Urban Myths
Tarkin
About the myths of OP
Sin are weak because they only have block skills, and enchats protection skills
Elemental damage, aoe skills and removal enchant skill = dead sin
Sins are for PvP, you can play any place in PvE but its a lot harder for the end game places or elite areas...
Ranger have good DPS... only good, but they are better in interupts and spread condictions...
Rangers... sins... drevish... para... all have IAS dont kown why you say warriors dont have IAS...
Sin are weak because they only have block skills, and enchats protection skills
Elemental damage, aoe skills and removal enchant skill = dead sin
Sins are for PvP, you can play any place in PvE but its a lot harder for the end game places or elite areas...
Ranger have good DPS... only good, but they are better in interupts and spread condictions...
Rangers... sins... drevish... para... all have IAS dont kown why you say warriors dont have IAS...
Julia-Louis Dreyfus
Quote:
Originally Posted by Shadow Spirit
Play however YOU have fun and don't worry about it.
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zwei2stein
Quote:
Originally Posted by Full Metal X
False. as i heard extra damaage is good if you're already wtf pwning them.
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See this thread is success!
The Riven
Quote:
Originally Posted by Stormlord Alex
Show me a build that's better off without the 50% increased adrenaline gain and damage from Frenzy/Flail, and you might just stop looking like a fool.
Steady Stancers don't count because they're lame, and Warrior's Endurance hammer guys fake an IAS. Go for it. moar kittehs plz |
Thats right meh.
Seriously, find out where i said an increased adren on a warrior is /fail
I said most builds posted on the forums here are shite, posted by some kind of engines.
Sha Noran
In b4 lock.
Sins are fragile, Rangers are bad at DPS, Melee fighters need an IAS, and all of the best Monks in the game wand with the spike in HA and GvG when possible.
Just because you're not good enough at Guild Wars to know everything doesn't mean that better players telling you how to stop sucking is bad.
Sins are fragile, Rangers are bad at DPS, Melee fighters need an IAS, and all of the best Monks in the game wand with the spike in HA and GvG when possible.
Just because you're not good enough at Guild Wars to know everything doesn't mean that better players telling you how to stop sucking is bad.
Takuna
Lulz... This topic is a laugh riot...
Oh and just for the camera, I'll say that yes, there are alot of misconceptions floating around, made by players that simply do not understand because they have simply never tried.
<<<This post was brought to you by Takuna. This post was brought to you by someone that has disproved your silly theories. This post was brought to you by someone who gets his lulz by reading your replies.>>> [/ruleofthree]
EDIT: Oh yes. PvE ftw btw. Wewt.
Oh and just for the camera, I'll say that yes, there are alot of misconceptions floating around, made by players that simply do not understand because they have simply never tried.
<<<This post was brought to you by Takuna. This post was brought to you by someone that has disproved your silly theories. This post was brought to you by someone who gets his lulz by reading your replies.>>> [/ruleofthree]
EDIT: Oh yes. PvE ftw btw. Wewt.
garethporlest18
Oh if you're using Ranger without Burning or Poison then yeah it's probably fail unless you do the 123 interrupt thing that nearly all interrupt rangers do. Doesn't take skill to do that latter thing but it works.
I'm fond of the 100+ damage Burning Arrow with 130 damage Sloth Shot and then Dshot the heal and they die cause I'm pro.
Also anymore cats and you will no longer have a love life.
I'm fond of the 100+ damage Burning Arrow with 130 damage Sloth Shot and then Dshot the heal and they die cause I'm pro.
Also anymore cats and you will no longer have a love life.
Full Metal X
Quote:
Originally Posted by garethporlest18
Oh if you're using Ranger without Burning or Poison then yeah it's probably fail unless you do the 123 interrupt thing that nearly all interrupt rangers do. Doesn't take skill to do that latter thing but it works.
I'm fond of the 100+ damage Burning Arrow with 130 damage Sloth Shot and then Dshot the heal and they die cause I'm pro. Also anymore cats and you will no longer have a love life. |
Kiragi Yagami
Quote:
Originally Posted by Quaker
And, since I know this thread will most likely become a discussion of GW myths, I'll start with a few. By the way, I'm only talking PvE here. Unfortunately too, a lot of people apply PvP stuff to PvE.
"Assassins are fragile" - Assassins have the same armor level as Dervishes (which is more than casters), but you don't find people saying Dervishes are fragile. It comes down to the build you use and how you play it. "Rangers only interrupt and spread conditions around." - Rangers with the proper skills are very good at interrupting (although other classes, such as Mesmers, are too). But that's not the only thing they do. As far as spreading conditions around goes - that is an iffy prospect at best. I've never found that to be a significant help to a team. It may (or may not) be that rangers are not as good at DPS as some other classes, but that doesn't mean that can't or shouldn't do damage. If you want DPS, watch a good B/P team in action. "Melee fighters need IAS" - Like so many things in GW, this involves the interaction of many functions. If you are just simply attacking with your base weapon, IAS (Increased Attack Speed) is useful, or course. But most people use skills to boost the damage of their attacks. The more IAS you have, the more energy you need, the more likely you are to run out of energy. It often gets to a point where you can do more damage overall, at normal attack speeds if you can maintain your energy. It's a balancing act - to say you must use IAS is foolish. I'll add more later - maybe |
Firstly, people say that sins are fragile for a few reasons. one, they dash right into battle where they immediately are wide open to nukers, SS-ers, and warriors. hence, they often die quickly. Dervishes have several skills to heal them, and to prevent conditions. (avatar of melandru for example). plus, dervishes, as has been said above, usually use more of their rune/insignia slots for health increasing, whereas sins do not.
Secondly, you are correct about rangers having the ability to do good DPS. not necesarrily as good as an assassin, but they can do it. rangers are, IMHO, the most versatile profession out there. they can interrupt well, spread conditions, put pressure on casters, and more. however, just because they can, doesnt mean they are best suited for DPS. rangers are probably best for conditions, interrupts, and pressure. leave the DPS to the people who need very little skill to do it. *coughSINcough*
Lastly, IAS doesnt always require energy usage. many skills use either very little energy or small amounts of adrenaline. a GOOD melee fighter either keeps an eye on his energy, or uses few enough energy skills to have to worry about it.
Stormlord Alex
Quote:
Originally Posted by The Riven
Seriously, find out where i said an increased adren on a warrior is /fail
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Quote:
An ias while desirable in a d/slash build |
Julia-Louis Dreyfus
Edge Martinez
This thread has jumped around so much I'm confused (but can't find a kitten to show it).
Are we talking about PvE or PvP? Because for the former I'd agree with the OP, but for the latter, I'd agree with just about everyone else. There's two different mindsets to the builds for either situation.
EDIT: Ah, As Kiragi bolded it for me, I see we are only talking about PvE. Er, I agree with the OP. Otherwise, disagree.
Are we talking about PvE or PvP? Because for the former I'd agree with the OP, but for the latter, I'd agree with just about everyone else. There's two different mindsets to the builds for either situation.
EDIT: Ah, As Kiragi bolded it for me, I see we are only talking about PvE. Er, I agree with the OP. Otherwise, disagree.
garethporlest18
Quote:
Originally Posted by Full Metal X
i herd cripzhot waz gud
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Full Metal X
Quote:
Originally Posted by garethporlest18
Only if you GvG and we all know that fails.
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Stormlord Alex
Quote:
Originally Posted by Edge Martinez
This thread has jumped around so much I'm confused (but can't find a kitten to show it).
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EDIT
Quote:
Originally Posted by garethporlest18
Only if you GvG and we all know that fails.
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Edge Martinez
Yes. Quite nicely.
Full Metal X
Sha Noran
Here's another fact that you can call a myth and whine about: The most effective things in PvP are also the most effective things in PvE. Surprise!
The truth is, it just doesn't matter in PvE whether you're as effective as possible or not because the game is incredibly forgiving and rarely forces you to play at 100%.
The truth is, it just doesn't matter in PvE whether you're as effective as possible or not because the game is incredibly forgiving and rarely forces you to play at 100%.
Julia-Louis Dreyfus
popular skills/builds are popular for a reason
You can't see me
I think this thread could use some
Followed by a heaping dose of
Followed by a heaping dose of
Full Metal X
Quote:
Originally Posted by You can't see me
I think this thread could use some
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garethporlest18
Quote:
Originally Posted by Sha Noran
Here's another fact that you can call a myth and whine about: The most effective things in PvP are also the most effective things in PvE. Surprise!
The truth is, it just doesn't matter in PvE whether you're as effective as possible or not because the game is incredibly forgiving and rarely forces you to play at 100%. |
Then again I use Poison Tip over Apply Poison because I think 15e things fail.
Quote:
Originally Posted by Full Metal X
I lol'd mostly becasue your bad.
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Stormlord Alex
Quote:
Originally Posted by Sha Noran
Here's another fact that you can call a myth and whine about: The most effective things in PvP are also the most effective things in PvE.
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But actual skillbar-wise, my PvE builds are rarely the same ones I run for PvP.
Frenzy has little place in PvE where Flail does the same thing with no drawbacks; and PvE skillz rule.
Ahem. You're pretty much right though
TheHaxor
This thread is a rant, not meaningful discussion.
The Riven
Quote:
Originally Posted by Stormlord Alex
Implied when you said...
Indicating that there's situations where IAS isn't desirable. |
While an ias will double the adren gain in a normal situation, this is not always the case, as posted before, any skill that will induce a "miss" will negate the adren gain causing an ias to fullfill the role as as adren gain to fail. I can point to many and numerous areas in both nightfall and GW:EN that will cause this to happen.
If you would like a list of the small amount of people on this forum to who i would listen to in acordance to builds please pm me.
You can't see me
Quote:
Originally Posted by Full Metal X
Iv seen plenty of evidence from other topics that you are bad, no need for i herd.
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Full Metal X
Quote:
Originally Posted by The Riven
There are situations where an increased adren does not rely on an increased ias.
While an ias will double the adren gain in a normal situation, this is not always the case, as posted before, any skill that will induce a "miss" will negate the adren gain causing an ias to fullfill the role as as adren gain to fail. I can point to many and numerous areas in both nightfall and GW:EN that will cause this to happen. If you would like a list of the small amount of people on this forum to who i would listen to in acordance to builds please pm me. |
Stormlord Alex
Quote:
Originally Posted by The Riven
While an ias will double the adren gain in a normal situation, this is not always the case, as posted before, any skill that will induce a "miss" will negate the adren gain causing an ias to fullfill the role as as adren gain to fail. I can point to many and numerous areas in both nightfall and GW:EN that will cause this to happen.
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You're arguing against IAS because you miss?
Switch targets, and take half-decent monks with Dismiss Condition instead of Healing Breeze.
Magikarp
what a bunch of childish, egotistical retards there are here. you should all just uninstall, and delete your guru accounts. you all make me ashamed of my, what once was, favorite gaming community.
gg noobs. (gj representing smart, decent warriors too Stormlord. i thought you'd have more of a brain than you've shown here. )
gg noobs. (gj representing smart, decent warriors too Stormlord. i thought you'd have more of a brain than you've shown here. )
garethporlest18
Quote:
Originally Posted by Stormlord Alex
Wait, what?
You're arguing against IAS because you miss? Switch targets, and take half-decent monks with Dismiss Condition instead of Healing Breeze. |
It also makes Sins with IAS miss 95% of the time and die automatically.
Quote:
Originally Posted by Magikarp
what a bunch of childish, egotistical retards there are here. you should all just uninstall, and delete your guru accounts. you all make me ashamed of my, what once was, favorite gaming community.
gj noobs. |
zwei2stein
Quote:
Originally Posted by Sha Noran
The truth is, it just doesn't matter in PvE whether you're as effective as possible or not because the game is incredibly forgiving and rarely forces you to play at 100%.
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Truth: PvE doesnt need/take skill. But flawessing PvE in record time does (and its also fun)
garethporlest18: I think that he meant "stone-carved" truths like superior runes being generally subpar, high HP being better than High energy, warriors doing damage and not tanking, tanking not worth it and wasted party slot ...
Importing specific builds is too much of a hassle.
(btw, if poison tip signet as even marginally better than apply, people would use it. Turns out, apply is worth it even with its costs, and it does not cost 15e for ranger, unless you do something wrong)
Full Metal X
Quote:
Originally Posted by garethporlest18
That doesn't help when you get Price of Fail(ure). Which causes you to miss 75% of the time. Remove Hex> Gets Pbond. Holy Veil>Gets the Insidious. Remove Hex>Gets the reapplied Pbond. See you just ultimately fail with that one.
It also makes Sins with IAS miss 95% of the time and die automatically. |
Wild Karrde
Quote:
Originally Posted by Aerian_Skybane
I can't agree more with the OP, since I have run builds that last longer than tanks (Assasins),
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and tanking is stupid so you loose.
Quote:
Originally Posted by Aerian_Skybane
Do more damage than a warrior with IAS (Ranger),
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Quote:
Originally Posted by Aerian_Skybane
I have a warrior that doesn't have IAS and he does quite fine.
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Quote:
Originally Posted by Aerian_Skybane
Myths, all of them!
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Dominator1370
Quote:
Originally Posted by garethporlest18
Then again I use Poison Tip over Apply Poison because I think 15e things fail.
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Quote:
Originally Posted by Full Metal X
I lol'd mostly becasue your bad.
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The Riven
Quote:
Originally Posted by Full Metal X
I like switching targets and monks for condi removal, but thats just me.....
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Unless you are in agreement with me that sometimes a Paragon has a better case to be included in a team than a monk has, i would like this matter cleared up
Edge Martinez
IAS isn't so important for a Warrior in PvE to me at this point in the game. With so many Ele henchies, and the ability to micromanage them, I typically focus more on KD's with my warrior. Using RotN in lieu of IAS, and pairing it with some rarely used skills and PvE only skills, you can basically keep the heavy mob NPC on the ground indefinitely.
Now if partying with other real people? I'd tend to agree that PvP tactics work well in PvE.
Now if partying with other real people? I'd tend to agree that PvP tactics work well in PvE.
Full Metal X
Quote:
Originally Posted by The Riven
Your point is?
Unless you are in agreement with me that sometimes a Paragon has a better case to be included in a team than a monk has, i would like this matter cleared up |
Stormlord Alex
Quote:
Originally Posted by garethporlest18
That doesn't help when you get Price of Fail(ure). Which causes you to miss 75% of the time. Remove Hex> Gets Pbond. Holy Veil>Gets the Insidious. Remove Hex>Gets the reapplied Pbond. See you just ultimately fail with that one.
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First, Price of Failure is only 25% miss chance.
Second, any necro worth paying attention to won't cast IP and PoF on the same target - IP only affects actual hits, going against PoF's debuff.
Still, not taking a skill that significantly increases your power just because you might get shut down is retarded in the least.
I know! I'm not gonna bring Eviscerate. It's useless if it gets blocked.
Or... Don't bring Word of Healing! It might get DShotted/Power Leaked.
See?
Inde
Yeah... don't think I need to explain really. Trolling, flames, PICTURES, insults. Closed.