aggro circle while you get the mob's attention, a prot spirit from your monk will help but not 100% needed, and once all the enemies are focused on you your team moves in. To be honest 1 stance & good armor is all you need & the rest of your build is dmg, maybe a self heal to help take some pressure off your monks also. Obsidian tank is utter garbage & should just die out.
Anyone see the irony in a person that "understands" how to tank, but doesnt understand that passive defence>tanks?