Well I am tired of my MM.

Wyld Kard

Wyld Kard

Frost Gate Guardian

Join Date: Apr 2005

Cantha

The Dirty Devils [TDD]

Mo/Me

I am tired of my minion master for several reasons.
1. too labor intentsive keeping all my minions alive
2. not as fun as I first thought it would be having an army of death
3. can not seem to find a suitable spot to farm, since my ambitions for my characters are well to be farmers or atleast 2 out of 4 of them would be farmers.
4. too slow at building up to a good character
5. just too boring...

Could someone suggest a more fun/less labor intentsive build that would be suitable for farming somewhere profitable, I was thinking a high blood/death necro but I just do not know, someone please please help me out lol....

Plix

Plix

Academy Page

Join Date: Nov 2005

E/

Well looking for a "fun" build is almost as trivial as looking for the "best" build. It's personal preference and while you may not like it, I bet some people like MMs. I'd suggest making your own build. I always find that builds I make myself are more fun.

Malevolent Anarchy

Malevolent Anarchy

Ascalonian Squire

Join Date: Dec 2005

Australia

OBD

Mo/Me

Have you seen the SS (Spiteful SPirit) nuker craze?

Works well everywhere, SF, UW, FoW

Urias Skult

Ascalonian Squire

Join Date: Dec 2005

Australia

I am sort of feeling the same way as Deaths Avatar with my MM. Ive been playing this build (albeit with a less than ideal E secondary class) since I started 6 months ago.

When you are with a great group, this build excells. I prefer it when I am the only Necro in the party though as Im not fighting over corpses. But the main thing is you need other people to do most of the primary damage.

I reakon MM is almost useless with henchies. Even when you have both Devona and Thom tanking I find they do not kill things anywhere near fast enough to leave you with enough dead enemies to use. Death necros need dead things around or they are worthless, no wells, no animating etc. This is especially annoying when in later missions of the game like the ROF islands; Jade and Nightmare enemy mobs are pretty easy to dispatch but they do not leave useable corpses!

Another thing that is annoying is no matter how much you spam Blood of the master and Veratas sacrifice, your minions are weak. 10 of them will usually be overcome by a small mob of Avricara. Thier only real use, IMO is keeping enemy mobs busy and away from the Monks and Casters.

However the way the game is structured, Id rather put up with the annoyances of my current character than start another from scratch, earning enough funds to be comfortable is tedious enough to do once...

Im going to start playing around with a Curse build.

Zazoo

Zazoo

Academy Page

Join Date: May 2005

Johannesburg

Boere Mag

W/Mo

I dont know what MM necro you have been playing.
But I play with 16 death magic. That way all my Minions are 18th level.

They tend to rip through all but Murssat and jade stuff, like a knife through butter.
My only problem areas are those with minimal corpses, those where you encounter mursaat and getting those first few corpses.

You might be trying to use too many corpse utilising skills. I use 1 either of the minion skills. Also I dont get into parties with any other corpse using necros.