In fact, now that I think about it, none of the main characters, (except for maybe Kunavaang), is anything to speak of. Their skill selection is generally poor, and they don't exhibit any sort of useful behavior. At least, if characters like Mhenlo had a unique skill or 2 they'd be set apart, but this is generally not the case.
Furthermore, I'd like to know exactly what Master Togo could have taught Mhenlo, given that they are completely different professions, (maybe he taught him how to trail behind the group and get himself killed).
And what's the deal w/ the "Ascalon crew" being all over the place? Is that just wanting to have some continuity between campaigns or just not wanting to make new henchmen?
Well, thank s for reading.
