why are there no Paragon shields with a leadership req?

max_rulez

max_rulez

Lion's Arch Merchant

Join Date: Jul 2006

Fallit Imago [Fi]

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hey, im just wondering if anyone has any reasons why Anet did not introduce shields with a leadership req? thanks
Thak

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

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because they already have 2 shields for the other attributes. I could ask the same about a Beastmastery weapon.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

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I won't lie, it would be nice.

Bargamer

Krytan Explorer

Join Date: May 2006

Rt/N

"Hey, you guys go ahead, I'll just hide behind my shield here, thanks!"

Just doesn't smack of Leadership to me, you know what I mean? roflol

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

They have the same amount as the warrior. A warrior has Strength or Tactics req, and the Paragon has Command or Motivation req. Maybe it has to do with the defensive buffs in the line? A lot of Command skills deal with buffing or preventing damage, and a lot of Motivation skills deal with healing.

Dervish Kid

Dervish Kid

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Join Date: Aug 2007

Florida

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guess since its +80 armour for para..warrior:str+tacts-parapgon:motiv+command

Terraban

Terraban

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Join Date: Dec 2007

Because 95% of Paragons will always have atleast 9 Leadership, so Leadership shields would basically have no requirement.

You can't see me

You can't see me

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Join Date: Nov 2006

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Quote:
Originally Posted by Terraban
Because 95% of Paragons will always have atleast 9 Leadership, so Leadership shields would basically have no requirement. Because warriors completely ignore the strength attribute.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by You can't see me
Because warriors completely ignore the strength attribute. Strength can be ignored on a Warrior

Leadership cannot be ignored on a Paragon

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

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Quote:
Originally Posted by Terraban
Strength can be ignored on a Warrior

Leadership cannot be ignored on a Paragon I could argue, but I won't. But I will say that the percentage of warriors using strength is probably around the same as paragons using leadership.

MisterB

MisterB

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Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

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Quote:
Originally Posted by You can't see me
Because warriors completely ignore the strength attribute. That's rhetorical, right? Strenth is a bad attribute by itself; the only thing good about it is the skills in that line. If Strength didn't have good skills, there would be no reason to drop points into it. Leadership is still very good with no Leadership skills, but Agressive Refrain is too good to leave behind.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by You can't see me
I could argue, but I won't. But I will say that the percentage of warriors using strength is probably around the same as paragons using leadership. 100% of Paragons use Leadership....

Steady Stance warriors use no Strength.

MisterB

MisterB

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Join Date: Oct 2005

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Terraban, to be fair, you may be overlooking all the /fail PVE Paragons with 7 Chants/Shouts/Echos/Anthems + Rez. These people use no spear skills, and no points in Spear Mastery. It's quite possible they run without Leadership as well.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by MisterB
Terraban, to be fair, you may be overlooking all the /fail PVE Paragons with 7 Chants/Shouts/Echos/Anthems + Rez. These people use no spear skills, and no points in Spear Mastery. It's quite possible they run without Leadership as well. Well yeah, but the utter /fail people should be irrelevant when it comes to anything that matters balance wise.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

Quote:
Originally Posted by MisterB
Terraban, to be fair, you may be overlooking all the /fail PVE Paragons with 7 Chants/Shouts/Echos/Anthems + Rez. These people use no spear skills, and no points in Spear Mastery. It's quite possible they run without Leadership as well. true but leadership =paragon´s energy so unless the player is using only adrenaline chants/shouts/echos its a must for some energy management

Moloch Vein

Moloch Vein

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Join Date: Apr 2007

Reactive Hexing Sucks

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Paragons are overpowered enough without shields tied to their primary attribute.

You can't see me

You can't see me

Forge Runner

Join Date: Nov 2006

USA

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Quote:
Originally Posted by Terraban
100% of Paragons use Leadership....

Steady Stance warriors use no Strength. I didn't know we were including Scrub PvP warriors in this.

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

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Well there are so many things anet does that makes no sense at all.
And not making a leadership weapon is one of it.

Let's face it how many monks won't put points in divine favour, how many eles not in energy storage and how many necros not in soulreaping ?

At the other hand it would be nice if they would make a flag or so tied to the leadershipatribute line.

Also not 100% of paragons use leadership, alot use spear attacks mainly.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

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Quote:
Also not 100% of paragons use leadership, alot use spear attacks mainly.
If you're not using Leadership as a Paragon, you're gimping yourself. There's energy management and good skills to be had in high Leadership.

Warriors' can only boast about strong skills in Strength. The inherent effect is extremely weak.

Quote:
At the other hand it would be nice if they would make a flag or so tied to the leadershipatribute line. What would be the point of this off-hand? All current non-shield off-hands provide bonus energy, something that Leadership already gives, in great abundance.

wazz

wazz

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Join Date: Dec 2007

WML, MELL, RUNI

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Quote:
Originally Posted by Kale Ironfist
If you're not using Leadership as a Paragon, you're gimping yourself. There's energy management and good skills to be had in high Leadership.
Doesn't change the fact that not every paragon puts points in leadership. There is no rule that says you have to put points in it.


Quote:
Originally Posted by Kale Ironfist
What would be the point of this off-hand? All current non-shield off-hands provide bonus energy, something that Leadership already gives, in great abundance. Well to have something different from all those shields and etc.
We already have 2 atribute lines wich give use shields.
Would be nice to run around with a flag
and it atleast would make you feel more leaderlike IMO.
And for instance the flag could have a inherent effect that boosts the entire party (well aslong they are in shoutrange).
For instance the flag could give a +1 health regen to the entire party or a +1 energy regen or +5 armour against that type of damage or etc.

Just trying to think out of the box,
paragons are ment to buff party members than why not let the weapons they use buff party members to ?

Also flag bonuses are but half as powerful as 'normal' weapon bonuses, only count for the people within shoutrange and don't overlap.

(So 2 paragons with a +1 health regen flag will result into but 1 healthregen for the entire party but 2 paragons with 2 different flags give each there specific bonus)

Mitchel

Mitchel

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Join Date: Jan 2007

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Quote:
Originally Posted by wazz
Doesn't change the fact that not every paragon puts points in leadership. There is no rule that says you have to put points in it.




Well to have something different from all those shields and etc.
We already have 2 atribute lines wich give use shields.
Would be nice to run around with a flag
and it atleast would make you feel more leaderlike IMO.
And for instance the flag could have a inherent effect that boosts the entire party (well aslong they are in shoutrange).
For instance the flag could give a +1 health regen to the entire party or a +1 energy regen or +5 armour against that type of damage or etc.

Just trying to think out of the box,
paragons are ment to buff party members than why not let the weapons they use buff party members to ?

Also flag bonuses are but half as powerful as 'normal' weapon bonuses, only count for the people within shoutrange and don't overlap.

(So 2 paragons with a +1 health regen flag will result into but 1 healthregen for the entire party but 2 paragons with 2 different flags give each there specific bonus) No, Paragons are imba enough already.

wazz

wazz

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Join Date: Dec 2007

WML, MELL, RUNI

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Wow nice argumentation !!


But now really what is wrong with my idea ?

Tyla

Emo Goth Italics

Join Date: Sep 2006

because it would make them imba...er

System_Crush

System_Crush

Jungle Guide

Join Date: Oct 2006

Tripping in Holland

My guild died :`(

N/

Quote:
Originally Posted by wazz
Just trying to think out of the box,
paragons just look like they are meant to buff party members than why not let the weapons they use buff party members to ? Fixed it for you.
When not using PvE skills you'll find that the buffing is not much compared to the damage and deep wound, any good buffs have been nerfed to he... Domain of Anguish.

A order necro with protection prayers will probably do a better job, of buffing their team IM(I)O.

So while I'm not against flags, I don't see anything useful they could do, except create clipping ugliness.
"Lol, look where my flag is sticking out of you! :P"

Also, with [wiki]Spear Swipe[/wiki] I get the idea there is a whole new function of paragons for me to explore.

jimmyboveto

jimmyboveto

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Join Date: Jul 2006

US

Legion of Avalon

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Quote:
Originally Posted by You can't see me
I could argue, but I won't. But I will say that the percentage of warriors using strength is probably around the same as paragons using leadership. I couldn't agree more. I play war as my main and I'm using a strrength sheild about 95% of the time. Heck, most of the time im running 13 strength 16 swordsmanship for D-slash in PvE. I hardly find myself using my tactics shield except for when I play something different just for the hell of it.

Craywulf

Craywulf

Frost Gate Guardian

Join Date: Apr 2007

Righteous and Honorable (RAH)

N/Me

I've always wondered why Guild wars didn't give every profession a shared attribute for base skills for holding weapons & shields. Call it Stamina and have each profession have variable incremental cost for each rank of Stamina.

For example; A primary Mesmer's incremental
cost for Stamina would be like this:



This is just one profession's Stamina chart, each profession would have a different incremental cost. The support characters would have a higher incremental cost than the frontline characters like Warriors, Dervish, and Assassins.

I've always wanted to have a Monk/Mesmer use daggers, by making the requirement a shared attribute it would allow any profession to carry any type of weapon provided they have the right rank in Stamina.

If they wanted to they could make Stamina attribute rank play an effect on non-attribute skills such as For Great Justice!, Dual Shot, Resurrect, etc...

Horseman Of War

Horseman Of War

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Join Date: Jun 2006

The Cult of Doom

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wtb deadly arts offhand 500g

Brian the Gladiator

Brian the Gladiator

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Join Date: May 2006

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Us Are Not [leet]

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Paragons are so overpowered as it is, A-net probably made shields for motivation and command instead of leadership for the simple fact that they are trying to force people to devote at least 9 attribute points into one of those lines.

If you look at the Warrior profession for a second, you will see that, once you choose your build, you only have three attributes to put points into:
1) Your weapon line
2) Tactics
3) Strength
The logical option for shield reqs is tactics and strength because primary weapons are already dependant on the weapon attribute lines.

Now lets look at Paragons. They only use 1 weapon line. So now A-net has some actual options here.

1) Your weapon line (Spear Mastery)
2) Command
3) Motivation
4) Leadership

Again, the weapon line can't be used. This leaves three lines left. A-net already knows that leadership is going to be utilized in every paragon build so there is no point in req a shield for that attribute line, so it too, can be eliminated. This leaves only two options, Command and Motivation.

So, to answer your question...
Q: Why does A-net give Warriors a shield linked to their primary attribute line and not Paragons?
A: Because they didn't have any other choice.

This is what my speculation is at least.

zling

zling

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Brian the Gladiator
Paragons are so overpowered as it is, A-net probably made shields for motivation and command instead of leadership for the simple fact that they are trying to force people to devote at least 9 attribute points into one of those lines.

If you look at the Warrior profession for a second, you will see that, once you choose your build, you only have three attributes to put points into:
1) Your weapon line
2) Tactics
3) Strength
The logical option for shield reqs is tactics and strength because primary weapons are already dependant on the weapon attribute lines.

Now lets look at Paragons. They only use 1 weapon line. So now A-net has some actual options here.

1) Your weapon line (Spear Mastery)
2) Command
3) Motivation
4) Leadership

Again, the weapon line can't be used. This leaves three lines left. A-net already knows that leadership is going to be utilized in every paragon build so there is no point in req a shield for that attribute line, so it too, can be eliminated. This leaves only two options, Command and Motivation.

So, to answer your question...
Q: Why does A-net give Warriors a shield linked to their primary attribute line and not Paragons?
A: Because they didn't have any other choice.

This is what my speculation is at least. you hit the Bull's Eye there pal!

I actually like the flag idea, if you can find good enough bonuses/application for it. like what would it give instead of +energy or +armor? maybe extra health?
would it use the standard focus mods or something unique?
single target like all other weapon/off hands or this party wide idea? if so how would you make it not overpowered?
the idea has potential, just needs a lot of work...