A good w/e build?
nikeshadowz
Hey i was just wondering whats a good w/e build i was a w/m but i just wanted a slight change yet i dont know much about ele's.
You can't see me
[skill]shock[/skill][skill]frenzy[/skill][skill]eviscerate[/skill][skill]executioner's strike[/skill]
Fill in the blanks.
Want to know something funny? I used to think this was /fail.
Fill in the blanks.
Want to know something funny? I used to think this was /fail.
Stormlord Alex
From the ele lines...
There's 5 good skills.
[skill]shock[/skill][skill]grasping earth[/skill][skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill]
Shock is a multipurpose snare/interrupt, Grasping Earth is a snare, and the Conjures are damage buffs to make you even scarier.
Everything else is useless fluff and inferior to simply hitting things.
A few (PvP) builds off the top of me head...
[skill]eviscerate[/skill][skill]executioner's strike[/skill][skill]disrupting chop[/skill][skill]bull's strike[/skill][skill]shock[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
12+1+1 Axe, 12+1 Strength, 3 Air
[skill]crippling slash[/skill][skill]gash[/skill][skill]sun and moon slash[/skill][skill]bull's strike[/skill][skill]conjure flame[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
12+1+1 Sword, 8+1 Strength, 10 Fire
... and there was some hammer bar with Grasping Earth I can't remember right now.
There's 5 good skills.
[skill]shock[/skill][skill]grasping earth[/skill][skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill]
Shock is a multipurpose snare/interrupt, Grasping Earth is a snare, and the Conjures are damage buffs to make you even scarier.
Everything else is useless fluff and inferior to simply hitting things.
A few (PvP) builds off the top of me head...
[skill]eviscerate[/skill][skill]executioner's strike[/skill][skill]disrupting chop[/skill][skill]bull's strike[/skill][skill]shock[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
12+1+1 Axe, 12+1 Strength, 3 Air
[skill]crippling slash[/skill][skill]gash[/skill][skill]sun and moon slash[/skill][skill]bull's strike[/skill][skill]conjure flame[/skill][skill]frenzy[/skill][skill]rush[/skill][skill]resurrection signet[/skill]
12+1+1 Sword, 8+1 Strength, 10 Fire
... and there was some hammer bar with Grasping Earth I can't remember right now.
Age
You mean something like this I am to lazy to think on up right now.Graping Earth-Hammer Warrior.Protectors strike could be replaced by another hammer skill.To Alex [skill]Aftershock[/skill] use to be a good skill on W/E bar.
kel77
Quote:
Originally Posted by Stormlord Alex
From the ele lines...
[skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill] Choose one of these and invest a few points into its attribute and your damage will skyrocket.
[skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill] Choose one of these and invest a few points into its attribute and your damage will skyrocket.
Stormlord Alex
Quote:
Originally Posted by Age
To Alex [skill]Aftershock[/skill] use to be a good skill on W/E bar.
With the ridiculous aftercast on PBAOEs, you're much better off whacking your foe with your hammer a few times instead.
Marty Silverblade
Just remember to take skills that help you with whatever your primary should be doing, in this case killing stuff in melee. So from the ele skills, look at things that increase your weapon damage (conjure flame, etc), or stop people/monsters from running/using skills (shock/other snares).
Arkantos
Quote:
Originally Posted by Stormlord Alex
From the ele lines...
There's 5 good skills.
[skill]shock[/skill][skill]grasping earth[/skill][skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill] Yeah, these are pretty much the only good skills to use on a warrior. Although in PvE shock isn't that useful and grasping is only useful in HM where the enemies move faster. Aftershock sucks because it forces you to spec into earth, and with the aftercast you'll end up doing less damage with aftershock when you would with knockdown -> hit -> hit.
There's 5 good skills.
[skill]shock[/skill][skill]grasping earth[/skill][skill]conjure flame[/skill][skill]conjure frost[/skill][skill]conjure lightning[/skill] Yeah, these are pretty much the only good skills to use on a warrior. Although in PvE shock isn't that useful and grasping is only useful in HM where the enemies move faster. Aftershock sucks because it forces you to spec into earth, and with the aftercast you'll end up doing less damage with aftershock when you would with knockdown -> hit -> hit.
Winterclaw
Flail + Conjure whatever + Dragon Slash
Scary Raebbit
Quote:
Originally Posted by Winterclaw
Flail + Conjure whatever + Dragon Slash
Since you're using a Sword with Flail, I assume that is PvE.
Why not go /P?
Enduring Harmony, more D-Slashes, more Brawling Headbutt, More SY, More Steelfang Slash.
Why not go /P?
Enduring Harmony, more D-Slashes, more Brawling Headbutt, More SY, More Steelfang Slash.
Savio
Quote:
Originally Posted by Age
Quote:
Originally Posted by Scary Raebbit
Why not go /P?
Enduring Harmony, more D-Slashes, more Brawling Headbutt, More SY, More Steelfang Slash. The only reason to bring Enduring Harmony in Brawling/Steelfang/Dslash is to get more SY by skipping Steelfang, and the only reason you'd want that is if your SY is only at 3 seconds. You don't get more Brawling or Steelfang out of Enduring. Scary Raebbit
Quote:
Originally Posted by Savio
The only reason to bring Enduring Harmony in Brawling/Steelfang/Dslash is to get more SY by skipping Steelfang, and the only reason you'd want that is if your SY is only at 3 seconds. You don't get more Brawling or Steelfang out of Enduring.
If you're not using SY, (when you don't need the extra AL but still want the KD effect) you're getting a Brawling Headbutt every D-Slash. Steelfang you're not using under FGJ, but I find use of it while not under FGJ so you corrected me on that.
I only use Enduring Harmony on my FGJ, which I assume is what you are talking about. I like the extra 10 seconds of SY spam if I need it. Maybe I read your post wrong. If I did, please correct me. Not really that great of a Warrior. Crom The Pale
I found a good axe build that delt a surprising amount of damage, not quite equal of Dslash but about as close as an axe can come to sustained DPS.
[skill]"For Great Justice!"[/skill][skill]Whirling Axe[/skill][skill]Flail[/skill][skill]Conjure Lightning[/skill][skill]Dismember[/skill][skill]Executioner's Strike[/skill][skill]Disrupting Chop[/skill][skill]Wild Blow[/skill] If you have access to GWEN then swapping disrupting chop for "I Am The Strongest!" will up the damage nicely. DPS of the build tested out at 64(77 with PvE skill). Savio
Quote:
Originally Posted by Scary Raebbit
If you're not using SY, (when you don't need the extra AL but still want the KD effect) you're getting a Brawling Headbutt every D-Slash.
You don't want a Brawling Headbutt every Dslash, as using Brawling Headbutt on an enemy already knocked down does nothing in the KD department. Ideally you want a Brawling Headbutt right when your target is getting back up, which is after 3 hits with Stonefist. As normally you'd do Brawling->hit->Steelfang->Dslash->SY+hit, the only reason you want Enduring is to skip Steelfang for a bit, so you can do Brawling->hit->Dslash->SY+hit. If you have a human paragon, you don't need to bring SY, so skipping Steelfang becomes pointless - you just do Brawling->hit->Steelfang->Dslash.
I suppose bringing Enduring improves the knockdown time of Brawling if you're also bringing SY (so you only have 3 hits in the chain and not 4), but I couldn't care less if there's a small window of opportunity for PvE monsters. Your party has +100 AL and the enemy's down over 2/3 of the time, it's fairly hard to screw up at that point. Age
Quote:
Originally Posted by Savio
Aftershock used to be run because people were obsessed with comboing it with hammer knockdowns - too obsessed to realize it sucked.
That is why I said used to be and there was one water skill the for the abominable snowman premade.It was bad.
Arkantos
So basically the OP wants to know good skills/good bar for W/E, and you're telling him what used to be used (but sucked)? Gee, you're helpful.
Age
It is just little history lesson and it was bringing back some memories of me using them in RA.
kel77
Quote:
Originally Posted by Crom The Pale
I found a good axe build that delt a surprising amount of damage, not quite equal of Dslash but about as close as an axe can come to sustained DPS.
[skill]"For Great Justice!"[/skill][skill]Whirling Axe[/skill][skill]Flail[/skill][skill]Conjure Lightning[/skill][skill]Dismember[/skill][skill]Executioner's Strike[/skill][skill]Disrupting Chop[/skill][skill]Wild Blow[/skill] If you have access to GWEN then swapping disrupting chop for "I Am The Strongest!" will up the damage nicely. DPS of the build tested out at 64(77 with PvE skill). Not quite equal is an understatement, a good Dslash build can easily reach 100 DPS. Xiaxhou of Trinity
Dslash is so hyped up, we need to find something better >.>
at OP: i assume you're playing pve since you are saying your are "switching over" from W/M (whatever M stands for) to W/E. The conjure spells are great, and since you are playing pve, any adjacent skill is nice to play around with. Cantha missions are full of monsters, so I used to run a Triple Chop, Cyclone Axe, Inferno build (with a zealous axe). It was Cantha and it's pve, so I went what the heck. Brian the Gladiator
Shock is fail in PvE but is pro in PvP
the only skill to bring out of the ele secondary in pve is conjure IMO. DO IT! Coloneh
dont forget shell shock.
Savio
Shell Shock isn't useful; the time used to cast it negates its benefit.
Crom The Pale
Quote:
Originally Posted by Savio
Shell Shock isn't useful; the time used to cast it negates its benefit.
It does have uses, but limited. For example vs a ranger(100+ armor vs elemental dmg) when your using a conjure lightning build that -20 armor does help a great deal.
Combined with Body Blow your dealing equal or greater damage than Evicerate with the deep wound condition and cracked armor will grant your next few attacks higher damage as well. skakid9090
Shell Shock is terrible on a warrior, you can't bring evis/bblow/int/shock/bulls/frenzy/rush/sig if you bring it. Besides that... it's a terrible idea anyway.
Coloneh
you dont need evis if you bring it.
Crom The Pale
Quote:
Originally Posted by skakid9090
Shell Shock is terrible on a warrior, you can't bring evis/bblow/int/shock/bulls/frenzy/rush/sig if you bring it. Besides that... it's a terrible idea anyway.
Exactly why cant you use Body Blow/int/shock/bulls/frenzy/rush/sig with shell shock?
No you dont need Eviserate with Shell Shock + Body Blow, so you add Cleave same damge for half the adren. shell shock + body blow + [skill]Cleave[/skill][skill]Executioner's Strike[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Shock[/skill][skill]Resurrection Signet[/skill] Looks like a very good bar to me. Though I would likely swap Exec for [skill]Disrupting Chop[/skill] and the res sig with [skill]"For Great Justice!"[/skill] Savio
Quote:
Originally Posted by Crom The Pale
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Or you could just switch to your physical weapon.
shell shock + body blow + [skill]Cleave[/skill][skill]Executioner's Strike[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Shock[/skill][skill]Resurrection Signet[/skill]
Are you trying to suggest a PvP build? Please don't.
Tyla
Quote:
Originally Posted by Crom The Pale
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Quote:
Looks like a very good bar to me. No, it's bad.
Longer chain, lack of Bull's Strike, bad elite, shell shock is more for a spike assist, and has aftercast making your spike more vunerable.
This doesn't even nearly compete to the power and speed of evis spike.
Quote:
Though I would likely swap Exec for [skill]Disrupting Chop[/skill] and the res sig with [skill]"For Great Justice!"[/skill]
ALWAYS bring res sig. ALWAYS bring Exe Strike. @the title - shock axe all the way! |