As I read this article, I almost laughed out loud at what the captain does. Before the flamers get their torches up, I KNOW they didn't get the idea from GW or anything stupid like that. The explanation of a captain, however, does give a good explanation of what a paragon does for the team.
http://mmorpg.com/gamelist.cfm/gameI...adFeature/1649
A good description?
Clarissa F
You can't see me
Because Paragons are the first class to be copied from game to game.
The key to developing a good game is to steal ideas from other games. That's just how it works. It's evident in Guild Ward, Lord of the Rings Online, World of Warcraft, Runescape, etc.
The key to developing a good game is to steal ideas from other games. That's just how it works. It's evident in Guild Ward, Lord of the Rings Online, World of Warcraft, Runescape, etc.