sword mods
h9dlb
I'm going to mod a sword - which of the following hilts would make it most valuable (I have sundering but it is only +29) :-
barbed Lenghtens Bleeding duration on foes by 33%
cruel Lengthens Deep Wound duration on foes by 33%
crippling Lengthens Crippled duration on foes by 33%
ebon Earth damage
thanks
barbed Lenghtens Bleeding duration on foes by 33%
cruel Lengthens Deep Wound duration on foes by 33%
crippling Lengthens Crippled duration on foes by 33%
ebon Earth damage
thanks
Yogismith
The mods that add length to conditions are not the best. If the creature you're attacking isn't dead when the condition runs out (~18-20 seconds ) you're something wrong.
Sundering, any elemental damage would be better.
Sundering, any elemental damage would be better.
Stormlord Alex
For killing shit, vamp wins on swords. Sundering is pretty baed with the low damage range.
Next to vamp, is icy/fiery/shocking, that can be used with Conjure X.
Of the mods you listed; I'd take Ebon.
Or possibly Crippling if I was running YAA!, otherwise condition lengtheners are bad.
Next to vamp, is icy/fiery/shocking, that can be used with Conjure X.
Of the mods you listed; I'd take Ebon.
Or possibly Crippling if I was running YAA!, otherwise condition lengtheners are bad.
Marty Silverblade
Quote:
Originally Posted by Stormlord Alex
Or possibly Crippling if I was running YAA!, otherwise condition lengtheners are bad.
This is good for PvP, but if this is for PvE, then YAA is a bit pointless so a damage mod wins here.
Age
What is YAA?
DarkFlame
Quote:
Originally Posted by h9dlb
I'm going to mod a sword - which of the following hilts would make it most valuable (I have sundering but it is only +29) :-
Doesn't sound like you have a sundering hilt on your sword, but rather a fortitude pommel.
Anyway, from the way your question is worded, it seems you're modding it only to sell. In which case its better to not mod it, but if you must go with a 20/20 sundering.
Anyway, from the way your question is worded, it seems you're modding it only to sell. In which case its better to not mod it, but if you must go with a 20/20 sundering.
BlackEagle
Quote:
Originally Posted by Age
What is YAA?
You're All Alone.
h9dlb
well i use a req 9 sword and req 9 tactics shield with attributes of 14 swordsmanship, 9 tactics and 3 strength (I don't use any strength skills)
Am I playing this game wrong ?
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ?
Am I playing this game wrong ?
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ?
blue.rellik
Quote:
Originally Posted by h9dlb
well i use a req 9 sword and req 9 tactics shield with attributes of14 swordsmanship 9 tactics 9 and strength 3 (I don't use any strength skills)
Am I playing this game wrong ?
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ? Strength by itself isn't something you put attributes into. It's for the awesome skills it has
Am I playing this game wrong ?
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ? Strength by itself isn't something you put attributes into. It's for the awesome skills it has
Teutonic Paladin
Why aren't you using Strength Skills?
Crom The Pale
14 Swordsmanship and 9+ in the attribute of your shield is the way to go.
Marty Silverblade
Quote:
Originally Posted by h9dlb
Am I playing this game wrong ?
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ? Never ever drop your weapon mastery below 14. If you do, then you'd be doing no damage, thus failing as a Warrior. You can drop your strength to 0 if you really wanted to use a secondary attribute line, but you'd have to have a damned good skill to make up for it. Even then, it may be better to just run a 12/9/9/8 or whatever, but 4 attributes are really meh. Don't forget that Flail is linked to strength though, so keep some points in it.
should I have swordsmanship 9, tactics 9 and rest into strength which is the primary attibute ? Never ever drop your weapon mastery below 14. If you do, then you'd be doing no damage, thus failing as a Warrior. You can drop your strength to 0 if you really wanted to use a secondary attribute line, but you'd have to have a damned good skill to make up for it. Even then, it may be better to just run a 12/9/9/8 or whatever, but 4 attributes are really meh. Don't forget that Flail is linked to strength though, so keep some points in it.
Dante the Warlord
I personally always have a zealous sword, 2 elemental damage swords and vampiric sword in my weapon sets.... It seems you are ok buildwise, tactics skills aren't bad(if you build around them), its just that more people use strength skills now a days, but theres nothing like some originality .
kobey
Quote:
Originally Posted by h9dlb
I'm going to mod a sword - which of the following hilts would make it most valuable (I have sundering but it is only +29) :-
Valuable?
10/10 Sundering
Old school mod ftw :P
10/10 Sundering
Old school mod ftw :P