One minor annoyance I have in Guild Wars is when I'm doing something in an area I won't return to for a while (such as helping a guildie) and a key drops for me after I've passed the last chest. So I'm left with having to chose between:
- Selling the key to he merchant
- Making a special trip just to use it
- Keeping it in storage till I go to where I can use it
Depending on the value of the key key I use either the first or last option. And even when considering keys which don't get used for a long time (FoW/UW keys can remain in my storage for months) or when I forget to grab the keys, its still only a minor annoyance at best.
So I propose that the enemy drop tables are changed so that instead of dropping region specific keys they instead drop lockpicks. Keys would still be purchasable from merchants.
Naturally low level areas would have to drop the lockpicks a lot less than they currenly drop keys, otherwise people would farm lockpicks in those areas.
No more key drops, just lockpicks
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Originally Posted by Darkhell153
/notsigned because the fork told me not to sign...also for all the above reasons plus I like keys.
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On-topic: Lockpicks were added for the purpose of hard mode. They have intigrated the ability to use them in normal mode, but in my opinion, they should only be for hard mode chests. That way, people like you can treasure the keys.
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Originally Posted by Diddy bow
/notsigned
for people without the titles keys are far better. |
Here are some tables of retention rates required to break even with keys or lockpicks. But as the merchants will still be able to sell keys that it irrelevant.
So I'm guessing that the value comes from either the merchant value, or the number of chests you can open. If the lockpicks dropped at the same rates that keys do now then the lockpicks would get you more gold and/or open more chests in the same area.
I'm expecting the drop rate to be such that the value of dropped keys now is approximately the same as the value of the dropped lockpicks. If it was my choice, I'd go for making the expected number of chests opened the same.
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Originally Posted by mortis corpus
/notsigned for above reasons, and if you dont want to do hard mode, farm in normal mode in GWEN they drop there
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Originally Posted by genofreek
Naaah, leave the keys as they are.
If you're not going to be in FoW/UW for awhile, sell the key. It's a guaranteed chunk of change. |
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Originally Posted by Lady Raenef
On-topic: Lockpicks were added for the purpose of hard mode. They have intigrated the ability to use them in normal mode, but in my opinion, they should only be for hard mode chests. That way, people like you can treasure the keys.
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| For FoW/UW its pretty easy to judge if I'll return there soon or not. But what about areas like the jade sea, which I might go back to tomorrow because I tag along with a guildie or stay away from for months ? |
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| If you're not going to be [there] for awhile, sell the key |
And how is time consuming to get an Ascalonin key?
It's just pointless. Most of the time, finding a chest takes more time than finding a chst to use tie. And if you use it, you will never get a gold drop, and you will get no point in any title. Ascalonian keys are to be sold, not to open chests.
They are just plain useless.
The 600g kays are useful to open chest cheaper while you increse the treasure hunter. But once you hit a certain %, lockpicks are beter again.
It's just pointless. Most of the time, finding a chest takes more time than finding a chst to use tie. And if you use it, you will never get a gold drop, and you will get no point in any title. Ascalonian keys are to be sold, not to open chests.
They are just plain useless.
The 600g kays are useful to open chest cheaper while you increse the treasure hunter. But once you hit a certain %, lockpicks are beter again.
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Originally Posted by Diddy bow
/notsigned
for people without the titles keys are far better. |
Keys are cheaper, but we're talking about drops.
Keys are one-time use. everyone, even a non-titled player, has a chance of retaining.
Lockpicks can be sold anywhere. Keys....can't.
/notsigned anyway, because you get them already in HM, and NM GWEN.
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The reason everything isn't a lockpick, is because Ascalonian Chests don't drop the same stuff that FoW chests do.
Also, if this idea was put into place, what would happen to the people who have Kurzick or Luxon keys in storage? They would just be worthless and the people who have them stored up (for god knows what reason) would just be screwed.
Also, if you're going for the title, I think I'd rather spend 600g per key than 1k.
Also, if this idea was put into place, what would happen to the people who have Kurzick or Luxon keys in storage? They would just be worthless and the people who have them stored up (for god knows what reason) would just be screwed.
Also, if you're going for the title, I think I'd rather spend 600g per key than 1k.
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Originally Posted by Lady Raenef
Off-topic: Enough with the fork already. It was never funny, it still isn't.
On-topic: Lockpicks were added for the purpose of hard mode. They have intigrated the ability to use them in normal mode, but in my opinion, they should only be for hard mode chests. That way, people like you can treasure the keys. |
I really don't care what you have to say about the whole fork thing because personally your opinion couldn't matter less then the speck of dust on my keyboard...if there is one...so stop wasting your time about it. I'm doin it because I'm bored enough to.
On topic:
I agree specifically with everything you said after the words On-topic

