Apply the dust-trail on Frost Wurms to All Wurms
MrGuildBoi
You know those frost wurms in Frostmaw's Burrow? Well you know there is a dust trail that appears and comes closer to you then the frost wurm comes out? Well my idea is that the dust trail applies to all 'burrowable' wurms in the game. So you know when wurms come out other than a shaking screen.
Solus Spartan
/signed, Wurms are just annoying. Need to know where/when they are coming.
Lady Raenef
/signed.
This would really help in avoiding and predicting when to use skills. I have my music on which makes sound effects only half as effective, and I may be focused on staying alive or keeping someone else alive to bother noticing that my screen is shaking, however, I happened to notice the dust flying off the ground!
:O
This would really help in avoiding and predicting when to use skills. I have my music on which makes sound effects only half as effective, and I may be focused on staying alive or keeping someone else alive to bother noticing that my screen is shaking, however, I happened to notice the dust flying off the ground!
:O
Phoenix Tears
signed
when we can locate frostwurms rushing to us..then we should be also able to recognize other wurms ...
when we can locate frostwurms rushing to us..then we should be also able to recognize other wurms ...
quickmonty
My goodness! How did we ever survive those other wurms? IMO it's just another way to "dumb down" the game. Most of the other wurms have a set spawn point. If you've been in an area a few times you should know where they will be.
/not signed
/not signed
acerbity
not signed
as monty said, if you've been in the area a few times you'll know where the spawns are...
people are managed up until now.. and im pretty sure in the other parts of the game they don't "move" as they do in frostmaws burrow
as monty said, if you've been in the area a few times you'll know where the spawns are...
people are managed up until now.. and im pretty sure in the other parts of the game they don't "move" as they do in frostmaws burrow
MithranArkanere
So far as I can tell, that dust is used with all the 'burrow and move' wurms.
Sand Wurms in the Crystal desert have it, frost wurms in the shiverpeaks have it too, and the wurms in the fire islands have the trails too. You just have to pay attention. All of them have their dust when they move underground.
Sand Wurms in the Crystal desert have it, frost wurms in the shiverpeaks have it too, and the wurms in the fire islands have the trails too. You just have to pay attention. All of them have their dust when they move underground.
MrGuildBoi
Quote:
Originally Posted by MithranArkanere
So far as I can tell, that dust is used with all the 'burrow and move' wurms.
Sand Wurms in the Crystal desert have it, frost wurms in the shiverpeaks have it too, and the wurms in the fire islands have the trails too. You just have to pay attention. All of them have their dust when they move underground. |
MithranArkanere
Last time I was in the Crystal desert, along with the Sand golems, there where sand wurms.
And they had th trails.
And they had th trails.
Sir Pandra Pierva
I have seen the trails on the other wurms as well
You can't see me
Quote:
Originally Posted by quickmonty
My goodness! How did we ever survive those other wurms? IMO it's just another way to "dumb down" the game. Most of the other wurms have a set spawn point. If you've been in an area a few times you should know where they will be.
/not signed |
/Signed.
ThienThan
lol I have no idea why people /notsign for this but w/e! LMAO ruin the game? LMAO
Btw, I think Mith is right. All wurms have the trail itself. You just need better graphic card I think!
Btw, I think Mith is right. All wurms have the trail itself. You just need better graphic card I think!
Sister Rosette
/not signed
Seeing someone get the living shit scared out of them when they come face to trunk with a Wurm for the first time is too funny to let go of.
Seeing someone get the living shit scared out of them when they come face to trunk with a Wurm for the first time is too funny to let go of.
Tender Wolf
/signed I hate desert wurms that pop out at me while farming, and just popup wurms in general. And the Drok's runs? Ouch...This sounds like a good idea.
Curse You
They already have a trail. Try turning on Post-Processing effects.
legion_rat
yep yep "Wurm sign, and crikey its a big one!" All of them have them, cept siege who dont move.
~the rat~
~the rat~
genofreek
The only time I struggle to see the dust is when I'm in the Desolation somewhere. I can usually spot it in snow or sand unless I'm rushing...
MithranArkanere
Ah! I understand now!
No, no. They do not run. They first pop, then move. The thing here is the distance. Desert wurms pop when you are much near. Dungeon wurms are already created and do not pop-up. That's why you can see the trails much earlier.
But all of them have trails.
No, no. They do not run. They first pop, then move. The thing here is the distance. Desert wurms pop when you are much near. Dungeon wurms are already created and do not pop-up. That's why you can see the trails much earlier.
But all of them have trails.
MrGuildBoi
Quote:
Originally Posted by ThienThan
Btw, I think Mith is right. All wurms have the trail itself. You just need better graphic card I think!
|
Quote:
Originally Posted by Curse You
They already have a trail. Try turning on Post-Processing effects.
|
Quote:
Originally Posted by MithranArkanere
Dungeon wurms are already creaded and do not pop-up.
|
This is a burrowing wurm
Depths of Tyria
* Frostmaw's Burrows
Orly? A burrowing wurm is not "creaded'.
MithranArkanere
¬¬ Ahem.
Created.
There are two kinds of spawns in GW.
Those that are created when the map is loaded.
Those that are created when a trigger is activated (a mission objetive, picking a quest, stepping on a pop-up trigger)
The Wurms in the dungeon are created on load.
The Wurms in the desert are created as pop-ups.
They only 'appear' when you are near.
After that, they have trails. You trigger one pop-up and run, you'll see the trails following the party.
It may be a bit hard, specially in the desert, since the dust have similar color to the ground.
Created.
There are two kinds of spawns in GW.
Those that are created when the map is loaded.
Those that are created when a trigger is activated (a mission objetive, picking a quest, stepping on a pop-up trigger)
The Wurms in the dungeon are created on load.
The Wurms in the desert are created as pop-ups.
They only 'appear' when you are near.
After that, they have trails. You trigger one pop-up and run, you'll see the trails following the party.
It may be a bit hard, specially in the desert, since the dust have similar color to the ground.