need 2nd prof idea for scythe build

wilechase

Ascalonian Squire

Join Date: Dec 2007

Death Without Remorse

A/N

just tell me whats good and what i would do lol thx

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

[skill]wild blow[/skill]
[skill]bull's strike[/skill]
[skill]rush[/skill]

are good on a dervish.

Dervish Kid

Dervish Kid

Krytan Explorer

Join Date: Aug 2007

Florida

D/

If your in an area that has monsters than deal alot of condition use[skill]avatar of melandru[/skill] with [skill]purge conditions[/skill].

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by Dervish Kid
If your in an area that has monsters than deal alot of condition use[skill]avatar of melandru[/skill] with [skill]purge conditions[/skill]. If you have access to Avatar of Melandru, you can get Eternal Aura.

So why the hell would you need Purge Conditions? You could use Mending Touch instead, but even that is pointless to bring.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Kale Ironfist
So why the hell would you need Purge Conditions? You could use Mending Touch instead, but even that is pointless to bring. Along the lines of his idea, i think he meant: [skill]Draw Conditions[/skill]

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Couple ideas

Monk- Condition / hex removal

Mesmer you could use a [skill]hex breaker[/skill] or hex removal with a energy gain you could also have a stance for increased protection

Ranger (in PVE you can place symbiosis) If you are running enchantment you can get in the 1k range of hit points. Works in pve since ai uses only 1-2 enchantment at a time
Hekets rampage is nice for speed increase

Rit- Death pact / weapon spells

Warrior - Wild blow Frenzy

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

D/W: [skill]wild blow[/skill]
D/Mo: [skill]reversal of fortune[/skill]
D/Me: [skill]illusion of haste[/skill]
D/R: [skill]apply poison[/skill]
D/P: [skill]signet of return[/skill]
D/N: [skill]plague touch[/skill]
D/E: [skill]glyph of lesser energy[/skill]

These are just 1 example of what you can use from the 2ndary.

I have a D/Mo because Monk 2ndaries have skills that dervishes don't have or don't have enough of (constant hex removal, hard rez, good condition removal, fast enchantments).

Burst Cancel

Burst Cancel

Desert Nomad

Join Date: Dec 2006

Domain of Broken Game Mechanics

I wouldn't go /Mo. If you're ever in a situation where you need 'constant hex removal' on yourself, go Dwayna. For hard res, /Rt is better for DP sig. Condition removal = Melandru. And D's have plenty of fast enchantments.

D's actually have most of the tools you'd ever need on a frontliner. /W is one of the better (best?) choice simply because of Wild Blow, Prot Strike, Distracting Blow and IAS stances.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

/A for [skill]Signet of Malice[/skill] combined with [skill]Wearying Strike[/skill] to get a viable Deep Wound if you use AoL or Ebon Dust Aura or some non-scythe elite.

Apply Poison on a Dervish... WTF? You'd get about 5028375*1093234^24067 more damage out by just using that 15 energy on Scythe skills.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

dont using signet of malice with wearying. its a stupid, slow, useless combo. there are plenty of better ways to apply deep wound, try Augury of Death

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

It's a pity you can't get AoM and Martyr on the same bar (yes, there is one exception, but it doesn't really count). It would be quite funny.