A good secondary melee class for rt?

s s

s s

Ascalonian Squire

Join Date: Sep 2007

Rt/

Hi guys,
i have just made a new rt and want to use him for AB using a spirits strength build but i cant decide whether to have assassin, dervish or warrior for my secondary profession???

Any help would be appreciated greatly...Thanks

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Assassin in best for [skill]spirit's strength[/skill]

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Paragon is also one of the better options. You get the fast attack speed of a warrior, the shield to help with defense, and range to stop bad things from eating you. Assassin is a bit too fragile to be all that awesome.

s s

s s

Ascalonian Squire

Join Date: Sep 2007

Rt/

Oh yeah i never considered a para. I might try it.

Chael

Chael

Academy Page

Join Date: Sep 2007

Assassin is fun but yeah, rather fragile.
I've had some fun playing with Dervish and getting splinter to proc off of scythe swings. Great survivability too.

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Yeah, pretty much every melee class besides warrior, but that's just my opinion.

You can do /Ranger and plow things over with Volley, splinter weapon, and Spirit's Strength.

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

Warrior is Viable with Spirits Strength. Try Cyclone Axe, Whirlwind Attack, and splinter weapon.

I usually use Para, it just seems to have the most utility.

Dervish is kinda fun. SS, Aura of Holy Might, Vital Weapon, Victorious Sweep, and you're good to go.

Zhang Zyria

Zhang Zyria

Wilds Pathfinder

Join Date: Aug 2006

E/A

have you ever tried wanding to death?

Rt/E

use Spirit's Strength with a combination of Conjure _____ that corresponds with a staff/wand element that you are using

while also using Weapon of Agression

fast attacks while also doing about 80+ dmg per attack

and the fact that you can also use the spells of the type of element you choose

some suggestions:

Fire --> Mark of Rodgort (Constant Burning)
Air --> Shell Shock (Cracked Armor)
Water --> Shard Storm (Snare)

ive tried it before, and its pretty fun and surprises the enemy if not anything else

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by TGgold
Warrior is Viable with Spirits Strength. Try Cyclone Axe, Whirlwind Attack, and splinter weapon.

I usually use Para, it just seems to have the most utility.

Dervish is kinda fun. SS, Aura of Holy Might, Vital Weapon, Victorious Sweep, and you're good to go. Does Aura of Holy Might increase the damage of Spirit's Strength? If so, that's a winner right there.

BaconSoda

BaconSoda

Krytan Explorer

Join Date: Apr 2006

*Somewhere Under The Rainbow*

Leo

Me/

I'd go for Para...Spear Rt beats spirits any day for PvP.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by Marverick
Does Aura of Holy Might increase the damage of Spirit's Strength? If so, that's a winner right there. You'd think so, but between the insanely slow attack speed and large number of enchants, you only get around 30-40 DPS, while a spear guy can push 50-60.

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

Quote:
Originally Posted by Dr Strangelove
You'd think so, but between the insanely slow attack speed and large number of enchants, you only get around 30-40 DPS, while a spear guy can push 50-60. I don't know if it modifiest spirits strength or just the base of the sythe. It's still fun to hit for 80+ for most hits in an area of effect though =P

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by TGgold
I don't know if it modifiest spirits strength or just the base of the sythe. It's still fun to hit for 80+ for most hits in an area of effect though =P That it is. With asuran scan and aura of holy might your crits will hit for well over 200. It's just so absurdly slow that you end up not doing that much.

spirit of defeat

spirit of defeat

Krytan Explorer

Join Date: Nov 2007

Holland

Rt/

If your tying to be a Melee char then why cast 2 sec hexes? :S


I prefer RT/W but that's my opinion.

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

Quote:
Originally Posted by spirit of defeat
If your tying to be a Melee char then why cast 2 sec hexes? :S


I prefer RT/W but that's my opinion. Because Asuran Scan only triggers on actual attacks? And 6-12 seconds of +50-75% damage is fairly sexy? Especially when mixed with an IAS.