Looking for fun, different build for PvE

Lord Xarax

Lord Xarax

Frost Gate Guardian

Join Date: Jun 2006

Sweden

Tank Masters [tm]

W/

Greetings!

My elementarist just got himself a new beautiful air staff, and he is looking for a build to compliment it.



I like to play a more supportive style rather than the typical nuker/spiker builds as I find they are one-dimensional and boring, albeit effective.

I have been fooling around with blinding surge, shell shock and epidemic, which is a fun little combo. Wards are fun too, if you ask me ( and needed for clumped up henches!)

so, does anyone have a fun, different build? (Master of Magic?, Ward Against Harm?, Blinding Surge?) I have access to all campaigns, and the staff is req9, so I don't need to run with max air.

regards,

IGN Gust Arandi

BTW; the staff is not modded yet, so if you have suggestions there aswell, feel free to share..

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Aahh, the good old Prophecies skin... cute.

For Air Magic, damage sucks. Support is the way to go, and you're right in thinking about Blinding Surge - you can be a very potent physical-hate character.

You're thinking something along the lines of...

12+1+1 Air Magic
10+1 Earth Magic
8+1 Energy Storage

[skill]blinding surge[/skill]shell shock[skill]enervating charge[/skill][skill]epidemic[/skill][skill]ward against melee[/skill][skill]glyph of lesser energy[/skill][skill]air attunement[/skill]
... then an open slot; one of the PvE skills would work well - the Ebon Wisdom Ward, Lightbringer's Gaze/Alkar's Acid for demons/destroyers, or a res sig.

Oh, and as for the staff mods... I'd likely go Adept/Hale of Fortitude with a 20% HCT inscription.

Tab

Tab

Jungle Guide

Join Date: Oct 2006

Under a bridge

Team Quitter [QQ]

Mo/

[skill]Blinding Surge[/skill][skill]Ancestors' Rage[/skill][skill]Splinter Weapon[/skill][skill]Ward Against Melee[/skill][skill]Air Attunement[/skill][skill]Glyph of Lesser Energy[/skill][skill]Death Pact Signet[/skill]is gud.
Stick in a PvE skill or something.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

I agrees with ibreak

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

Imma go with stormlord

cept you could add [skill]glowstone[/skill]

KalleDamos

KalleDamos

Lion's Arch Merchant

Join Date: May 2007

Here is what I run when I'm feeling in an Air magic kinda mood.

12 - Air
12 - Energy Storage
[skill]Elemental Attunement[/skill][skill]Air Attunement[/skill][skill]Arc Lightning[/skill][skill]Lightning Strike[/skill][skill]Lightning Bolt[/skill][skill]Lightning Hammer[/skill][skill]Enervating Charge[/skill][skill]Resurrection Signet[/skill]

Now you can Swap out [skill]Enervating Charge[/skill] for either [skill]Chain Lightning[/skill] or [skill]Blinding Flash[/skill].

If your going into PvP I suggest Swaping [skill]Lightning Bolt[/skill] for [skill]Blinding Flash[/skill] and taking out [skill]Resurrection Signet[/skill] for [skill]Aura of Restoration[/skill]. That build can effectivly take out most melee classes in AB while maintaining your energy and health.