1. if a pet is set to avoid combat or is dead he get xp?
2. when a player leave the party, the party get more xp cuz is one less?
3. a "increase poison duration" mod in weapon increase the duration of a pet skill with poison?
about xp & about pet atack
1 pages • Page 1
1. Dead pets still gain experience. One way people level them is Desolation Junundu farming. You won't get Dire this way; probably Hearty, or Elder. Unsure about "avoid combat," as I never have leveled a pet normally. I just exploit to level, ie: deathlevel before charming, charming 15-20 level pets, or leveling the pet while it's dead.
2. Yes.
3. From Wiki, never tried myself. http://gw.gamewikis.org/wiki/Poisonous_Bite
"Notes
Poison length modifiers do not affect this skill."
It's an easy test in Isle of Nameless: eguip Poisonous weapon, set Beastmastery so Poisonous Bite duration is a multiple of 3, and test poison length with and without weapon.
4. No idea. I can't imagine you'd get points while you're dead, though.
2. Yes.
3. From Wiki, never tried myself. http://gw.gamewikis.org/wiki/Poisonous_Bite
"Notes
Poison length modifiers do not affect this skill."
It's an easy test in Isle of Nameless: eguip Poisonous weapon, set Beastmastery so Poisonous Bite duration is a multiple of 3, and test poison length with and without weapon.
4. No idea. I can't imagine you'd get points while you're dead, though.
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Originally Posted by xromania™
hm thx - and 4. if a player is dead he get asuran points, for example? (or norn bla bla)
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Not that I've personally ever experienced that

s
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Originally Posted by xromania™
hm thx - and 4. if a player is dead he get asuran points, for example? (or norn bla bla)
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Originally Posted by xromania™
1. if a pet is set to avoid combat or is dead he get xp?
2. when a player leave the party, the party get more xp cuz is one less? 3. a "increase poison duration" mod in weapon increase the duration of a pet skill with poison? |
hm i heard that as dead u cant have blessing, just reputation... anyway me and many guys i think dont understand how work the reputation... for example we get a random bonus at every 25 kills, that is clear, right? but i dont got what is hapening when we speak with the NPC guy at shrine and if we must kill many before speak with him. I saw one guy in a "hm norn hunt with the quest with Facets" who didnt speak with shrines but at a point he go back to speak with all
This link should tell you everything you want to know about Reputation Points:
http://gw.gamewikis.org/wiki/Eye_of_...ation_bounties
Basically you wait to talk to the NPCs at the shrines until after you've done quite a bit of killing to get as many points as possible.
http://gw.gamewikis.org/wiki/Eye_of_...ation_bounties
Basically you wait to talk to the NPCs at the shrines until after you've done quite a bit of killing to get as many points as possible.
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Originally Posted by Shadow Spirit
This link should tell you everything you want to know about Reputation Points:
http://gw.gamewikis.org/wiki/Eye_of_...ation_bounties Basically you wait to talk to the NPCs at the shrines until after you've done quite a bit of killing to get as many points as possible. |
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Originally Posted by Eye of the North Reputation bounties
At 50 or more kills, the NPC might upgrade the reputation bounty to the next rank instead of providing points.
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Originally Posted by lakatz
This is why I don't wait to talk to the NPC once I've hit 50 kills. I want to up my rank as quickly as possible. And it's been my experience that the NPCs provide a rank increase often enough it's worth not waiting.
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