How was the dance of the female necro made. Was there a real dancer who performed? Who had the idea of the dance?
How was a mission like say Gate of Madness designed (including its somehow funny master-part)? Or the horrible Dzagonur Bastion. At least with a devilish smile of 'Let's see how they will cope with that" I guess

How do the beautiful realistic sceneries come into existence? Are they completely invented or are there any real landscapes that inspired? And what about the Jade Sea?
Actually I imagine that it must make a lot of fun to implement all this. Great job done. All my compliments to the designers and programmers!
Cheers, Anestis