difficulty?

djknitex

Ascalonian Squire

Join Date: Dec 2007

N/

there's one in the game? like I see normal mode and master mode, whats up with that?

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Did you mean Hard Mode?

Wiki article

Quote:
Hard Mode is a game mode that presents each mission and explorable area on a harder difficulty. A player must complete a campaign on normal mode before they can play it on hard mode. Hard mode exists for all PvE game content except for pre-Searing Ascalon, Monastery Overlook, Lion's Gate, and the Island of Shehkah.

While in hard mode, players earn 50% more experience points from combat.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Imagine the starter areas of the game... lots of level 4-5 monsters.
Now imagine coming back there as a level 20 character to fact level 24 monsters.

Silly Warrior

Silly Warrior

Hold it!

Join Date: Jul 2006

In your local courthouse.

The Arctic Marauders [TAM] (elite PvE, PM)

Hard mode is scary :P

Daft Shifty

Daft Shifty

Frost Gate Guardian

Join Date: Apr 2008

New Zealand

[WTF]

W/

HM?? Scary?? Naw just run around and kill stuff! anyways @OP. Normal mode is the way you play through the game at the first time, where monster levels are scaled in accordance of their position on the story line. Once you have beaten a campaign you will unlock HM (hard mode) which will make everything lvl20 or higher with better skills. e.g Hulking Stone Eles in ascalon post searing are lvl 3 in normal mode but in HM they are lvl 24 (AFAIK)

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Quote:
Originally Posted by djknitex View Post
whats up with that?
Older players were complaining that the game was no longer challenging. And that a number of skill additions and nerfs had made some areas easier and easier.

Hence Hard Mode was born, where all mobs(and their AI/levels/skills bars/group sizes) in all areas were buffed and gameplay meant solely for the advance players. The mystique of that didn't last long though. *shrugs

*edit Thanks for pointing that out Hawk. :laughs: I looked at the dates too before posting, but the '08 felt normal. Still gonna be a while before it hits me that its already '09.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Yes, and then the screaming started about it being too hard, and bosses being impossible to beat. And that continues to today.

And, of course, there followed the bashing of ArenaNet for making you have to work at beating the game in Hard Mode. (The players capable of thinking about builds and strategy were quiet because they were busy playing the game.)

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Daft Shifty View Post
HM?? Scary?? Naw just run around and kill stuff! anyways @OP. Normal mode is the way you play through the game at the first time, where monster levels are scaled in accordance of their position on the story line. Once you have beaten a campaign you will unlock HM (hard mode) which will make everything lvl20 or higher with better skills. e.g Hulking Stone Eles in ascalon post searing are lvl 3 in normal mode but in HM they are lvl 24 (AFAIK)
Thead necromancy!
The last time somebody posted on this thread was in January of 2008... about 1 year ago.
Since you are new here, you are forgiven. Just remember to always look at the date of a thread when you find it via search/related posts links before posting.

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

Hey, at least he was using search!