Hardest Hard Mode Mission??

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Aurora Glade

Eternal Grove

Dzagonur Bastion



Definitely the unholy trinity.

Drake The Cutter

Drake The Cutter

Wilds Pathfinder

Join Date: Jan 2007

New Jersey

[scam]

W/

Eternal Grove and Dzagonur are easily done with multiple people.

Aurora Glade on the other hand I did alone....please don't remind me.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Da Mad M00
Tyria: Dunes of Despair without using Necrotic Traversal.

Factions: Eternal Grove (though i finished it at once but i knew how to counter basically everything).

Elona: Dzagonur Bastion (even tho it is not that hard).

I don't know why people say that Jennur's Horde is so hard. But i found that one of the easiest missions to do in Elona.
Agreed with this 75%.

Jennurs horde should be on the list too

oh no, I would say aurora glade bonus is harder then dunes of despair still.

kanuks

Krytan Explorer

Join Date: Nov 2005

I completed hard mode missions in Kryta and Cantha. I did em all with H/H except for The eternal grove mission in Cantha, i had another human player helping me. I just finished Slaver's exile in normal mode with H/H so im gonna try my luck at the elonian missions in hard mode.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Prophecies: Dunes of Despair with the bonus

Factions: Raisu Palace, it's so much shiroken and with h/h they use their special skills at the most inopportune times

Nightfall: Gate of Madness, everyone already knows why this mission is hard.

Eye of the North: Shards of Orr on hard mode is something I've found truly impossible, Shards on normal mode is really hard for me. If anyone has beaten Shards of Orr on hard mode they're godly.

great sir s

Frost Gate Guardian

Join Date: Aug 2006

The depths of Africa

[LotU]

N/Me

good thing i got shards hm ran for 30k ;p done by a monk with 2 heros while everyone else tagged along.

tyria: no idea

cantha: eternal grove = easy as hell -.- whats so hard about it? raisu palace...easy, with a skilled group

elona: nothing so far..i doubt dzagour is hard with my alliance helping

Linteo

Linteo

Ascalonian Squire

Join Date: Jul 2007

R/Mo

Prophecies: Aurora Glade
Factions: Eternal Grove

but for Elona was my hardest surprisingly: Modok Crevice, i did this mission 20x, and failed at bonus, dunkoro 4th advice, stop two runners who run in different paths and they are very fast , but with luck i did that and now i am happy, because everything else was easy in hm, even dzagonur, did that on first try.

jimmyboveto

jimmyboveto

Krytan Explorer

Join Date: Jul 2006

US

Legion of Avalon

W/

Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

The hardest mission is always Abaddon's Mouth for me, NM or HM. More specifically finishing the bonus while keeping my sanity.

Seriously though, I've done em all so much by now both h/h and with guild/friend teams. Allmost all of the missions have very specific tricks or strategies that I have come up with over time to finish them, they others are beaten by good old balanced builds with the correct counters.

great sir s

Frost Gate Guardian

Join Date: Aug 2006

The depths of Africa

[LotU]

N/Me

Quote:
Originally Posted by jimmyboveto
Eternal grove is not only the hardest mission in factions HM, but also the hardest HM mission in the game(imo). You need a coordinated and fairly smart team, which is sometimes hard to fine. A full group of humans is not needed(did it with 4 peeps 4 heroes), but it is incredibly helpful.
No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-

minion master+ele+monk+something else on each side = win

oh and +skill to the equation also please..

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Kha
Aurora Glade though... I can't see doing that bonus H/H in HM, but if someone has then they deserve a title just for that. Same goes for Eternal Grove.
Flagged the H/H on the middle pedestal while I capped the left side over and over. The runner would constantly overcap me, while the rest of the group would stick around attacking. So long as the runner doesn't die you won't trigger the next group until you've dealt with the previous squad assisting it. You do need to pack a fair amount of defense; I had a ward against elements and Razah dropping spirits.

Eternal Grove: Splinter Weapon, stay behind the damn gates, just kill one turtle on the north and south before the cutscene, use the juggernauts, a minion master that uses fiends. Or, Enfeebling Blood. Honestly I think the biggest issue people have with Eternal Grove is going outside of the gates when the Afflicted show up. Danika, Mhenlo, luxon NPCs, juggernauts... you have them for a reason people.

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it

tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.


factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision

nf: dragonzaur bastion was the only one i failed at and needed ppl lol.

Beeb beeb

Beeb beeb

Academy Page

Join Date: Oct 2007

P/W

Quote:
Originally Posted by maraxusofk
I h/h 90% of the hm missiosn so the only ones i found hard were the ones i needed ppl to help with b/c i coudlnt solo it

tyria: dunes of despair: how great, this mission provided plenty of despair b/c of the monk boss not dying fast enuff during bonus. ended up having to use the necrotic trick, which meant 2 hours of doing mission till right mob appeared, then teleporting across, self degening to death, and finally going 4 man on a monk boss wooo how fun.
aurora glade is really easy if u do the sucide trick. u get to bonus and u cap one pedestial, then sneak to the right and bum rush dorian. kill him for bonus and redo mission without bonus. easy as sandwiches.


factions: eternal grove wasnt hard per se, only that i needed another person
raisu palace this place was hard ONLY b/c of the part immediately after the tahkora cutscene. goodness gracious sooo much pressure from debiltating shot, wells, and poision

nf: dragonzaur bastion was the only one i failed at and needed ppl lol.

I guess by Talkhora you mean Danika and by Dorian you mean the Demagogue?

bifter

Frost Gate Guardian

Join Date: Jul 2007

Blade of Souls [BoS]

E/

Quote:
Originally Posted by great sir s
No, its not, at all, lmao. i did it with my alliance, i was in awe of how EASY it was -.-
Which missions did you find harder?

evenfall

Lion's Arch Merchant

Join Date: May 2005

I got my legendary guardian with h/h for every mission.

Aurora Glade: Same strategy as NM, cap the nearest pedestal. Flag the h/h to the middle pedestal and intercept their mobs while you run the crystal and recap after their runner capped.

Dunes of Despair: Managed to kill the 3 bosses with 1+min left, just in time to go back to heal the ghostly hero. But you can do them separately so it is not a big deal.

Eternal Grove: Make use of the juggernauts, they can hold the easier gate with a mm hero while you clear the other gate.

No mission of note in elona, Dzagonur Bastion was fairly easy probably because you need only 5 defences to be intact for masters.

curiousanger

Ascalonian Squire

Join Date: Apr 2007

E/

+1 for dzagnour... it doesn't help that i can *never* find a group for this mission ><

crazybanshee

Desert Nomad

Join Date: Jun 2006

Look out!

E/

I hero/henchied most of the missions in hm, without consumables (I'm cheap, or poor lol) but the ones I absolutely HAD to find a group to do, and often failed anyway, were

Tyria: Sanctum Cay (the one where you have to protect the guy at the end from hordes of enemies) because I'm not a monk and had so much trouble getting a group that understood how to either stay and defend him, or stand back and pick off the mobs from far away. Aurora glade is not hard, the mission itself is easy to do, the secret is that you should bring a necro with a corpse traversal skill and instead of opening that last gate (that spawns all those white mantle) keep doing the mission until there's a tameable pet that occasionally spawns close enough to use to traverse the gate, then everyone die and get rebirthed on the other side, the white mantle never spawn, and the guy you need to kill for the bonus is standing there all by his weak self.

Cantha: Eternal Grove, which is hard because you rely on someone else to hold the other side, so no matter how good you are you can't be in 2 places at one time

Elona: Dzagonur Bastion, for the same reason.

RedDragon

Pre-Searing Cadet

Join Date: Jun 2007

HM Eternal Grove really hard with H/H, but still possible.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Aurora Glade can be done easily if you have a bit of luck and find a warthog on the other side of the last gate. You can then teleport you and your heroes over without opening the gate and spawning the white mantle. You and three heroes are more than a match for the Demagogue, and you can then cap the shrines leisurely. Might require a few tries to get the warthog spawn in the right place.

Volitar

Volitar

Frost Gate Guardian

Join Date: Mar 2005

Aurora Glade was pretty difficult. The White Mantle aren't pushovers on Hard Mode and the team really needs to be on task.

I also found Jennur's Horde to be pretty difficult. Because of the speed boost, you may have a Margonite group on the opposite side slip by when you are killing a Harbringer.

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

The Elite mission in the Gate of Anguish by far and away the hardest in NM flat out impossible in HM.

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Aurora Glade.

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

We've got some really good tips for doing Aurora Glade. Some tips for Eternal Grove. Not so many for Dzagonur Bastion. I think I'm going to try all the toughest missions in HM first, just to get the annoyance out of the way. I'd like to see more tips and tactics on DB tho.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Dzagonur Bastion is h/hable in HM by following the GuildWiki advice. That's how I did it.

bifter

Frost Gate Guardian

Join Date: Jul 2007

Blade of Souls [BoS]

E/

DB you really need to tool up for offense and just rush the bosses. I don't think many people could reliably beat it in HM, but you should be able to get a 50% success rate once you get your team and strategy down. Basically mop up the first groups, then RUSH the warrior boss and kill him ASAP, run back to protect bombards and rush the remaining three in order. Each one you kill will make your task easier as less spawns come.

Team-wide buffs - particularly for movement and attack speed, and defense are really helpful here. Some advise 2* MM, leaving one to guard a bombard, but I've personally never seen this work. Best to keep 8 in your team and gank fast I think.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

The only hard HM missions are the 4 man ones and/or the ones were you must protect NPCs with wonky AI. Which isn't most of the missions. All the others are very easy.

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

Quote:
Originally Posted by bifter
. Team-wide buffs - particularly for movement and attack speed, and defense are really helpful here. .
In other words, add a Paragon hero.