hi i came up with this idea
the 'jump' between 1,000 and 10,000 is rather big imo
so why not make a non max one at 5,000min
for example
drunkard (1) - 1,000min
King of the Pub (2) - 5,000min
Incorrigible Ale-Hound (3) - 10,000min
sweet tooth (1) - 1,000 points
Yellow tooth (2) - 5,000 points ( i know it's not original, better ideas welcome)
Connoisseur of Confectionaries (3) - 10,000 points
new title for sweet tooth and drunkard at 5,000 (not maxed)
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I think your idea makes a lot of sense. Yes it would still take a while to get to 10,000 but it wouldn't seem nearly as long if there was a halfway mark. That's why I like the Lightbringer title variations, it's not 15,000 to 50,000 like Sunspear. /signed
Edit: They did do this with the Luxon/Kurzick titles, it used to be to get the first rank you'd have to transfer 250k faction, now it's just 100k, and you get a special skill for it.
Edit: They did do this with the Luxon/Kurzick titles, it used to be to get the first rank you'd have to transfer 250k faction, now it's just 100k, and you get a special skill for it.
L
1,000, then 10,000 is too much.
It's way a high jump in the tiers.
Both drunkard and sweet tooth should be changed to:
- 1 have more tiers, like this:
Drunkard:
(1) 1,000
(2) 3,000 (+2000)
(3) 6,000 (+3000)
(4) 10,000 (+4000)
(1) 2,000
(2) 6,000 (+4000)
(3) 12,000 (+6000)
(4) 20,000 (+8000)
2. Make them increase duration of consumed items.
(0) +0%
(1) +10%
(2)+25%
(3) +50%
(4) +100%
Drinking one alcoholic brew with rank 5 would last like drinking 2.
Eating a cake that gives 5 minutes of Sugar Rush would give 10.
3. Give an effect icon to the drunk status.
Not everyone can play with the post-processing on... and there are skills that work in a different way if you are drunk.
This can be easily done by linking the item skills to the title tiers, just like any other PvE skills, with green letters and all.
Yeah. That way both titles would be perfect.
It's way a high jump in the tiers.
Both drunkard and sweet tooth should be changed to:
- 1 have more tiers, like this:
Drunkard:
(1) 1,000
(2) 3,000 (+2000)
(3) 6,000 (+3000)
(4) 10,000 (+4000)
(1) 2,000
(2) 6,000 (+4000)
(3) 12,000 (+6000)
(4) 20,000 (+8000)
2. Make them increase duration of consumed items.
(0) +0%
(1) +10%
(2)+25%
(3) +50%
(4) +100%
Drinking one alcoholic brew with rank 5 would last like drinking 2.
Eating a cake that gives 5 minutes of Sugar Rush would give 10.
3. Give an effect icon to the drunk status.
Not everyone can play with the post-processing on... and there are skills that work in a different way if you are drunk.
This can be easily done by linking the item skills to the title tiers, just like any other PvE skills, with green letters and all.
Yeah. That way both titles would be perfect.
a
Quote:
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Originally Posted by Tender Wolf
I think your idea makes a lot of sense. Yes it would still take a while to get to 10,000 but it wouldn't seem nearly as long if there was a halfway mark.
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/signed
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