well, i recently starting weapon switching and switching between enchantment and 40/40 mods depending on which spells im casting is actually working really well
only problem is i see people saying that its handy to have a +30 health set and a 15/-1 set, but when i tried the 15/-1 weapon set i couldnt see a way for it to work effectively, because if i used it when i was on low energy, i'd end up draining that energy, which would put me out of the battle even longer waiting for my energy to recharge
also, im guessing +30 is for when you need to kite?
any explanations on when to use these is greatly appreciated,
thanks
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