So, is there anyway to keep Spellbreaker continuously on?

Sypherious

Sypherious

Lion's Arch Merchant

Join Date: Sep 2007

It's Over Nine Thousaaaaand

Mo/E

I'm too lazy to look for ways, is it even possible? I'm sure theres some way with arcance echo or something, what do you guys think?

Solus Spartan

Solus Spartan

Krytan Explorer

Join Date: May 2007

Australia

[Lawl]

Mo/

[skill]Serpent's Quickness[/skill][skill]Quickening Zephyr[/skill][skill]Glyph of Swiftness[/skill][skill]Weapon of Quickening[/skill]

Take your pick.

MercenaryKnight

MercenaryKnight

Forge Runner

Join Date: May 2006

Wolf of Shadows [WoS]

P/

You could use the new dwarven skill that enhances duration of stances to use with serpent's quickness. Then you could keep it up permanently. Don't know about the spellbreaker though.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Sypherious
I'm too lazy to look for ways, is it even possible? I'm sure theres some way with arcance echo or something, what do you guys think? Not with one monk as far as I know (unless there is a PvE skill that can do that now).

Sno/Jerry's UW clearing team (sorry third dude, I forgot your name) used two monks to maintain it, one monk with SB and the second with SB/Mimicry/Arcane Echo (blessed aura involved a fair amount).

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Quote:
Originally Posted by Avarre
Sno/Cerb's UW clearing team (sorry third dude, I forgot your name) used two monks to maintain it, one monk with SB and the second with SB/Mimicry/Arcane Echo (blessed aura involved a fair amount). Mr. Jerrypants? o.o

batno_mercy

Frost Gate Guardian

Join Date: Dec 2006

Myth

E/

Dwarven Stability at rank 10 + Totem axe = 36 seconds, 5 energy, 1/4 cast time = maintainable , 100% more on stances

Serpents Quickness at WS 12 with dwarven stability : 54 seconds, maintainable , 5 energy

Quickening Zephyr is unmaintainable solo

SB at 16 DF = 28 secs with blessed aura and totem axe

Recharge of SB with 33% less = 30 seconds

Ergo, even with perma-serpent's quickness it's unmaintainable solo

If you bring a ranger at 16 wilderness survival, with perma-SQ and QZ, then you can do it, because recharge of spell breaker at 50% reduce is 22.5 secs and you have 28 secs.

Secondary monks dont have divine favor, so only primary monks can do it, but they can't go to 16 wilderness survival.

It isn't worth it to have it permanent unless that same ranger brings Famine (BWAHAHA) and you get 2 visages at 4 illusion magic, which makes your attributes (if you wanna do 55hp or 600hp) 16 DF + 4 illusion +14 prot. Get SoA and there you are, a perma SB invincible monk and a famine ranger

flipfly2004

flipfly2004

Krytan Explorer

Join Date: Apr 2006

A/

instead of SB y not use glyphe of swiftness + obs flesh?

vespertine

vespertine

Frost Gate Guardian

Join Date: Oct 2006

.at

DF at 15 (or 16.. not sure atm)
+20% enchantment upgrade
blessed aura
arcane echo

works.. right timing of the echoed SB is important though..

Adam144

Frost Gate Guardian

Join Date: Aug 2007

Castleford, England

None

E/

Yeah I can do it in CoF, but I only do that when fighting Murakai. Divine Favor is usually at 16, makes it easier.

Arcane Echo -> Spellbreaker -> Wait until the original spellbreakers recharge is just about to go past the little grey box with then number of the skill, and then cast the Echo'd Spellbreaker. Arcane Echo and the original spellbreaker should both be (almost) recharged by the time the Echo'd one runs out.

So yeah I usually have about 1-1.5s of downtime, which is fine really since none of the hexes at Murakai are painful :P just degen.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

you can have Constant SB from using AoS(Air of Superoity). if you get right buff to have instant Recharge for skills. Then SB will recharge instant. Will work for OB also to have constant SB.

=DNC=Trucker

Krytan Explorer

Join Date: Apr 2006

TLA

Me/

I usually maintain SB with the serpents/dwarven stability build. It requires 16 DF, using a +1 divine staff, and a golden egg or other +1 consumable. Cast blessed aura until you get the +1 from the staff to kick in. Your blessed aura should be 40 or 42% depending on how many +1 consumables you want to throw on. You only need to do that once (maintained) With the 40 or 42% blessed and 20% weapon SB can be maintained with dwarven/serpents (thats 30/31 second SB and 29 second recharge)

Note: an OB tank is fine, but the enemies can't try to cast on OB. That means they save all their hard hitting spells for the softies in back when they come in aggro Things seem to hold aggro on the tank if he has SB rather than OB. I think the AI does something like "can't cast on him, move up and cast on that guy" Thus easier to break aggro

Try this on for size:

Gift of Health
Signet of Devotion
Spell Breaker
Dwarven Stability
Serpents Quickness
Blesses Sig
Balth Spirit
Blessed Aura

12(16) DF
10(11) Healing
8 Wilderness

If you have an essence up, you can get away with the 8 in WS, otherwise you'll need more depending on your rank in delver. Balths is for the tank. Gift of health and Sig of devotion are actually pretty massive heals due to high DF. Sometimes I put the 10 in prot since the ench last so dang long.

Arya The Undead

Pre-Searing Cadet

Join Date: Jan 2007

Kaempfer des Nordens [KdN]

N/

I use SB and arkane echo with weapon of ench. and blessed aura, it works well for me.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

Bring 3 monk heroes

Tushi

Frost Gate Guardian

Join Date: Nov 2007

W/

[skill]Quickening Zephyr[/skill]+[skill]Serpent's Quickness[/skill]+[skill]Arcane Echo[/skill]+[skill]Spell Breaker[/skill]+[skill]Weapon of Quickening[/skill]+[skill]Blood is Power[/skill]. I guess if u bloody need this for 2 man farm you can do it with additional 3 heroes.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Quote:
I'm too lazy to look for ways, is it even possible? I'm sure theres some way with arcance echo or something, what do you guys think? Lazy git, find out for yourself.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

ehm u can keep spellbreaker on full time with only arcane echo, i managed it with blessed aura,16 divine favor and a weapon with +20% enchant(rajan´s fervor to be more exact),u use arcane echo than spellbreaker and u time the cast of the echoed spellbreaker and u can manage to keep in on all the time,other solution is ofc quickening zephyr but that sometimes requires and extra player in the team or hero

Quote:
Originally Posted by flipfly2004
instead of SB y not use glyphe of swiftness + obs flesh? obs flesh is nice on ele but i would not spec 12 in earth in order to use it with mi monk

expounder2

Ascalonian Squire

Join Date: Nov 2007

i can keep shadow form up all the time with deadly paradox, archange echo, shadow form, and weapon of enchanting.

Wakka

Wakka

Jungle Guide

Join Date: Sep 2006

Northern Ireland

R/

Deadly Paradox only effects Assassin skills though so wouldn't work with SB. Would be a nice alternative though.