After doing TA hardcore for the first time in ages, I realized, Daze is too overpowered. After doing about 50 or so rounds, only 2 or so teams didn't have Daze, the rest did, and it is just too powerful if they have a cover condition. Double Cast Time AND Easily Interrupted? It makes doing anything as a caster impossible.
I say, take away one of the effects, either the 2x cast time or easy interrupting, and it will balance this condition out. I hate having to have someone bring Purge Sig or Draw Conditions just for this condition.
K

